Kandosii Beroya'se OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

1 minute ago, RuusMarev said:

Good question...

I'm also wondering if we should push our luck and have the assassination team in Death Watch colors, just to add to the chaos..

Maybe do the bank job first, establish the idea of DW on the planet somewhere.. then set off a bomb/explosive device near the spaceport, establishing the DW attacking us .. Cade or Kara making their way to our target, and getting taken out by our fake DW... (possibly making an "escape", before the "DW" take out the Hutt)

For the actual assault.. would it be better for everyone to be "DW" other than the possible "lone survivor"? (possibly Kara as getaway driver? since I'm sure local security forces will be everywhere if we go this route..)

Otherwise, we could simply board Solus and quietly slip out of the area and lay low for a bit..

That's quite a plan. In the short term, are you going to go meet with the Hutt?

19 minutes ago, P-47 Thunderbolt said:

That's quite a plan. In the short term, are you going to go meet with the Hutt?

Image result for nudge nudge know what i mean gif

I am both wary and intrigued...

(logistically, I'm not sure we want to mix individuals with separate missions.. ie; Maya "looses" a female security escort, Cade shows up with a new female Mando --Falmok would be worse, how many wolf-men are in the clans..-- especially if everyone is doing a quick paint job on their armor.. unless we have the magical GM wand wipe intelligence away from the NPC's :D )

4 minutes ago, RuusMarev said:

Image result for nudge nudge know what i mean gif

I am both wary and intrigued...

Well, it was something on the table. I had to know where you were going to go with it! :D

4 minutes ago, RuusMarev said:

(logistically, I'm not sure we want to mix individuals with separate missions.. ie; Maya "looses" a female security escort, Cade shows up with a new female Mando --Falmok would be worse, how many wolf-men are in the clans..-- especially if everyone is doing a quick paint job on their armor..

Makes sense.

6 minutes ago, RuusMarev said:

unless we have the magical GM wand wipe intelligence away from the NPC's :D )

Oh no, I'm not doing that... :D

I do need to know, are Cade and Kara going to meet with the Hutt? If not, then we can get underway with the others. Otherwise we might have to wrangle things differently (which would probably just mean doing both simultaneously).

If they do, it would be to apologize for the lack of candidates, apparently they ran afoul of Death Watch and were wiped out.. it seems Death Watch is making a power grab in the sector.... Would like to run that by @ShockHelix before I commit to it though... (since we can't make NPC's morons 😢

4 minutes ago, RuusMarev said:

(since we can't make NPC's morons 😢

When you look up "Hutt" in the dictionary, it says "Not morons." :D

5 minutes ago, P-47 Thunderbolt said:

When you look up "Hutt" in the dictionary, it says "Not morons." :D

https://www.definitions.net/definition/hutt

Hutt

The Hutts are a fictional alien race in the Star Wars universe. They appear in The Phantom Menace, Return of the Jedi and The Clone Wars, as well as the special edition release of A New Hope. They also appear in various Star Wars games, including those based on the movies, and the Knights of the Old Republic series. None of these, however, are very friendly and all are criminally involved. However, in the comic book series Tales of the Jedi: Golden Age of the Sith and Tales of the Jedi: The Fall of the Sith Empire, there is a Hutt character named Aarrba who is sympathetic to the main characters, Gav and Jori Daragon.

Well.. it doesn't not say they aren't morons.. :D

Here’s my take.

Beskar’gam is more or less Beskar’gam. When you look at it, the identifying features are differences in the armor. Changing the color on something like that is going to be a big difference in the way it looks. Going further to maybe say, add a Bandolier, or a Kama, is going to make something look so drastically different, that it’d be nearly impossible to identify.

An good example of this I would probably say is the Payday series. The characters are very distinctive, but because of how similar their attire is, it’s reasonable to assume that they could switch masks and you probably wouldn’t be able to determine who is who. When it comes to the Clone Wars, Rebels, etc. series, the Mandalorians you see are distinguished by additional patterns on the armor, a visor change or horns added onto the helmet. Besides the times they remove their helmet, the armor has been made unique enough that you know who’s who.

Now that being said, if there were a group of 6 Death Watch, and a Group of 6 True Mandalorians, and then you were to compare a shot of the two of them and notice the armor is all the same, with no adornments, just a paint job, then I absolutely believe someone would be able to figure it out.

But when it comes to actually disguising the appearance, and making sure that some of the group stays separate? If you have a group of 5 Mandalorians with small changes to look like Death Watch that raid a bank, (Get away driver wouldn’t likely be identified on security feeds,) and then a group of up to 4 (Probably exclude Maya and Darien from guard duty so that at least two people can be available to pose as Death Watch and they haven’t been seen yet, plus they’re the most inclined to want to destroy DW reputation anyway,) you’ve got two groups that will have some similarities, but not full similarity, meaning that even close examination it could be chalked up to similarities in armor types. ****, we only have like 13 types anyway, and half of those aren’t even common (Nite Owl, Crusader Variants, and Maul’s Type, the Future one that doesn’t even exist yet).

As long as we’re being careful not to intercross the groups too excessively, it’s going to be hard narratively for someone to even get the suspicion when we’re actively spreading the lie that there are two groups, and then the amount of detective work that would go into determining we’re the same crew dressing up differently is going to be pretty substantial.

Falmok after being told (again) he'd stick out too much:

dog i cant handle this GIF

9 minutes ago, ShockHelix said:

Here’s my take.

Beskar’gam is more or less Beskar’gam. When you look at it, the identifying features are differences in the armor. Changing the color on something like that is going to be a big difference in the way it looks. Going further to maybe say, add a Bandolier, or a Kama, is going to make something look so drastically different, that it’d be nearly impossible to identify.

An good example of this I would probably say is the Payday series. The characters are very distinctive, but because of how similar their attire is, it’s reasonable to assume that they could switch masks and you probably wouldn’t be able to determine who is who. When it comes to the Clone Wars, Rebels, etc. series, the Mandalorians you see are distinguished by additional patterns on the armor, a visor change or horns added onto the helmet. Besides the times they remove their helmet, the armor has been made unique enough that you know who’s who.

Now that being said, if there were a group of 6 Death Watch, and a Group of 6 True Mandalorians, and then you were to compare a shot of the two of them and notice the armor is all the same, with no adornments, just a paint job, then I absolutely believe someone would be able to figure it out.

But when it comes to actually disguising the appearance, and making sure that some of the group stays separate? If you have a group of 5 Mandalorians with small changes to look like Death Watch that raid a bank, (Get away driver wouldn’t likely be identified on security feeds,) and then a group of up to 4 (Probably exclude Maya and Darien from guard duty so that at least two people can be available to pose as Death Watch and they haven’t been seen yet, plus they’re the most inclined to want to destroy DW reputation anyway,) you’ve got two groups that will have some similarities, but not full similarity, meaning that even close examination it could be chalked up to similarities in armor types. ****, we only have like 13 types anyway, and half of those aren’t even common (Nite Owl, Crusader Variants, and Maul’s Type, the Future one that doesn’t even exist yet).

As long as we’re being careful not to intercross the groups too excessively, it’s going to be hard narratively for someone to even get the suspicion when we’re actively spreading the lie that there are two groups, and then the amount of detective work that would go into determining we’re the same crew dressing up differently is going to be pretty substantial.

So we'll go with my tentative plan? Cade and Kara can go to the Hutt and report that their colleagues were taken out in a DW power grab, hopefully verifying Maya's report to the bank contact..(any luck, they'll believe it and transfer the funds..) everyone can change armor paint and assault the Hutt? (all blame falls on the Death Watch..)

or we could have Cade, Kara and G'tal assault the Hutt, waiting for confirmation on the transfer, then attack. Falmok can be on standby in Solus, pick them up, grab Dar and Maya and gtfo... (i like this plan)

2 minutes ago, RuusMarev said:

or we could have Cade, Kara and G'tal assault the Hutt, waiting for confirmation on the transfer, then attack. Falmok can be on standby in Solus, pick them up, grab Dar and Maya and gtfo... (i like this plan)

It's Ge'tal, not G'tal. 😝 😁

And if she gets to kill something, she'll be a happy Mando.

Just now, Tramp Graphics said:

It's Ge'tal, not G'tal. 😝 😁

And if she gets to kill something, she'll be a happy Mando.

honestly, i forgot the spelling and was going to simply call her Red... :D

but i figured i'd give it a shot.

Just now, RuusMarev said:

honestly, i forgot the spelling and was going to simply call her Red... :D

but i figured i'd give it a shot.

"Red" works too, since that's exactly what her name means.

Okay, so is the bank job happening before Cade and Kara's job?

Remember that if there is much communication between Maya's targets and Gorka, your cover will probably be blown since she is claiming to work for Gorka.

3 minutes ago, P-47 Thunderbolt said:

Okay, so is the bank job happening before Cade and Kara's job?

Remember that if there is much communication between Maya's targets and Gorka, your cover will probably be blown since she is claiming to work for Gorka.

I was thinking that they might happen at the same time. Cade, Kara and Red could go to the target, Maya will run the bank job, call in when successful, and then the strike team goes for the bounty.. Falmok grabs the Bank team, and heads to the Assault team, providing top cover.. Assault team could all have Jetpacks and evac to Solus. (Solus providing coverfire as needed.)

Could Maya make a spoof transponder for the Solus? something like Visla's Pride? :D

1 minute ago, RuusMarev said:

Could Maya make a spoof transponder for the Solus? something like Visla's Pride? :D

That'll require an attachment and a lot of credits. (Perhaps disappear and perform a costume change, then make your way back to the ship?)

1 minute ago, RuusMarev said:

I was thinking that they might happen at the same time. Cade, Kara and Red could go to the target, Maya will run the bank job, call in when successful, and then the strike team goes for the bounty.. Falmok grabs the Bank team, and heads to the Assault team, providing top cover.. Assault team could all have Jetpacks and evac to Solus. (Solus providing coverfire as needed.)

In that case, @RuusMarev, @ShockHelix, you can go ahead and narrate your groups on their way at your convenience.

@RuusMarev, are you going to try and contact Kymber, or are you going straight to the Lady Fate Casino?

6 minutes ago, P-47 Thunderbolt said:

@RuusMarev, are you going to try and contact Kymber, or are you going straight to the Lady Fate Casino?

is that where Gorka is, the Casino?

2 minutes ago, RuusMarev said:

is that where Gorka is, the Casino?

Yes, that is what your intel suggests. This is from the briefing:

Quote

...He has a palace attached to the Lady Fate casino along the Path of Coins in Worlport, but the casino has tough security and a strict no-weapons policy that could prove... irritating. As for the palace itself, we don’t have much intel on it. No one but the Hutt’s most trusted operatives enter his sanctum, most of his business is handled through subordinates. It is rumored that he uses battle droids for his security inside his palace."

Edited by P-47 Thunderbolt

but the casino has tough security and a strict no-weapons policy that could prove... irritating.

Image result for i'm mandalorian weapons are my religion gif

52 minutes ago, RuusMarev said:

but the casino has tough security and a strict no-weapons policy that could prove... irritating.

Image result for i'm mandalorian weapons are my religion gif

Admittedly, that was kinda what I had in mind! :P

Is that where you're going?

Sure.. and they'll contact their Bothan contact, give her a heads up that they are on their way.. and won't be surrendering any of their weapons, so if they could meet Gorka, great.

1 minute ago, RuusMarev said:

Sure.. and they'll contact their Bothan contact, give her a heads up that they are on their way.. and won't be surrendering any of their weapons, so if they could meet Gorka, great.

Okay, go ahead and call her up. You may want to have Kara do it, not Cade. The recognition code was Ember Eye.

Alright, before I forget (because I always do), everyone heals 1 wound and all of their strain from natural rest.

12 minutes ago, P-47 Thunderbolt said:

Alright, before I forget (because I always do), everyone heals 1 wound and all of their strain from natural rest.

Wounds? (looks at Cade) ooohhh.. totally forgot we even had any combat...(when was that?lol)