Kandosii Beroya'se OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

Just now, RuusMarev said:

(I'm kinda thinking about putting a grenade in that cut..what are the odds of it succeeding?)

Hmm, I'd make it Called Shot Brawl. You'd have to spend a maneuver to disengage to avoid getting hit by the blast. You want to pass a Boost on to that for Cade's next turn?

2 minutes ago, P-47 Thunderbolt said:

Hmm, I'd make it Called Shot Brawl. You'd have to spend a maneuver to disengage to avoid getting hit by the blast. You want to pass a Boost on to that for Cade's next turn?

hmm... not sure... Cade's grenade skills aren't that great...

Just now, RuusMarev said:

hmm... not sure... Cade's grenade skills aren't that great...

His Brawl is pretty good though, and that's what he'd use for this particular check.

ahhh.. ...ooooh, Frenzy still works then :D

1 minute ago, RuusMarev said:

ahhh.. ...ooooh, Frenzy still works then :D

Yup. Please go ahead and post IC, then @Tramp Graphics, @ShockHelix, Ge'tal and Maya are up. (I'll do a bit of narration for the NPCs, but they don't actually do anything)

@Tramp Graphics
Pistol-
IG: 1eC+1eD+1eS
Minions: 1eD

Beskad (2 Maneuvers, draw and engage)-
IG: 2eC
Minions: 2eD

@ShockHelix
If you want to try to shut the door, it'll be a Hard check with 2 Setback since they've mostly cut power, you'll have to find a way to boost it without overloading the circuits entirely. It'll shut all eight back inside the room.
I can't think of any other suggestions off the top of my head, so if there's something else you want to do, I'll list the difficulty then.

Does this one count as slicing or just computers?

11 minutes ago, ShockHelix said:

Does this one count as slicing or just computers?

Not entirely sure, if you're talking about Advantage/Threat, I'd say you can pull from both. You don't have Slicing Opposition in this case so the Slicing table is a bit less relevant.

2 minutes ago, P-47 Thunderbolt said:

Not entirely sure, if you're talking about Advantage/Threat, I'd say you can pull from both. You don't have Slicing Opposition in this case so the Slicing table is a bit less relevant.

I get 2 boost to slicing checks is why I ask

3 minutes ago, ShockHelix said:

I get 2 boost to slicing checks is why I ask

Yes, those would apply.

Slice the Door: 1eP+4eA+2eB+3eD+2eS 2 successes
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Hmmmm.... even successful, I’m going to guess it’s safe to assume that they may eventually find a way to open the door again?

3 minutes ago, ShockHelix said:

Hmmmm.... even successful, I’m going to guess it’s safe to assume that they may eventually find a way to open the door again?

Yes, but it buys time and makes it more difficult for them. They got it open in the first place by cutting off power in the panel, but you found a work around. I'm going to increase the difficulty of their future checks by 1 to Daunting.

On 5/14/2020 at 10:26 AM, P-47 Thunderbolt said:

@Tramp Graphics
Pistol-
IG: 1eC+1eD+1eS
Minions: 1eD

Beskad (2 Maneuvers, draw and engage)-
IG: 2eC
Minions: 2eD

@ShockHelix
If you want to try to shut the door, it'll be a Hard check with 2 Setback since they've mostly cut power, you'll have to find a way to boost it without overloading the circuits entirely. It'll shut all eight back inside the room.
I can't think of any other suggestions off the top of my head, so if there's something else you want to do, I'll list the difficulty then.

Ranged Light: 1eA+2eP+1eB+1eC+1eD+1eS 0 successes, 1 threat, 2 Triumph
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Huh. What do you want for the double Triumph? (Take a Threat for the Strain)

4 hours ago, P-47 Thunderbolt said:

Huh. What do you want for the double Triumph? (Take a Threat for the Strain)

I’ll use one to seal the blast doors. The second to upgrade the difficulty of my opponent’s next attack.

5 minutes ago, Tramp Graphics said:

I’ll use one to seal the blast doors. The second to upgrade the difficulty of my opponent’s next attack.

Which blast doors? If you're talking about the one the minions are trying to open, Maya got it.

Just now, P-47 Thunderbolt said:

Which blast doors? If you're talking about the one the minions are trying to open, Maya got it.

No, the ones to the room we’re in. I want to keep our foes from escaping by locking them in with us.

Just now, Tramp Graphics said:

No, the ones to the room we’re in. I want to keep our foes from escaping by locking them in with us.

Sounds good. Please go ahead and post IC, and then @ShockHelix needs to post for Maya, and then we're at the top of the order.

Revised Initiative Order (Round 3):

1. Gorka 4s2a
2. Falmok 3s2a

3. Kara 3s1a
4. Darien 2s2a
5. Assassin Droid 2s1a
6. Goons 2s
7. Goons 2s

8. Cade 1s2a
9. Ge'tal 3a
10. Maysh'la 2a

Inactive:
Kymber 1s1s1T
Guard (badly injured) 1s1a

1 hour ago, P-47 Thunderbolt said:

Sounds good. Please go ahead and post IC, and then @ShockHelix needs to post for Maya, and then we're at the top of the order.

That’s gonna have to wait ‘til tomorrow.

Just now, Tramp Graphics said:

That’s gonna have to wait ‘til tomorrow.

Okay.

On 5/15/2020 at 7:17 PM, P-47 Thunderbolt said:

Revised Initiative Order (Round 3):

1. Gorka 4s2a
2. Falmok 3s2a

3. Kara 3s1a
4. Darien 2s2a
5. Assassin Droid 2s1a
6. Sneaky Lady 2s1T
7. Goons 2s
8. Goons 2s

10. Cade 1s2a
11. Ge'tal 3a
12. Maysh'la 2a

Inactive:
Kymber 1s1s1T
Guard (badly injured) 1s1a

New challenger appears! One of the prisoners slipped her bonds and snuck up behind Maya (the rolls and timestamps are on Orokos). Maya turning around blew her cover, so I'm having her take her turn instantly to maintain narrative flow.

Maneuver: Engage
Action: Grab for Maya's pistol. Making it opposed Brawl since Maya is aware, but adding a Boost because of Maya's surprise: Grabbing the Pistol: 2eA+1eB+2eD 2 successes, 1 advantage
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Successfully grabs it and recovers the one strain she had from previous rolls. Still engaged with Maya.

Gorka the Hutt:
Action: Attempt to sit on Cade: Opposed Brawl check, with success and 3 Advantage, he manages to slide on top of Cade, who will begin to suffocate: Squashing Cade: 6eA+3eC 6 successes
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Nope, but he deals 12 wounds to Cade.

@RuusMarev, Falmok is up.
Shooting the IG unit is 1eC+1eD+1eS.

On 5/16/2020 at 9:08 PM, P-47 Thunderbolt said:

Gorka the Hutt:

Action: Attempt to sit on Cade: Opposed Brawl check, with success and 3 Advantage, he manages to slide on top of Cade, who will begin to suffocate: Squashing Cade: 6eA+3eC 6 successes
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Nope, but he deals 12 wounds to Cade.

Yeah.... I was worried about this when I saw your post that addressed this. Lol

5 minutes ago, RuusMarev said:

Falmok v IG. (AIM x2, accurate): 3eP+3eB+1eC+1eD+1eS 4 successes, 4 advantage, 1 Triumph
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I'm not receiving the email notifications when you post because... ? so please tag me or quote me and I'll see it sooner (this time I was expecting it, so I was prepared).

That's pretty good damage. You can crit with 2 Advantage, leaving you with a Triumph and 2 more Advantage, so you could add up to +20 to the roll if you want (it's already got +20 from the other crits).