Yojimbo
Jinteki Ice - Summon
Rez: 10
Strength: 10
>Both players gain 2 credits
>(PSI game) If the difference between the bids is 2, deal 1 net damage for each card in the runner's grip. If the difference between the bids is 1, deal 1 net damage and remove Yojimbo from the game. If the difference between the bids is 0, deal 1 brain damage for each card in the runner's grip and remove Yojimbo from the game.
Limit 1 per deck.
Does the runner automatically bid 1 to have the best chance of the weakest attack? Did the corp anticipate it and also bid 1? Only Yojimbo knows if the money spent was enough.
Something that we articulated when my group was playtesting Mumbad is that cards which can just effectively end the game, no matter what the barrier to activation is, are kind of un-fun. If they don't have high costs they're overpowered, and if they do have high costs then it just feels random and swingy. I like the idea of a more complex Psi resolution algorithm, but it ought not to be such an extreme result.
Also, all of these would need a vanilla subtype. Most look like Sentries or Code Gates.
Edited by Grimwalker