Not exactly. You were taking an Access System action. You are now in both systems (with the 2 Advantage) and on your next turn can take further action (such as shutting down engines or weapons).
Kandosii Beroya'se OOC
Good enough for me. I'll use the maneuver so Maya can draw her WESTAR, and I think that's my turn.
Edited by ShockHelixOkay, Please go ahead and post IC, then it's the pilots' turn.
Initiative: 2eA 1 success, 1 advantage
You're up then.
A new Challenger appears!
Melee: 1eA+2eP+2eD 2 successes



That does 8 damage total before Soak. Is my victim alive or dead?
Edited by Tramp GraphicsHe's dead. Where are you exactly in relation to the hangar?
2 minutes ago, P-47 Thunderbolt said:He's dead. Where are you exactly in relation to the hangar?
Along a path in a small copse of trees behind it.
Okay, then you are outside the compound approaching a back entrance. There were 2 guards. You are at Medium range from the hangar.
Guard's initiative: Initiative: 2eA 1 success, 1 advantage
He goes right after the pilots.
The pilots:
Maneuver: Leave the hangar
Action: Fire at Mesh'la Solus: Shooting at Mesh'la Solus: 1eP+2eA+2eD+1eS 1 failure




The shields take the pounding.
The other guard:
Maneuver: Back up to Short range
Action: Fire at Ge'tal: Shooting at Ge'tal: 2eA+1eD+1eS 2 failures, 3 advantage


I've added Ge'tal's character sheet to the front page. Still thinking about how I'm going to work with the Duty, so give me a little bit of time for that.
The other gunrunners continue to run for the building with the comms array, running in and slamming the door behind them.
Darien's turn:
Action: Opposed Brawl check to break free and drop the commando: Brawl: 1eP+2eA+1eB+1eC+2eD 2 successes, 1 threat





He succeeds, but takes one Strain.
Cade's turn.
So far, no one notices Ge'tal.
Who's available? (Cade's pissed and wants to do some damage)
Well, there is the guy who just hitched a ride on your girlfriend's ship. Maneuver to get there, maneuver to decelerate (1-0) and you are engaged to attack. Other than that, there is the guy who is fighting Falmok.
Mmm you sold him on Kara
Average with a Setback if you are using your Beskad. Puts your Jetpack at 4 SST and you take 2 (you should be at 8 now).
I Frenzied and everything 😢
You were actually out of Maneuvers to activate Frenzied Attack, so you can recover that point of Strain.
With the 2 Advantage (after removing the Ability die) you can add Boost/Setback or recover Strain.
One way to narrate it is that he is still shaken from the shock.
Please go ahead and post IC, then it's back to the top of the order.
Death Watch Commando:
Maneuver: Jet straight over to the warehouse
Maneuver: Decelerate (1-0)
Kara's turn.
Shoot the Commando by warehouse.
Oh.. in warehouse?
In warehouse.
If you want to, that'll require Called Shot aim maneuver and the difficulty will be Daunting (-3 Silhouette).

