Dark Heresy Gamemasters

  1. Using Doom the Boardgame tiles
    15
    replies
    Varnias Tybalt
  2. First campaign jitters
    12
    replies
    Gearran
  3. Running What You Know
    2
    replies
    drseuss620
  4. Need help fleshing out my campaign.
    1
    replies
    Varnias Tybalt
  5. Psychic power upkeep 'exploit'
    7
    replies
    Varnias Tybalt
  6. Fate Points refreshing mid-adventure
    13
    replies
    Lyoda
  7. SandBoxing Dark Heresy <love suggestions>
    2
    replies
    Gregorius21778
  8. Logicians Technological Heresies
    25
    replies
    Pneumonica
  9. First post/little advice?sample adventure
    3
    replies
    Gregorius21778
  10. Making investigations fun and interesting
    18
    replies
    Salcor
  11. Lore and Investigation skills.
    2
    replies
    Pneumonica
  12. Coseflame adventure available (finally!)
    7
    replies
    aethel
  13. Meet the Haarlock's?
    14
    replies
    Mickymonty
  14. Other Languages
    3
    replies
    Jack of Tears
  15. Ways to keep them guessing!
    2
    replies
    cyclocius
  16. Russia?
    8
    replies
    Alasseo
  17. Vile Savants
    3
    replies
    Dartneis-Is-Back
  18. Roleplaying Vs Combat: How do you weight them?
    6
    replies
    Morollan
  19. Carrot or stick?
    15
    replies
    Jack of Tears
  20. Gamemaster getting Joy from Players getting worked over?
    20
    replies
    Jack of Tears
  21. One on one campaign & rewards
    2
    replies
    NsaneDragn
  22. Dark Heresy on the battlefield
    3
    replies
    Salcor
  23. Online Battlemats and playing DH online in general.
    9
    replies
    snufkin2
  24. Munchkin Psyker and the problems there in...
    27
    replies
    llsoth
  25. Purchasing Early Advancements
    17
    replies
    Mark It Zero