Along with the career project, I'm currently working on Ogre Butcher magic, or Great Maw divine blessings. I thought I might post to help with inspiration. Ideas and thoughts would be appreciated.
Great Maw magic is practised only Ogres, as their patron god demands satiated hunger. All Great Maw magic requires eating a particular substance. While usually deadly to other beings, the Butcher career abilities allow the Ogre to eat food which would kill a lesser Ogre. Transfusing the prayers to the Great Maw is not an easy task, as the body can still be ravaged by the coursing magic. Most, if not all blessings, harm the Butcher with wounds and critical hits. As well, the more Great Maw spells currently running through the Butcher's system, the harder time he has to cast his spells. This is represented by extra Misfortune/Difficulty dice when blessings are recharging.
Thankfully, the Butcher has methods of mitigating damage. Comets on all blessings can be converted into healed wounds and, at higher levels, healed critical wounds.
Now for the blessings.
Rank 1.
Uttergnaw. By consuming the utters and tongues of a great beast, the Butchers causes the enemy tongues to swell, inflicting great pain to those who seek to use words to gain favor.
Spinmarrow. By consuming fresh spinal fluid, the Butcher gives his own men a spine to stand against fear.
Bullgorger. By consuming the heart of a large beast, giving his allies the strength of the bull.
Eyecram. By consuming eyes, the Butcher gives the eyesight of many to his allies, but at the cost of causing the eyes to bleed.
Windchaw. By consuming lungs, the Butcher converts portions of his allies lungs into a stomach, allowing them to eat or drink to breath.
Knucklenibbler. By consuming the fingers of nimble people (mostly Gnobblar), the Butcher causes his allies to gain dexterous fingers or causing his enemies joints to swell.
Soledevour. By consuming the feet of small quick people (such as halfling), the Butcher gives his allies nimble feet and movement, or causing his enemies feet to blister.
Rindhusk. By consuming the skin of his enemies, the Butcher peels the defences from his enemies, causing the body to bloat and become unwieldy for his armor, causing a reduction in Soak.
Fangfeast. By consuming a handful of teeth, the Butcher allows his allies to grow a bite comparable to a savage beast.
Rank 2.
Gutbuster. By consuming the upper guts of various beasts, the Butcher causes an enemy's stomach to eat themselves or, if used on an ally, gain a acidic vomit attack.
Bonecrusher. By consuming bones, the Butcher causes other enemy's bones to break, in the form of non-soakable Critical Hits which give wounds equal to severity.
Toothcracker. By consuming granite, the Butcher causes his allies skin to harden and gain soak and resistance to critical hits.
Juicemar. By consuming the blood of a particular subject, the Butcher knows the direction and location of his enemies or cause harm to him.
Matemeal. By consuming the fresh flesh of a humanoid, he grants his allies the ability to cause greater harm to the same race consumed.
Rank 3.
Braingobbler. By consuming a brain, the Butcher causes his enemies to become demoralized.
Trollguts. By consuming the acidic troll's guts, the Butcher gives his allies the trollish Regeneration.
Bilecanker. By consuming the rotting corpse of a long dead animal, the Butcher can force entropy into his enemies, causing them to become fragile and vulnerable to wounds.
Rank 4.
The Maw. By consuming vast sums of meat from a beast, the Butcher can summon a massive personification of the Great Maw onto the battlefield to consume his enemies.
Any new ideas?
Edited by Terrorist Dwarf