8 minutes ago, LTD said:Are you jumping from Granica to Granica?
Both to Ulmu.
8 minutes ago, LTD said:Are you jumping from Granica to Granica?
Both to Ulmu.
Thanat Churyd sells 6 Trade Goods at Granica, buys 13 fuel, and jumps to Ulmu.
Gunkev Storhepw sells 6 Trade Goods at Granica, buys 6 Cortheum, and jumps to Bilsin.
Xzadrew Peytgros jumps to Corpfodi.
The Heriros Scurrg sells 6 Trade Goods in Ulmu, buys 6 Exonium, and jumps to Granica.
Jaijasp Casspra sells 6 Trade Goods in Ulmu, buys 6 Exonium, and jumps to Granica.
Braynar Tromans jumps to Brinkii.
Edited by LTD
Turn 28 Market Prices
Corpfodi[19.24]
Demands Ardanium. Produces Cortheum.
Corpfodi has been recently colonised by settlers sent by the Granica Mercant Corporation, and renamed in its honour. The native inhabitants of this world (the Fodi) are primitive technologically, though they number in the hundreds of millions. They speak of an ancient enemy who conquered their planet centuries past and were only expelled after a devastating war that left the planet barren and poor. The planet has a breathable atmostphere, temperate climate, and humanoid suitable biosphere. The Corporation controls a Cortheum mine on the planet's southern pole. The local people desire trade goods, fuel, and Ardanium.
Trade Goods 50/80
Fuel 44
Ardanium 147
Cortheum 29
Darbagh[21.32]
Demands Cortheum. Produces Dedlanite and Fuel.
Darbagh is a troubled world with a difficult past. A climate disaster centuries past rendered much of the surface uninhabitable. A major terraforming project was undertaken in the last century, but failed. To complicate matters, Darbagh has become a place of refuge for people fleeing trouble from all across the sector. You can find every kind of alien here - crammed into the habitats that fight a constant battle against the environment. The atmosphere is thick, but breathable with a pressure mask, while the temperature is hot and humid. The population is not large, probably less than three million, but these are crowded into a few ancient habitats.
Trade Goods 50/80
Fuel 15
Cortheum 213
Dedlanite 16
Granica Station[18.29]
Granica Station – an interesting port in a storm! Orbiting a planet composed entirely of methane ice, Granica station has been built to help open up the Inner Wester Rim for trade and exploration. The Imperial Senate has granted a charter to the Granica Merchants Corporation to develop trade in this part of space.
Trade Goods 50/80
Fuel 29
Ardanium 90
Berubian 133
Cortheum 70
Dedlanite 45
Exonium 642
Bilsin[12.29]
Bilsin used to be the edge of semi-civilised space in this sector - but the arrival of the Granica Trading Corporation has changed everything. Now there is a small imperial garrison on the planet. All ships entering the sector are scanned by Tie Fighters, and usually stopped and searched. The planet itself has no government - instead it is controlled by a series of independent anarchist communities who came to this place in search of a world beyond centralised control. The population is small, and shrinking. The planet is hotter than average, though tolerable for humanoids. The planet has a lower level of technology than standard. Trade goods are always in demand, as is Exonium. The planet is a rich source of Berubian.
Trade Goods 50/80
Fuel 30
Berubian 13
Exonium 261
Patro[04.34]
Patro is a busy industrialised world with a population in the billions. It is a key producer of Sponson Regulators, and an important garrison centre for Imperial Forces. It is connected to Bilsin to the East, and another hyperspace lane leaves to the north.
Trade Goods 50/80
Fuel 22
Berubian 44
Cortheum 199
Ulmu[21.35]
Demands Berubian, Produces Exonium.
Ulmu is a place of chaos and confusion. Once a thriving world of billions, there is now no particularly noticeable government, instead the world is dominated by ruthless petty warlords, each looking for an advantage over others. But the world is a source of Exonium, and has a great demand for Berubian.
Trade Goods 50/80
Fuel 65
Berubian 67
Exonium 643
Brinkii[23.21]
Demands Berubian, Produces Dedlanite
Brinkii is a world on the move - of small population determined to carve habitats in the bare rock. Berubian, and the explosives it creates, are in great demand. The world is rich in Dedlanite, which is blasted from the rocks themselves.
Trade Goods 50/80
Fuel 57
Berubian 343
Dedlanite 40
Ships available for Sale this turn -
Scurrg H-6 {H5,S3} 1600 credits
Pilots available for hire -
Jorisma Spinpar
Titjac Harmbut
Misoli Bookapp
Maxlero Bestwall
Davoadit Sykebigw
All pilots ask for 30 credits a turn in pay.
Loans available -
Standard Granica Station New Merchants Start Up Loan - borrow up to 2000 credits. One and a half times what you borrow must be repaid in SIX turns.
Super Friendly Friends Bank Loan - borrow 1000 credits. 2000 credits must be repaid in NINE turns. Only one loan available this turn.
Orders in 48 hours please. @Bertie Wooster @GhostofNobodyInParticular @The Jabbawookie
I am paying my pilots, then everyone jumps from Corpfodi to Brinkii.
Edited by GhostofNobodyInParticularUlmu-Orrie
Sell 14 Fuel for 910.
Buy 7 Berubian for 469.
Jump to Granica with 1 Fuel.
Ulmu-Tracie
Pay myself 30.
Sell 14 Fuel for 910.
Buy 7 Berubian for 469.
Jump to Granica with 1 Fuel.
Deep Space-Marl
See PM.
By the way, did Jabba pay back his loan of 666 credits?
20 hours ago, Bertie Wooster said:By the way, did Jabba pay back his loan of 666 credits?
Edit: Nevermind, it's in my sheet. And no, it hasn't been paid. Shhh Bertie, I don't think the Super Friendly Friends are actually all that friendly...
@LTD In all seriousness though, how should we proceed? I have a lot of money to pay and all, but that's not necessarily a perfect solution.
Edited by The JabbawookieWell gee I don’t know.
Could you have paid it when it was due?
Just pay a bit extra and live happily ever after.
Waiting on @The Jabbawookie
1 hour ago, LTD said:Waiting on @The Jabbawookie
Sorry, watching the Kowakian monkey-lizard fight brewing in Main.
Omai & Co. buy 11 berubian, 20 trade goods and 7 fuel for 2192 credits.
To celebrate their first successful deep space expedition (navigational mishaps aside), Omai gives each of his pilots a one-time 30 credit bonus, for 240 credits total.
Omai also pays 1000 credits to a representative of the Super Friendly Friends Bank.
All ships jump from Ulmu to Granica Station.
Omai's Rusted Ram carries 2322 credits, 7 trade goods and 2 fuel.
Laughing Lethan carries 6 trade goods and 2 fuel.
Drunken Duneback carries 7 trade goods and 2 fuel.
Wayfinder carries 6 berubian and 2 fuel.
Idiot's Array carries 5 berubian and 2 fuel.
Thanat Churyd sells 11 fuel at Ulmu, buys 6 Exonium, and jumps to Granica.
Gunkev Storhepw buys 1 fuel at Bilsin and jumps to Patro.
Xzadrew Peytgros buys 1 fuel at Corpfodi and jumps to Granica.
Jamidar Heriros' Scurrg sells 6 Exonium at Granica, buys 6 Cortheum and 1 fuel, and jumps to Darbagh.
Jaijasp Causspra sells 6 Exonium at Granica, buys 6 Cortheum and 1 fuel, and jumps to Darbagh.
Braynar Tromans sells 6 Berubian at Brinkii, buys 8 fuel, and jumps to deep space.
Turn 29 Market Prices
Corpfodi[19.24]
Demands Ardanium. Produces Cortheum.
Corpfodi has been recently colonised by settlers sent by the Granica Mercant Corporation, and renamed in its honour. The native inhabitants of this world (the Fodi) are primitive technologically, though they number in the hundreds of millions. They speak of an ancient enemy who conquered their planet centuries past and were only expelled after a devastating war that left the planet barren and poor. The planet has a breathable atmostphere, temperate climate, and humanoid suitable biosphere. The Corporation controls a Cortheum mine on the planet's southern pole. The local people desire trade goods, fuel, and Ardanium.
Trade Goods 50/80
Fuel 43
Ardanium 148
Cortheum 30
Darbagh[21.32]
Demands Cortheum. Produces Dedlanite and Fuel.
Darbagh is a troubled world with a difficult past. A climate disaster centuries past rendered much of the surface uninhabitable. A major terraforming project was undertaken in the last century, but failed. To complicate matters, Darbagh has become a place of refuge for people fleeing trouble from all across the sector. You can find every kind of alien here - crammed into the habitats that fight a constant battle against the environment. The atmosphere is thick, but breathable with a pressure mask, while the temperature is hot and humid. The population is not large, probably less than three million, but these are crowded into a few ancient habitats.
Trade Goods 50/80
Fuel 10
Cortheum 243
Dedlanite 14
Granica Station[18.29]
Granica Station – an interesting port in a storm! Orbiting a planet composed entirely of methane ice, Granica station has been built to help open up the Inner Wester Rim for trade and exploration. The Imperial Senate has granted a charter to the Granica Merchants Corporation to develop trade in this part of space.
Trade Goods 50/80
Fuel 32
Ardanium 90
Berubian 140
Cortheum 97
Dedlanite 45
Exonium 257
Bilsin[12.29]
Bilsin used to be the edge of semi-civilised space in this sector - but the arrival of the Granica Trading Corporation has changed everything. Now there is a small imperial garrison on the planet. All ships entering the sector are scanned by Tie Fighters, and usually stopped and searched. The planet itself has no government - instead it is controlled by a series of independent anarchist communities who came to this place in search of a world beyond centralised control. The population is small, and shrinking. The planet is hotter than average, though tolerable for humanoids. The planet has a lower level of technology than standard. Trade goods are always in demand, as is Exonium. The planet is a rich source of Berubian.
Trade Goods 50/80
Fuel 29
Berubian 12
Exonium 303
Patro[04.34]
Patro is a busy industrialised world with a population in the billions. It is a key producer of Sponson Regulators, and an important garrison centre for Imperial Forces. It is connected to Bilsin to the East, and another hyperspace lane leaves to the north.
Trade Goods 50/80
Fuel 21
Berubian 35
Cortheum 175
Ulmu[21.35]
Demands Berubian, Produces Exonium.
Ulmu is a place of chaos and confusion. Once a thriving world of billions, there is now no particularly noticeable government, instead the world is dominated by ruthless petty warlords, each looking for an advantage over others. But the world is a source of Exonium, and has a great demand for Berubian.
Trade Goods 50/80
Fuel 1
Berubian 167
Exonium 547
Brinkii[23.21]
Demands Berubian, Produces Dedlanite
Brinkii is a world on the move - of small population determined to carve habitats in the bare rock. Berubian, and the explosives it creates, are in great demand. The world is rich in Dedlanite, which is blasted from the rocks themselves.
Trade Goods 50/80
Fuel 69
Berubian 309
Dedlanite 34
Ships available for Sale this turn -
HWK-290 {H4,S3} 1200 credits
Y-wing {H2,S3} 330 credits
YT-1300 {H7,S2} 1300 credits
HWK-290 {H4,S3} 1200 credits
Pilots available for hire -
Jorisma Spinpar
Titjac Harmbut
Misoli Bookapp
Maxlero Bestwall
Davoadit Sykebigw
All pilots ask for 30 credits a turn in pay.
Loans available -
Standard Granica Station New Merchants Start Up Loan - borrow up to 2000 credits. One and a half times what you borrow must be repaid in SIX turns.
Super Friendly Friends Bank Loan - borrow 1000 credits. 2000 credits must be repaid in NINE turns. Only one loan available this turn.
Orders in 48 hours please.
@GhostofNobodyInParticular @Bertie Wooster @The Jabbawookie
Edited by LTDOmai & Co. sell 20 trade goods and 11 berubian for 3140 credits.
Omai buys 26 trade goods, 11 ardanium, 7 fuel and 1 YT-1300 ( Firaxa ) for 3814 credits.
He then hires Titjac Harmbut and pays his pilots 150 credits.
All ships jump from Granica to Corpfodi.
Omai‘s Rusted Ram: 1498 credits, 2 fuel, 2 ardanium, 5 trade goods.
Drunken Duneback: 2 fuel, 2 ardanium, 5 trade goods.
Laughing Lethan: 2 fuel, 2 ardanium, 4 trade goods.
Wayfinder: 2 fuel, 2 ardanium, 4 trade goods.
Firaxa: 2 fuel, 2 ardanium, 4 trade goods.
Idiot’s Array: 2 fuel, 1 ardanium, 4 trade goods.
At Brinkii Pias Inc will sell 44 Berubian for 13,596.
I will pay my pilots 180, purchase 7 fuel for 483, and buy 44 trade goods for 2,200.
All ships will then jump for Corpfodi.
This is turn 29! Stop confusing me @LTD !
Are you sure?
I guess you would know...
Granica-Orrie
Sell 7 Berubian for 980.
Buy 8 Exonium for 1799.
Granica-Tracie
Pay myself 30.
Sell 7 Berubian for 980.
Buy 8 Exonium for 1799.
Thanat Churyd ... does nothing this turn. A nice place for a holiday, is Granica.
Gunkev Storhepw sells 6 Cortheum at Patro, buys 6 Trade Goods and 2 fuel, and jumps to Granica.
Xzadrew Peytgros visits the Merchant's Office on Granica, buys 1 Fuel, and jumps to Corpofodi.
Jamidar Heriros' fleet arrives at Granica from deep space - except the Scurrg, which arrived last turn. It buys 1 fuel, and jumps to Darbagh.
Jaijasp Causspra sells 6 Cortheum at Darbagh, buys 14 Fuel, and jumps to Granica.
Turn 30 Market Prices
Corpfodi[19.24]
Demands Ardanium. Produces Cortheum.
Corpfodi has been recently colonised by settlers sent by the Granica Mercant Corporation, and renamed in its honour. The native inhabitants of this world (the Fodi) are primitive technologically, though they number in the hundreds of millions. They speak of an ancient enemy who conquered their planet centuries past and were only expelled after a devastating war that left the planet barren and poor. The planet has a breathable atmostphere, temperate climate, and humanoid suitable biosphere. The Corporation controls a Cortheum mine on the planet's southern pole. The local people desire trade goods, fuel, and Ardanium.
Trade Goods 50/80
Fuel 39
Ardanium 147
Cortheum 27
Darbagh[21.32]
Demands Cortheum. Produces Dedlanite and Fuel.
Darbagh is a troubled world with a difficult past. A climate disaster centuries past rendered much of the surface uninhabitable. A major terraforming project was undertaken in the last century, but failed. To complicate matters, Darbagh has become a place of refuge for people fleeing trouble from all across the sector. You can find every kind of alien here - crammed into the habitats that fight a constant battle against the environment. The atmosphere is thick, but breathable with a pressure mask, while the temperature is hot and humid. The population is not large, probably less than three million, but these are crowded into a few ancient habitats.
Trade Goods 50/80
Fuel 11
Cortheum 211
Dedlanite 10
Granica Station[18.29]
Granica Station – an interesting port in a storm! Orbiting a planet composed entirely of methane ice, Granica station has been built to help open up the Inner Wester Rim for trade and exploration. The Imperial Senate has granted a charter to the Granica Merchants Corporation to develop trade in this part of space.
Trade Goods 50/80
Fuel 38
Ardanium 108
Berubian 28
Cortheum 85
Dedlanite 43
Exonium 463
Bilsin[12.29]
Bilsin used to be the edge of semi-civilised space in this sector - but the arrival of the Granica Trading Corporation has changed everything. Now there is a small imperial garrison on the planet. All ships entering the sector are scanned by Tie Fighters, and usually stopped and searched. The planet itself has no government - instead it is controlled by a series of independent anarchist communities who came to this place in search of a world beyond centralised control. The population is small, and shrinking. The planet is hotter than average, though tolerable for humanoids. The planet has a lower level of technology than standard. Trade goods are always in demand, as is Exonium. The planet is a rich source of Berubian.
Trade Goods 50/80
Fuel 30
Berubian 11
Exonium 306
Patro[04.34]
Patro is a busy industrialised world with a population in the billions. It is a key producer of Sponson Regulators, and an important garrison centre for Imperial Forces. It is connected to Bilsin to the East, and another hyperspace lane leaves to the north.
Trade Goods 50/80
Fuel 24
Berubian 33
Cortheum 138
Ulmu[21.35]
Demands Berubian, Produces Exonium.
Ulmu is a place of chaos and confusion. Once a thriving world of billions, there is now no particularly noticeable government, instead the world is dominated by ruthless petty warlords, each looking for an advantage over others. But the world is a source of Exonium, and has a great demand for Berubian.
Trade Goods 50/80
Fuel 1
Berubian 159
Exonium 574
Brinkii[23.21]
Demands Berubian, Produces Dedlanite
Brinkii is a world on the move - of small population determined to carve habitats in the bare rock. Berubian, and the explosives it creates, are in great demand. The world is rich in Dedlanite, which is blasted from the rocks themselves.
Trade Goods 50/80
Fuel 81
Berubian 62
Dedlanite 36
Ships available for Sale this turn -
HWK-290 {H4,S3} 1200 credits
YT-2400 {H6,S4} 1500 credits
HWK-290 {H4,S3} 1200 credits
YT-2400 {H6,S4} 1500 credits
Pilots available for hire -
Jorisma Spinpar
Misoli Bookapp
Maxlero Bestwall
Davoadit Sykebigw
All pilots ask for 30 credits a turn in pay.
Loans available -
Standard Granica Station New Merchants Start Up Loan - borrow up to 2000 credits. One and a half times what you borrow must be repaid in SIX turns.
Super Friendly Friends Bank Loan - borrow 1000 credits. 2000 credits must be repaid in NINE turns. Only one loan available this turn.
Orders in 48 hours please. @Bertie Wooster @The Jabbawookie @GhostofNobodyInParticular
Granica-Orrie
Sell 8 Exonium for 3704.
Buy 8 Ardanium for 864.
Buy both YT-2400s for 3000.
Hire Jorisma Spinpar, Misoli Bookapp. Transfer 1000 credits to each (their first paycheck will come out of that 1000).
Granica-Tracie
Pay myself 30. Transfer 3000 credits to Orrie.
Sell 8 Exonium for 3704.
Buy 8 Ardanium for 864.
Corpfodi -Marl
Pay myself 30.
Buy 2 units of Fuel for 79. Jump to Granica.
Granica-Jorisma
Pay myself 30.
Buy 6 Ardanium for 648.
Granica-Milosi
Pay myself 30.
Buy 6 Ardanium for 648.
Orrie ( Eight's Enough), Tracie ( Archie ), Jorisma ( Six Gun ), Milosi ( Seven Chances ), all wait for Marl ( Gilda ) to come back to Granica next turn.
Edited by Bertie WoosterAt Corpfodi I will sell 44 Trade Goods for 3,520, pay my pilots, and buy 44 Cortheum for 1,188, as well as 7 fuel for 273. All ships will then jump for Granica.
Edited by GhostofNobodyInParticularOrders edited. Checked my math this time.
I sell 11 Ardanium and 26 trade goods for 3697 credits, buy 6 fuel, 27 cortheum and 10 trade goods for 1463, and pay my pilots 150 credits.
All ships jump from Corpfodi to Granica carrying the goods and 2 fuel each.
Have we counted all the mail-in ballots from NPCs?