Kandosii Beroya'se OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

Kinda reminds me of the scene in that Stalingrad movie, where the two officers are repeatedly shooting each other at close range...

Anyway...

Action: Shoot Maya: Shooting at Maysh'la: 2eP+1eA+1eD 0 successes
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Wow. Guess you're finally getting some revenge in the blanks department, huh?

Maneuver: run back the way she came, through into the breakroom. Still at Short range as we're calling this difficult terrain (2 Maneuvers to engage). One more maneuver puts her out of sight.

1 minute ago, P-47 Thunderbolt said:

Kinda reminds me of the scene in that Stalingrad movie, where the two officers are repeatedly shooting each other at close range...

Anyway...

Action: Shoot Maya: Shooting at Maysh'la: 2eP+1eA+1eD 0 successes
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Wow. Guess you're finally getting some revenge in the blanks department, huh?

Maneuver: run back the way she came, through into the breakroom. Still at Short range as we're calling this difficult terrain (2 Maneuvers to engage). One more maneuver puts her out of sight.

So she's out of sight and I have to take a maneuver to see her?

2 minutes ago, ShockHelix said:

So she's out of sight and I have to take a maneuver to see her?

No, still in sight. One more maneuver would put her out of sight.

8 minutes ago, P-47 Thunderbolt said:

No, still in sight. One more maneuver would put her out of sight.

Alright, then I'll Aim, Fire, and then take 2 strain for a second maneuver to start heading towards her.

Fire Blaster: 1eP+1eA+1eB+1eC 1 success, 2 advantage
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I'll use the advantage for a boost on the next check and to recover 1 strain.

Okay, she takes two more maneuvers, making it through into the hallway and out of sight (now at the exterior door). One maneuver puts you at Short range and in view.

5 minutes ago, P-47 Thunderbolt said:

Okay, she takes two more maneuvers, making it through into the hallway and out of sight (now at the exterior door). One maneuver puts you at Short range and in view.

2 strain for a second maneuver to aim again once I'm at short range and in view, then I'll fire at her again assuming I'm good to go with that.

Just now, ShockHelix said:

2 strain for a second maneuver to aim again once I'm at short range and in view, then I'll fire at her again assuming I'm good to go with that.

Yup, go ahead. Vs. 1eC for Adversary.

Just Die Already!: 1eP+1eA+2eB+1eC 3 successes
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Yup, she's down. Do you want her dead or alive?

2 minutes ago, P-47 Thunderbolt said:

Yup, she's down. Do you want her dead or alive?

If I've got the choice, Alive I suppose.

Just now, ShockHelix said:

If I've got the choice, Alive I suppose.

Okay, that works.

2 minutes ago, P-47 Thunderbolt said:

Okay, that works.

Want me to go ahead and narrate it out IC?

Just now, ShockHelix said:

Want me to go ahead and narrate it out IC?

Please do.

Can I go ahead and make the check to remove the critical injury since I have a medpac?

Yes, you can do that.

Remember to increase the difficulty for operating on yourself.

Self Healing: 5eA+3eD 2 successes, 2 advantage
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I believe with the 2 advantage that heals 2 strain. Do the successes still heal 2 wounds, or no since it was technically a check to heal a crit and not to heal wounds?

1 minute ago, ShockHelix said:

Self Healing: 5eA+3eD 2 successes, 2 advantage
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I believe with the 2 advantage that heals 2 strain. Do the successes still heal 2 wounds, or no since it was technically a check to heal a crit and not to heal wounds?

It was a check to heal the crit, so no Strain or Wounds recovered. If you want to try a check to heal wounds (3eD), the Advantage can pass on a Boost.

2 minutes ago, P-47 Thunderbolt said:

It was a check to heal the crit, so no Strain or Wounds recovered. If you want to try a check to heal wounds (3eD), the Advantage can pass on a Boost.

We'll do that then.

Healing Wounds: 5eA+1eB+3eD 2 successes, 2 threat
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Oof, Well that was definitely a mistake. The 2 Success with a Stimpack (First Use) Will put Maya back at full. Took 2 strain for the threat

Edited by ShockHelix

@RuusMarev, in case you missed it since we had stuff happen since, we're leaving structured time and you may narrate Kara/Cade killing Gorka as he makes a break for a door in the back of his room. It opens onto a lift that goes down to a short hallway with a blast door, but the blast door is locked because of Maya's efforts.

You can narrate the kill at any point in this route.

Dual rocket strikes.. 😈😈

Are Cade/ Kara/ Gorka able to see Falmok and Darien?

No, the blast door blocks that from view.

darn... :)

oh, when C&K get access to the controls, can they 'open' the room to the security room? So Maya can go through the security system and see whats in those escape routes?