Kandosii Beroya'se OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

Cade, Gunnery, Aim: : 1eA+1eP+1eB+2eD 3 successes, 1 threat
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Nice, you hit decently, but it's still flying. Take one Strain for the Threat.

Back up to Kara after you post IC.

Kara, gunnery, Aim.

Average difficulty, with the Ability Upgraded once. With the Aim maneuver, that adds a Boost.

pew-pew-pew : 3eP+1eB+2eD 2 successes, 2 advantage
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Nice! You've landed a solid hit, but they are still flying. Barely. So, if you trigger Linked with the 2 advantage, you destroy them. Please go ahead and post her turn IC.

I'll take Linked Canons for 500, Alec.. Thunderbolt. :D

Now, back to Darien and Falmok. Who makes the first attempt to grab the guy?

we'll try Darien, he has the better pool

Okay. Average difficulty, 2 Advantage or a Triumph to trigger Ensnare.

: 1eA+2eP+2eD 1 failure, 3 advantage
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well... shoot........

You miss, the cord whips over his head, but he presents himself as an easier target for Falmok, reducing the difficulty by 1 to Easy.

: 2eA+1eP+1eD 1 success, 1 advantage
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You hit him, but you fail to wrap him. Please roll initiative!

(Cool)

Edited by P-47 Thunderbolt

First group: Initiative: 2eA 0 successes, 3 advantage
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Second group: Initiative: 2eA 2 successes
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Third group: Initiative: 2eA 0 successes, 4 advantage
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Edited by P-47 Thunderbolt

Dar : 2eA 1 success, 2 advantage
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Fal : 3eP 2 successes, 3 advantage, 1 Triumph
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Nice!

1) Falmok 2s3a1t
2) Gunrunners 2s
3) Darien 1s2a
4) Gunrunners 4a
5) Gunrunners 3a

Falmok is up!

He and Darien are at Medium range from the farthest 2 groups (3 each), Short from the nearest group (2). They are currently going at speed 1.

Falmok also gets a free maneuver.

what would be the difficulty to try whipcord again?

Average. You get a free maneuver first though (aiming is an option).

oh, he needs that, lol

Falmok Whipcord, AIM! : 2eA+1eP+1eB+2eD 1 failure, 4 advantage
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SONOFA...DGJSGHSDFJHGSHGSDIHBIOPFUGHIOGHJFHNPJCKLBNXIFH SFIO! AND ANOTHER THING, SDBVJKBSRJHSJHB;BH

SIGH

Welp, that didn't work. What do you want to do with the 4 Advantage? You also have up to 2 maneuvers remaining.

setbacks to patrols... I'm thinking changing tactics at this point... more shooting/explosives.. <_<

Okay, is Vhal's turn over? If so, please post their attempts IC and then it's the first NPC slot.

Gunrunners (3):

Maneuver: Aim
Action: Fire at Falmok (Average with 2 Setback [1 from armor, 1 from Advantage]): Shooting at Falmok: 2eP+2eD+2eS 2 successes, 1 threat
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Wow, they got lucky. 11 Damage before Soak (resulting in 5 wounds).