WFRP House Rules

  1. Magical Sight, Observation, and other Wizard skills
    6
    replies
    dvang
  2. Influence and reputation
    1
    replies
    dvang
  3. Commonly used skill checks and difficulty levels
    2
    replies
    Crazy Aido
  4. Abstract NPCs
    18
    replies
    commoner
  5. Travel and food house rules
    0
    replies
    GoblynKing
  6. Party Sheet mechanics, expanding.
    3
    replies
    willmanx
  7. Moved post: Starting basic skills
    0
    replies
    Yepesnopes
  8. Home-brewed combat rules.
    2
    replies
    GoblynKing
  9. Hit locations an easy way.
    16
    replies
    GoblynKing
  10. Interlude House Rules
    19
    replies
    Emirikol
  11. Rules for Larger Battles
    13
    replies
    GoblynKing
  12. Using Condition Cards for Roleplay
    3
    replies
    Romus
  13. My house rulebook: Version 7
    1
    replies
    cd8dman
  14. Career Transition Requirements
    6
    replies
    cd8dman
  15. NPC follower
    11
    replies
    Crazy Aido
  16. Socketing
    10
    replies
    korknadel
  17. Stanmons' House Rules
    3
    replies
    stanmons
  18. Absent Player as NPC
    2
    replies
    Emirikol
  19. Making use of 'useless' talents
    13
    replies
    Angelic Despot
  20. Rally step?
    5
    replies
    Gallows