Star Wars: Dark Times - Bounty Hunting Doesn't Pay OOC

By Sincereagape, in Star Wars: Force and Destiny Beginner Game

19 hours ago, Edgehawk said:

@Sincereagape @Tramp Graphics I’m okay with option B, if that’s what you go with. @Rabobankrider Looks like clearing the laundromat might be up to you. I was just going to slip the woman some credits.

That's fine.

@Rabobankrider works for me. That and they don’t draw guns on you.

@Edgehawk & @Tramp Graphics alright that is what happens then. Classic Star Wars. Tramp - just need your Vigilance initiative roll.

2 minutes ago, Sincereagape said:

@Rabobankrider works for me. That and they don’t draw guns on you.

@Edgehawk & @Tramp Graphics alright that is what happens then. Classic Star Wars. Tramp - just need your Vigilance initiative roll.

Initiative (Vigilance) : 1eA+1eP 2 successes, 2 advantage
a-a-a.png p-s-s.png

Initiative Order -

1. Tobar Ka-Teen (Ithorian, Nemesis): Soak 6, Def1/1, WT -/-, SS -/-, Adversary 3 (5S, 1A)

2. Acolyte A (Gand, Rival): Soak 4, Def 1/1, WT 8/13 (3S, 2A)

3. Acolyte B (Gand, Rival): Soak 4, Def 1/1, WT 0/13 (3S, 2A)

4. @Rabobankrider (3S, 1A) - Short Range of Acolyte A&B. Medium range of ambulance

5. @MrTInce (2S, 3A) - Short range of Laundry Mat. 1 Maneuver away (Average Piloting: Planetary Check) Parking Garage/Lot & 2 Maneuver's away from North side of Map (Hard Piloting: Planetary Check + 1 Setback)

6. @Tramp Graphics (2S, 2A) - STAGGERED 1, DISORIENTED 2 - Short range of Tobar Ka-Teen

7. SV (??,??): Soak 5, WT -/-, SS 1/-, Adversary 1 (1S, 3A)

8. @Bellona (1S, 2A) - Short range of Laundry Mat. 1 Maneuver away (Average Piloting: Planetary Check) Parking Garage/Lot & 2 Maneuver's away from North side of Map (Hard Piloting: Planetary Check + 1 Setback)

9. AT (Minions): Soak 3, 6/6/6/6/6 (1S, 1A)

10. @Edgehawk (0S, 3A) - STAGGERED 1, DISORIENTED 2 - Short range of Tobar Ka-Teen

-End of Initiative Slot: Tobar Ka-Teen.

NOTE: Tobar Ka-Teen (The Bounty) acts twice in a round. During his slot and at the very end of the round.

I added stats to the speeder. Silhouette 2, Handling +0, Armor 0, WT+SS 5. (RAW Air Speeder Stats). Turret Damage 2, Crit 3, Vehicle Scale.

@Rabobankrider is up.

Followed by

@MrTInce then @Tramp Graphics

I tried to give each of you as much information as possible for your turns. Thanks and GL on the encounter.

Edited by Sincereagape

@Sincereagape , just to check, what range are the gand from me?

34 minutes ago, Rabobankrider said:

@Sincereagape , just to check, what range are the gand from me?

Short

@Sincereagape , sorry for the delay all, it's a hectic time of year for retail. I'm going to try and sort a post tomorrow.

Just now, Rabobankrider said:

@Sincereagape , sorry for the delay all, it's a hectic time of year for retail. I'm going to try and sort a post tomorrow.

No problem at all. real life first and thanks for keeping me updated.

Will start up the engines in the speeder and get it ready to move if someone moves on us.

On 12/22/2019 at 3:14 PM, MrTInce said:

Will start up the engines in the speeder and get it ready to move if someone moves on us.

Okay. Does that mean you hold your action?

8 hours ago, Sincereagape said:

Okay. Does that mean you hold your action?

Yes.

10 hours ago, MrTInce said:

Yes.

Awesome. @Tramp Graphics , time for your turn.

21 hours ago, Sincereagape said:

Awesome. @Tramp Graphics , time for your turn.

How far away is he?

2 hours ago, Tramp Graphics said:

How far away is he?

Short.

On 12/25/2019 at 4:24 PM, Sincereagape said:

Short.

OK, I move to Engaged range to intercept, cutting him off from his vehicle, and try to talk him into surrendering.

2 hours ago, Tramp Graphics said:

OK, I move to Engaged range to intercept, cutting him off from his vehicle, and try to talk him into surrendering.

Hmmmm. You can try to intercept. You just will add an extra maneuver to him if he wishes to move. Trying to talk him into surrendering is unlikely given the circumstances. Vs 4 reds and a setback. His cool and discipline are the same. If you intend to turn him in for a bounty then conflict points will come with the social roll.

25 minutes ago, Sincereagape said:

Hmmmm. You can try to intercept. You just will add an extra maneuver to him if he wishes to move. Trying to talk him into surrendering is unlikely given the circumstances. Vs 4 reds and a setback. His cool and discipline are the same. If you intend to turn him in for a bounty then conflict points will come with the social roll.

I’m not a bounty hunter. However, if he surrenders peacefully, he’ll have our protection from the Dark Side thugs looking to kill him.

1 minute ago, Tramp Graphics said:

I’m not a bounty hunter. However, if he surrenders peacefully, he’ll have our protection from the Dark Side thugs looking kill him.

What is Kurokage’s intent/motivation?

tobar probably won’t surrender. You might be able to convince him that the group is here to help. Either way. Social skill vs 4reds and 1 black

1 minute ago, Sincereagape said:

What is Kurokage’s intent/motivation?

tobar probably won’t surrender. You might be able to convince him that the group is here to help. Either way. Social skill vs 4reds and 1 black

Keep him alive.

Just now, Tramp Graphics said:

Keep him alive.

Why? To turn him in for a bounty? To keep him from the Empire? Social check is the same regardless.

Negotiation : 2eA+4eC+1eS 1 failure, 3 threat
a-s.png a-s.png c-th.png c-f.png c-f-th.png c-f-th.png s--.png

well, that was to be expected. 😔

39 minutes ago, Tramp Graphics said:

Negotiation : 2eA+4eC+1eS 1 failure, 3 threat
a-s.png a-s.png c-th.png c-f.png c-f-th.png c-f-th.png s--.png

well, that was to be expected. 😔

Sorry buddy. Worthy attempt. 😔 . Nothing bad happens because of the threat other than the roll fails.

Edit: retcon that. The threat provoked him to ignite the lightsaber and give him a free maneuver.

Edited by Sincereagape

You guys see the Rodian lead his pantorian female into the cantina. Right before that he draws his blaster carbine.

@Bellona turn

I forgot is Navi driving or on the turret?

6 minutes ago, Sincereagape said:

You guys see the Rodian lead his pantorian female into the cantina. Right before that he draws his blaster carbine.

@Bellona turn

I forgot is Navi driving or on the turret?

I didn't specify, but MrTince specified that Kr'owk was driving so that puts Navi on the turret.

Can we see the ambulance guys from our location? And are they identifiable as Maul's Sith acolytes?

If "yes" to both, then Navi would like to shoot the darkside acolytes. If need be, it would be great if Kr'owk could move the speeder into line of sight to them.