Tales from the Fringe Anthology OOC
So just narrate it through? Who do we sell it to?
1 minute ago, P-47 Thunderbolt said:So just narrate it through? Who do we sell it to?
Could sell them to the Jawas.... (tempted on having them help you with the heist, just so they nab the Sentinel.... (scify 50's voice) Ja-was in Spaaace!
When I get the chance, I'll go ahead and narrate up to the beginning of our attack on the spaceport unless there are any objections.
That's the first part, I'll get the second part up when I can, again if there aren't any objections.
Should I roll a Negotiation check for the trade goods?
(I wasn't sure if "super-easy" meant Easy, Simple, or "don't bother with it".)
1 hour ago, Bellona said:Should I roll a Negotiation check for the trade goods?
(I wasn't sure if "super-easy" meant Easy, Simple, or "don't bother with it".)
Nothing to worry about
Just now, RuusMarev said:Nothing to worry about
Any checks to get up onto the spaceport walls and sneak up on the troopers, or just roll initiative?
We need a new home for this campaign, as the forums here are shutting down on 1 February 2021.
@P-47 Thunderbolt @Bellona Average Athletics to get up the wall, (Cadena gets a Setback for C1-N8)
If you want to try and avoid the Troopers and sneak onto the ship, Average Stealth with a Boost (staying in the shadows)
Athletics
:
1eP+3eA+2eD+1eS
2 successes, 1 advantage, 1 Triumph
OooOo. Can I use the Triumph to make it easier for Sienna? Ideally, it'd reduce the difficulty, but a Boost is acceptable as well unless you've got a better idea. Then I'd like Cadena to assist Sienna, who needs it badly (2eA). I'm guessing that'd just be Unskilled Assistance in this case.
Just now, P-47 Thunderbolt said:Athletics : 1eP+3eA+2eD+1eS 2 successes, 1 advantage, 1 Triumph
OooOo. Can I use the Triumph to make it easier for Sienna? Ideally, it'd reduce the difficulty, but a Boost is acceptable as well unless you've got a better idea. Then I'd like Cadena to assist Sienna, who needs it badly (2eA). I'm guessing that'd just be Unskilled Assistance in this case.
sure
Just now, RuusMarev said:sure
Sienna:
Athletics
:
2eA+1eB+1eD
1 success, 1 advantage
Oh phew. Cadena's help was just enough to get her over the top. I'll use the 1 Advantage on Cadena's check to recover 1 Strain. Sienna doesn't have any strain to recover.
8 hours ago, Bellona said:
Good question, let's find out!
Crash Athletic
:
2eA+2eD
0 successes
Yup, he needs help..
4 minutes ago, RuusMarev said:
So, +1 Setback to Barda for carrying Crash?
Barda climbs the wall, lugging Crash with her somehow ...
Climb wall w. Crash: Athletics
:
1eP+2eA+1eF+2eD+1eS
2 successes, 1 threat, 1 Dark Side
Final Results (not using the Force pip) : 2 Successes, 1 Threat.
So +1 Strain to Barda?
Since she was waiting at the hotel for the trade goods to be sold, can I assume that her previous 1 Strain was removed by the rest there? If so, then the wall climbing results in 1/15 Strain.
Edited by Bellona
Aleena climbs the wall ...
Climb the wall: Athletics
:
2eA+2eD
1 failure, 1 advantage
She apparently can't find a way up, at least not right away. Can the 1 Advantage be spent on a chance to try again?
2 hours ago, Bellona said:Barda climbs the wall, lugging Crash with her somehow ...
Climb wall w. Crash: Athletics : 1eP+2eA+1eF+2eD+1eS 2 successes, 1 threat, 1 Dark Side
Final Results (not using the Force pip) : 2 Successes, 1 Threat.
So +1 Strain to Barda?
Since she was waiting at the hotel for the trade goods to be sold, can I assume that her previous 1 Strain was removed by the rest there? If so, then the wall climbing results in 1/15 Strain.
yes
2 hours ago, Bellona said:Aleena climbs the wall ...
Climb the wall: Athletics : 2eA+2eD 1 failure, 1 advantage
She apparently can't find a way up, at least not right away. Can the 1 Advantage be spent on a chance to try again?
sure
Once Barda is on top of the wall, she's going to unstrap Crash (or however she got him up).
She will then try to help Aleena with some skilled assistance: Barda's Brawn 3/Aleena's Athletics 0 (I figure that more dice is better, otherwise it would be Aleena's Brawn 2/Barda's Athletics 1).
Climb wall redux, skilled assist from Barda
:
3eA+2eD
0 successes, 1 advantage
... uh, use the advantage to try again?
(Anyone got a rope?)
Just now, Bellona said:Once Barda is on top of the wall, she's going to unstrap Crash (or however she got him up).
She will then try to help Aleena with some skilled assistance: Barda's Brawn 3/Aleena's Athletics 0 (I figure that more dice is better, otherwise it would be Aleena's Brawn 2/Barda's Athletics 1).
Climb wall redux, skilled assist from Barda : 3eA+2eD 0 successes, 1 advantage
... uh, use the advantage to try again?
(Anyone got a rope?)
Maybe a different skill to find another way in?
3 minutes ago, P-47 Thunderbolt said:Maybe a different skill to find another way in?
I wonder how many checkpoints she'd have to sweet-talk her way past if she went by that route?
1 hour ago, Bellona said:I wonder how many checkpoints she'd have to sweet-talk her way past if she went by that route?
Or how many minions fall in love with her
Just now, RuusMarev said:Or how many minions fall in love with her
Oh dear...