By the way (and I'm not gonna change it now, we'll just apply it later) the shields failing crit actually applies until repaired, so they should be at a base of 2f/1p/0s/0a which I'll start to apply at a time I see fit.
Kandosii Beroya'se OOC
Once we get a chance, I'll have someone do Mechanics checks... I just wanted to actually Hit the Marauder... I figured it would almost be crippled by now...
Ty and Gosse (aim) fire at the Marauder (port side): Shooting at the Marauder: 1eP+2eA+1eB+2eD 1 failure, 1 threat




Good grief. *facepalm*
Nuthin there.
Well, if your hit ratio was slightly better than 1:1,000, it might have been.
Kara's turn.
still locked out...both on computer and phone.. 😠
What is Kara going to do?
Aim, fire on Marauder port side.
(when this roller works again, I'm going to do a legal roll, post... then roll until that turns up a good result.. just to see....)
Shooting at the Marauder: 1eP+2eA+1eB+2eD 4 successes, 2 threat




Hey! Now we're talking! That's 9 damage and with 2 Threat Solus takes 2 Strain.
Please go ahead and post IC.
Unless you have any particular request for Darien, he's going to try and expunge the hacker.
yes please!
Darien's turn:
Expel User (opposed Computers vs. Computers check): Expel User: 2eA+1eC+1eD 1 failure, 1 threat


Nope, and the Threat adds a Setback to the next attempt to act against the hacker.
Marauder:
Hacker: Attempt to shut down shields (Average): Enact Command: 1eP+1eA+2eD 1 failure, 1 advantage


Nope, your system held, but he adds a Boost to his next check.
Gozanti:
Fires at Bes'uliik: Shooting at Bes'uliik: 3eP+2eD+4eS 0 successes







Nope, your shields held this time.
Cade's turn!
(I would Intimidate/ Coercion , but we aren't doing any real damage....)
Fire Discipline i think
Okay, Hard Discipline/Leadership check as per usual.
What is your plan for the rescue?
Oh, right, I gotta roll for you. Sorry: Fire Discipline: 1eP+1eA+3eD 2 failures, 1 threat



Nope. Not there.

I think you forgot an Ability...
Oops! Sorry. It wouldn't have made a difference anyway though, since there were 2 Failures.
Consular-class firing at Bes'uliik: Shooting at Bes'uliik: 1eP+2eA+2eD 2 successes, 1 advantage



Hitting for 11 damage with Breach 2.
oops.... Darien should probably call in to the Rangers
Falmok's turn.
Call the Rangers as he shoots! AIM, plus any tricks he has up his sleeve
I'll say it takes a Maneuver to call up the rangers, so if he aims, it takes 2 Strain.
ok
Falmok:
Maneuver: Contact Republic forces
Maneuver (2) (2 Strain): Aim
Action: Fire at Marauder: Shooting at the Marauder: 3eA+1eB+2eD 1 failure, 3 advantage




GO--LLLY! My goodness.
Please go ahead and post his turn IC.