Kandosii Beroya'se OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

...I was worried it said, "in this room" and we would have to go back, lol

I should probably head to bed too, but is there anything else you want to do "tonight" (in universe night, not real life night) as far as the story goes?

"Quick, everyone with strain, go to bed, tomorrow is going to be rough!"

The RPG equivalent of finding extra ammo and med packs next to a save point in computer games. Lol :D

Naw, I'm good, nice time for real world break as well. :)

Everyone heals all Strain and one wound.

I won't be available for most of tomorrow, as I'm going to be playing Age of Rebellion in person, but I might be able to do some stuff before 2/after 9 (giving a general range, not necessarily precise).

Where do you want them? By the ship, or close to the alley? If outside of the ship, please give a range band (the alley is at long range from the ship).

I'm thinking halfway between the ship and the possible source of the light. Cade and Kara will get closer and assess the situation and hopefully draw out "Mr/Miss Help"

So Medium range. Got it.

Please roll for initiative (Vigilance). Falmok can use Survival.

Cade.

: 3eA 1 success, 1 advantage
a-s-a.png a--.png a--.png

Kara

: 2eA 2 successes, 1 advantage
a-s.png a-s-a.png

Falmok

: 3eP 1 success, 2 advantage
p-a.png p-a.png p-s.png

Darien

: 2eA 1 success, 2 advantage
a-a-a.png a-s.png

Hidden enemy equals hidden initiative.

1st Group: Initiative : 1eA+1eP 3 successes


a-s.png p-s-s.png

2nd Group: Initiative : 1eP+1eA 2 successes, 2 advantage
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3rd Group: Initiative : 1eP+1eA 1 success, 1 Triumph
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1) Pyke goon group 3s


2) Pyke goon group 2s2a
3) 1st PC 2s1a
4) 2nd PC 1s2a
5) 3rd PC 1s2a
6) 4th PC 1s1a
7) Pyke goon group 1s1t (free maneuver)

The first minion group aims and fires at Cade: Shooting at Cade : 1eP+2eA+1eB+1eD+1eS 3 successes, 1 threat
p-s-s.png a-s.png a--.png b-s-a.png d-th-th.png s-f.png

Hitting you squarely for 11 damage

With the one Threat they'll take 1 Strain 'cuz you're scary.

The second minion group aims and fires at Cade: Shooting at Cade : 1eP+2eA+1eB+2eD+1eS 0 successes, 3 advantage
p-s-a.png a-a-a.png a-a.png b-a.png d-th.png d-f-th.png s--.png

They miss, but they add a Setback to your next check and pass a Boost onto the next active ally.

1st PC is up!

And then the 2nd, 3rd, and 4th PCs.

How far are they?

You don't see the ones in the alley, the ones on the roof are in Short range. If you want to see the ones in the alley, it will be a maneuver: Easy Perception check with 3 Setback.

Cade charges towards the alley targets, Kara will shoot at the rooftop. (Shame about the lack of jetpacks)

Shooting at the rooftop is Easy difficulty, but it garners 4 Setback, 2 for cover and 2 for concealment.

Since Cade charges into the alley, he sees them. They are at Short range from where he and Kara were, they had snuck up behind the Quarren before taking him out.

Cade should be at 0 Strain and 4 Wounds, Kara should be at 0 Strain, 0 Wounds.

Cade attempts to repeat his attack he did at the bar, an attack angle that can impact multiple people...

He will be screaming and threatening

Kara opens fire on rooftop

: 1eA+2eP+4eS+1eD 0 successes, 2 advantage
a-a.png p-s-a.png p-s-a.png s--.png s--.png s-f.png s-f.png d-th.png

Edited by RuusMarev

You miss, but with the 2 Advantage you can add a Setback to their next check as you pin them down.

Cade's difficulty will be Average.

Cade

: 1eA+2eP+2eD 1 success, 2 threat, 2 Triumph
a-s.png p-tr.png p-tr.png d-f-f.png d-th-th.png

WOW!

You kill one outright, and you can spend a Triumph to crit the other one, killing them both, however, you need to roll a Setback die because I forgot to list it when I listed your difficulty, but you had a Setback die passed onto you from the missed attack.

So please just roll 1 Setback die and we'll add its result to the pool.

: 1eS 1 failure
s-f.png