Kandosii Beroya'se OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

Just now, RuusMarev said:

(is there a garage door, where we could move freight out of, or is it only the person sized door?)

There is a larger door on the same wall as the entrance, and there are a couple hover-forklifts near-ish to the door. The cargo was moved from the warehouse to the landing pad via these vehicles.

Ok, if Maya would be so kind as to inspect the large door for traps, ect... ( was the bomb disabled?)

Yeah, the bomb is disabled, and no traps on the large door.

if there is a pallet big enough to put Dar on, well use that as a gurney, and use a loadlifter to move him to the Solus's cargo lift. Leave the lift and bring Dar into the ship. Fal, May and Kara can carry him to his bunk...Removing what is safe to remove.. (I'm planning on raiding what ever isn't bolted down, including the droids especially since Dar got hit that bad...once Cade and G'tal secure the buildings.. we could have Liberator come to load everything.. even loadlifters.)

Okay, sounds good. No opposition to any of that.

2 minutes ago, RuusMarev said:

I'm planning on raiding what ever isn't bolted down

Yeah, that's part of why I rigged the bomb. :P

None of the droids are damaged beyond repair (except for the protocol droid).

Please go ahead and RP the transportation of Darien, the cargo acquisition can be narrated later. Once we've concluded this scene, we'll switch over to Ge'tal and Cade.

Alright, let's go ahead and switch over to Ge'tal and Cade now, please go ahead and roll initiative (Cool).

Cade: : 2eA 0 successes, 3 advantage
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figures...

Fear check: Fear check: 2eP+1eA+1eC+1eD 2 successes, 1 threat, 1 Despair
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With the Threat, they'll take 1 Strain, and with the Despair they'll retest when you begin the assault.

As for how many are in the building, the scan from earlier (like, 20 pages ago) revealed about a dozen in the barracks. There are only a couple lifesigns in the building with the sensor array, but you didn't notice anyone.

1st group: Initiative: 2eA 1 success
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2nd group: Initiative: 2eA 1 success
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3rd group: Initiative: 2eA 1 success, 3 advantage
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4th group: Initiative: 1eA 1 success
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Last NPC: Initiative: 3eA 1 success, 1 advantage
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@Tramp Graphics, please go ahead and narrate your arrival at the location/what you're doing and then roll initiative.

How do Cade and Ge'tal intend to gain entry (Cade broke the door controls, locking it shut)?

Initiative: 2eA 0 successes, 3 advantage
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What's the door made of?

Metal. It's standard sliding door fare.

Initiative order:

1) NPC group 1s3a
2) NPC 1s1a
3) NPC group 1s
4) NPC group 1s
5) NPC 1s
6) Cade 3a
7) Ge'tal 3a

The door to the building with the comms array is unlocked, and the only occupants are flat out drunk. Given the drinks and mostly-consumed food lying about, you surmise that they must have been having a celebration in anticipation of payment.

@Tramp Graphics or @RuusMarev, please go ahead and narrate it.

How many total? (They missed all the shooting and explosions? yeah, they have a drinking problem, lol )

3, all unconscious. A human and 2 weequay.

Pft... tie them up, search them.. search the rest of the building.then off to the Barracks......

1 minute ago, RuusMarev said:

Pft... tie them up, search them.. search the rest of the building.then off to the Barracks......

Works for me.

You find a Sabacc deck, 350 credits, and a wallet of IOUs on one of the weequay, the rest of the building is clear.

How do you intend to gain entrance into the barracks?

no datapads? :(

Nope, but you can try to datamine the consoles (or leave it to the authorities).

leave it for Maya... if we decide to go that route...

time to check for a rear door for the Barracks :D

No rear door, there is only the one entrance (unless you want to jump in through the windows, but they aren't particularly large, and dying because you got stuck in a window and were subsequently clubbed to death doesn't make for a particularly dramatic death ;))

One entrance? Thats not up to code!

@Tramp Graphics, want to just set the building on fire and wait.. these di'kutla chakaar are just too stupid to live.

1 minute ago, RuusMarev said:

One entrance? Thats not up to code!

@Tramp Graphics, want to just set the building on fire and wait.. these di'kutla chakaar are just too stupid to live.

I'd rather find some way to bust down the door. There might be some loot in there.

Alright, is there enough of the controls left to try and hotwire our way in?