Kandosii Beroya'se OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

Am I correct that Cade is also entering this round?

No, the round after the one we are just now starting. This round, he'll get close with 2 Maneuvers, but he will still be outside the room.

Falmok's Coercion roll: Coercion: 2eP+1eC+1eD 1 success, 2 threat
p-s-s.pngp-s.pngc-f-th.pngd-f-th.png

The 2 pirates lay down their weapons, but the pirate captain doesn't. Falmok will take 2 Strain for the Threat.

Hopefully Darien will knock out the Captain this round :D

Back up to the pirate captain:

Maneuver: Aim
Action: Shoot at Falmok: Shooting at Falmok: 2eP+1eA+1eB+1eD+1eS 4 successes, 1 threat
p-s-a.pngp-s-s.pnga-s-s.pngb--.pngd-th-th.pngs-f.png

Downing Falmok and triggering a crit for exceeding his wound threshold (your first incapacitation!).

Crit result (+10 for 1 critical injury): Critical Injury: 1d100 80 90=Average - "Compromised:" Increase the difficulty of all skill checks by one until the end of the encounter.

Captain's Leadership to get his crew back with him (Opposed Leadership vs. Coercion with 1 Boost): Leadership: 1eP+1eA+1eB+2eC 1 success, 1 threat
p-a.pnga-s.pngb-a.pngc-th-th.pngc-th.png

He gets them back under his control.

Darien's turn:

Incidental: Switch secondary pistol off stun.
Maneuver: Aim
2nd Maneuver: Aim
Action: Shoot at the pirate captain: Shooting at the Pirate Captain: 3eP+3eB+1eC 5 successes, 3 advantage, 2 Triumph
p-s-a.pngp-tr.pngp-tr.pngb-s.pngb-a-a.pngb-s-a.pngc-th.png

OH. MY. GOODNESS.

He absolutely creams the captain, the stun round hit him very squarely. With 2 Advantage, he'll trigger a second hit, with 1 Advantage he'll recover a Strain, and with the 2 Triumph, and with the 2 Triumph he will cause the other pirates to pass out.

That ends structured combat, you can narrate Cade joining them. Darien is going to revive Falmok with stimpacks, but I want to voice him for this scene.

(Beskar, not Beskad)

LOL, my phone autocorrected it!

Please go ahead and take Falmok back over.

So how many gunners are there, one minion group?

2 Gunners total, so maybe 1 minion group, maybe 2 individual minions, depending.

Ok

I'd like Darien and Falmok to access the computer, Cade can keep watch in the hatch way. Kara will be on alert.

Computer:

1, Account for the crew, verify we got them all, or if there are unaccounted crew.

2, schematics of the pirate base, location of prisoners, defenses, docks, ect.

3, weapon status , type, ect.

4, Sensors, range band and if the C-roc can share data with our Lancer.

Oh, fleet size and how many members....

With the 2 gunners, all the crew is accounted for. Where is Kara in the ship?

Weapons are all online, 4 twin heavy laser cannons (2 port/2 starboard) and 2 (1 dorsal/1 ventral) quad laser cannons.

Sensor range is Medium. The C-ROC can't relay its sensor readings to the Lancer as a live feed. As far as transferring logs, that's fine.

No schematics for the base, but you do have navigational information.* The base is in the asteroid belt.

Fleet size is also not available.

*This will add 2 Boost to attempts to navigate the asteroid belt (as long as you are heading directly to the base on a preplanned route).

Kara is using the 'Solus's airlock hatch as cover. Aiming her carbine into the C-ROC.

Are the laser canons broadside mounted, forward?

They are able to fire Port and Forward or Starboard and Forward. This is not the official stat, though, I just think that allowing them to fire forward as well makes sense.

Excellent. (Yeah, that makes sense)

What is your next move?

Darien access the intercom, tells the remaining crew to surrender or they die. Transmit the navigation data to the Rangers, advise them that updates will follow and secure all external comms, so the two pirates cant call for help.

Is it possible to do an internal scan, to find the two gunners?

Please go ahead and post IC (and roll an Easy Coercion check with 2 Boost), then we'll see about an internal scan.

Darien calls for the surrender of the remaining Pirates:

: 2eP+2eB+1eD 1 success, 1 threat, 1 Triumph
p-tr.pngp--.pngb--.pngb--.pngd-th.png

Interesting.

Take 1 Strain, but they surrender.

Is there anything in particular you want to do with the Triumph?

Them enthusiastically and sincerely wanting to join us because they hated their Captain would be too much to hope for? :D:D

A little bit too much...