Rogue Trader Rules Questions

  1. Customised - Weapon Special Qualities
    1
    replies
    Dalnor Surloc
  2. Starship critical hits
    3
    replies
    Tantavalist
  3. Alternate Psykers
    3
    replies
    Dangerbutton
  4. Eisenhorn parries bullets?
    28
    replies
    Lando The Archmagi
  5. NPC stats
    4
    replies
    PlasmaBomb
  6. Astropath starting Psy rating?
    2
    replies
    Ysgalon
  7. Void Watcher
    2
    replies
    Mereghost
  8. Mind's Eye and Mind Probe and more
    4
    replies
    MILLANDSON
  9. Weapon Training Talents
    1
    replies
    MILLANDSON
  10. Starship Combat: Hit and Run
    9
    replies
    Mr Adventurer
  11. Righteous Fury and Grenades
    6
    replies
    SisyphusX
  12. MIU Weapon interface
    26
    replies
    MILLANDSON
  13. Concerning Alternate Ship Hulls
    27
    replies
    Maxim C. Gatling
  14. Sorcerers
    6
    replies
    Cryhavok
  15. Righteous Fury and psychic powers
    0
    replies
    kelvingreen
  16. Upgrading Navigator Powers
    2
    replies
    The Random NPC
  17. Just how big is hulking.
    9
    replies
    Smokes
  18. Emperor's tarot deck
    10
    replies
    Razseal
  19. Astropaths starting techniques
    2
    replies
    Mr Adventurer
  20. A Question Re: Starting Gear
    19
    replies
    nadomir
  21. MIU vs MIU Weapon interface
    1
    replies
    St. Jimmy
  22. Astropath sight
    3
    replies
    Zequim
  23. The Orgin Path-Duty Bound vs.Criminal: Void Born vs Hive World
    8
    replies
    Gaidheal
  24. On starting Ship Points and Profit factor
    5
    replies
    Gaidheal