Rogue Trader Rules Questions

  1. A few equipment questions.
    14
    replies
    DragonSkull2
  2. Rogue Traders starting gear
    3
    replies
    Kirov
  3. Need Help with character creation......
    9
    replies
    DragonSkull2
  4. Converting Dark Heresy Material to Rogue Trader
    2
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    MILLANDSON
  5. Astropath using DH psyker abilities
    1
    replies
    MILLANDSON
  6. MIU Interface and Macrobattereis
    7
    replies
    Tetragon Tanebrae
  7. Question about crew sizes and ship building.
    5
    replies
    Sister Callidia
  8. Navigator Power: Tides of time and space
    3
    replies
    Little Dave
  9. Spears
    15
    replies
    N0-1_H3r3
  10. Upgrading in General
    4
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    nadomir
  11. Astropaths and Wyrdling
    4
    replies
    St. Jimmy
  12. Dorsal and Port / Starboard Weapons
    17
    replies
    Little Dave
  13. Can Non-Psychic Career's get Psychic Powers?
    8
    replies
    Dalnor Surloc
  14. Taking ships in combat
    3
    replies
    St. Jimmy
  15. Starting Wounds?
    5
    replies
    miss dee
  16. Transition to the warp - how long does it take?
    12
    replies
    N0-1_H3r3
  17. Prosanguine
    22
    replies
    Varnias Tybalt
  18. Dark Heresy/Rogue Trader
    4
    replies
    Newo2
  19. Branching Ranks?
    1
    replies
    Graspar
  20. Starship Component Quality-- ??Missing Rules??
    1
    replies
    Bilateralrope
  21. Talents and Starships
    2
    replies
    Etepete
  22. Unnatural Intelligence and Weapon Quality
    1
    replies
    N0-1_H3r3
  23. Astropath - Sensory Deprivation
    14
    replies
    Bilateralrope
  24. Staring into the void
    2
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    Toofy
  25. Combat in the Void
    15
    replies
    Sister Callidia