Call for suggestions: What are you having fun with that we should try??

By Blail Blerg, in X-Wing

1 hour ago, Flurpy said:

Don't assume I know what I am doing after one decent tournament showing :D

This guy knows what he's saying.

19 hours ago, Blail Blerg said:

okay? anyone have some good ace-y or hard hitting lists? I've been in a rut making lists recently that require buying more ships I don't actually want, like more than 2 SFs and fireballs and Awings.

What are your most brutal firepower lists?

I know everyone is gushing over Vonreg right now, but have you tried the generic Tie Barons? 45 points for a 3-dice I3 that can get lock-focus every turn. Why bother arc-dodging when you can delete ships turn after turn?

1 hour ago, hargleblarg said:

I know everyone is gushing over Vonreg right now, but have you tried the generic Tie Barons? 45 points for a 3-dice I3 that can get lock-focus every turn. Why bother arc-dodging when you can delete ships turn after turn?

For deplete or strain, that's a tough bargain. You either drop your firepower or your defense which they sorely need unless they're being ignored, and at I3 they're not great at being ignored.

They sound cute, but likely just as bad as Saber Squadron with Predator and Hull. As in, not super bad, but top-notch? probably not.

Edited by Blail Blerg
8 minutes ago, Blail Blerg said:

They sound cute, but likely just as bad as Saber Squadron with Predator and Hull. As in, not super bad, but top-notch? probably not.

I don't think the provocateur is great, but it's definitely a lot better than a saber with hull and predator. 4 Provocateurs will do ok-ish on a joust vs 5X, but something like the i4+ resistance jousting lists will munch them for breakfast.

In terms of hard hitting, I think the sloane swarms are doing great at the moment in extended. Boba Fenn is the hardest hitting list I've seen in hyperspace

6 minutes ago, gadwag said:

I don't think the provocateur is great, but it's definitely a lot better than a saber with hull and predator. 4 Provocateurs will do ok-ish on a joust vs 5X, but something like the i4+ resistance jousting lists will munch them for breakfast.

In terms of hard hitting, I think the sloane swarms are doing great at the moment in extended. Boba Fenn is the hardest hitting list I've seen in hyperspace

Okay, definitely going to try the Sloane at least for amusement.

Edited by Blail Blerg
5 hours ago, Blail Blerg said:

Okay, definitely going to try the Sloane at least for amusement.

To that end, a friend of mine suggested a Sloane Patrol Leader VT-49 with 4 Alpha Interceptors (or Planetary Strikers to taste).

I know SOTL has been doing well with a Sloane Reaper, 4 TIEs, and 2 Interceptors.

6 hours ago, Blail Blerg said:

For deplete or strain, that's a tough bargain. You either drop your firepower or your defense which they sorely need unless they're being ignored, and at I3 they're not great at being ignored.

Against higher initiative ships, take the deplete. For one turn, your offense takes a hit, but now your opponent has to be wary of where you're likely to be pointing. Strain is obviously a bigger risk, but against low-I ships, the risk is substantially mitigated.

I don't know exactly how good they are ultimately; I only have 5 games in with them so far. But they're performing considerably better than I expected.

7 hours ago, theBitterFig said:

I know SOTL has been doing well with a Sloane Reaper, 4 TIEs, and 2 Interceptors.

Went 5-0 at MK SOS if I heard right. Nothing to sneeze at (what is good to sneeze at these days?).

13 hours ago, Blail Blerg said:

as bad as Saber Squadron with Predator and Hull.

Oh is that bad? I like them with predator, but hold the hull. Sloane with 4 Predator Sabers is my cup of tea...

I am trying to run quite competitively vs Tier1 lists over here, so I want things that are able to defeat Sear swarm, 3aces, 5x, Sinker Swarm, Imp aces, Jedi and arcs with relative consistency.

I don't suspect Sabers with only Predator to be able to do that, especially against I5 I6 aces.

I like having fun, but I also like very strong lists not just goofy things that fall apart against Tier 1 archetypes: 3 aces, swarm/bulk, ace + generic bulk.

22 minutes ago, ClassicalMoser said:

Oh is that bad? I like them with predator, but hold the hull. Sloane with 4 Predator Sabers is my cup of tea...

Does this really hold its own against things? I feel like you're just going to lose 38 points over and over again with no real value back.

4 minutes ago, Blail Blerg said:

Does this really hold its own against things? I feel like you're just going to lose 38 points over and over again with no real value back.

That's kind of how it looks but that's the whole fun of it:

Vs I3– swarms, you have 4 very, very capable aces which is incredible for a single list.

Vs I5+ ace lists, you have a very nasty trick for getting an advantage out of the joust (they won't want to initiative-kill your ships).

I don't see it doing well against 5A and it would probably struggle against Ace + Miniswarm (just let the scrubs finish them off while your ace dodges them all day) but my limited experience says it has real potential.

3 minutes ago, ClassicalMoser said:

That's kind of how it looks but that's the whole fun of it:

Vs I3– swarms, you have 4 very, very capable aces which is incredible for a single list.

Vs I5+ ace lists, you have a very nasty trick for getting an advantage out of the joust (they won't want to initiative-kill your ships).

I don't see it doing well against 5A and it would probably struggle against Ace + Miniswarm (just let the scrubs finish them off while your ace dodges them all day) but my limited experience says it has real potential.

At the very least you do have Sloane to help, but I still think losing ships will be a significant cost of the list.

Gotta at least be happy that FFG decided (perhaps like I suggested) that generics should be lower costed. Otherwise we wouldn't be having this wonderful trial time.

1 minute ago, Blail Blerg said:

At the very least you do have Sloane to help, but I still think losing ships will be a significant cost of the list.

Against I1-3 you shouldn't be losing ships.

Against I5-6 it's a very beneficial trade (a tokenless ace vs 4 3-red attacks with double mods is usually a dead ace).

I4 is just a gigantic question mark in this meta since we don't even know what's out there.

1 minute ago, ClassicalMoser said:

Against I1-3 you shouldn't be losing ships.

Against I5-6 it's a very beneficial trade (a tokenless ace vs 4 3-red attacks with double mods is usually a dead ace).

I4 is just a gigantic question mark in this meta since we don't even know what's out there.

hmm. against 5A, 5SFs, 3arcs+ace, there's something between 7-10 arcs to dodge even at I1-3. I disagree that you won't be losing the very flimsy ships.

Then again, you've tried it 5 times right? (If I recall recurrently), and I haven't. I hope some of those tries have been against very strong lists.

Predator + sloane feels like too much investment in reroll. I know you're not always going to get one or the other, but I'd rather bring more ships

Super fun ship builds:

Leia (YT-1300) w/ Hate, Maul, Magva, Ezra Gunner, Falcon title.

unlimited force, defensive re-rolls, free target locks. Super tanky, super efficient. Expensive, but pairs with R2D2 Luke for 195pts. Extended only.

Gideon w/ Snapshot, Pure Sabbacc w/Snapshot, Duchess, Darth Vader with FCS - hyperspace.

tons of area denial, threat of 3 die snapshot attacks. requires a strong game of positioning.

5 hours ago, Wiredin said:

Super fun ship builds:

Leia (YT-1300) w/ Hate, Maul, Magva, Ezra Gunner, Falcon title.

unlimited force, defensive re-rolls, free target locks. Super tanky, super efficient. Expensive, but pairs with R2D2 Luke for 195pts. Extended only.

Gideon w/ Snapshot, Pure Sabbacc w/Snapshot, Duchess, Darth Vader with FCS - hyperspace.

tons of area denial, threat of 3 die snapshot attacks. requires a strong game of positioning.

I really want to fly Leia! Thanks!

What's the key to snapshot.

I'm having lots of fun woth dutch Vander with proton torpedoes, since his ability pairs well. he provides a lot of area control, while drawing fire off your endgame pieces. And Hoo boy, if you catch something in proton range, you will dish out some HURT! he's also fairly cheap, at only 53 points.

Did I mention he fits into any rebel squad easily?

I'm not sure if it's good, but I'm going to try 2 ruthless scouts + 5 ruthless black squadron ties to see how it goes

5 hours ago, Roller of blanks said:

Did I mention he fits into any rebel squad easily?

I think you did, yes.

So here's one that I had fun flying at the UK System Open this weekend, though it would have done a bit better if I hadn't been flying it like a potato for most of the games....

Remember the good times

(69) Alexsandr Kallus [VCX-100 Light Freighter]
(3) Dorsal Turret
Points: 72

(42) Miranda Doni [BTL-S8 K-wing]
(2) Jyn Erso
(7) Hotshot Gunner
Points: 51

(77) Wild Space Fringer [YT-2400 Light Freighter]
Points: 77

Total points: 200

Best reaction from an opponent was "that fits in 200pts? Why does that fit in 200pts!?"

I've been having the most fun with Luke/Corran. It's always a challenge which makes it so much fun and I think in 5 matches I havnt lost. Flown against scum and cis so far.

Before the points I had crack shot and proton tops on corran bit switched it to lone wolf and adv proton tops since the old list wouldnt fit any more.

New Squadron

(66) Corran Horn [E-wing]
(3) R3 Astromech
(6) Afterburners
(2) Fire-Control System
(5) Lone Wolf
(6) Adv. Proton Torpedoes
Points: 88

(62) Luke Skywalker [T-65 X-wing]
(7) R2 Astromech
(0) Servomotor S-foils
(24) Supernatural Reflexes
(6) Afterburners
(13) Proton Torpedoes
Points: 112

Total points: 200

9 hours ago, Surak said:

So here's one that I had fun flying at the UK System Open this weekend, though it would have done a bit better if I hadn't been flying it like a potato for most of the games....

Remember the good times

(69) Alexsandr Kallus [VCX-100 Light Freighter]
(3) Dorsal Turret
Points: 72

(42) Miranda Doni [BTL-S8 K-wing]
(2) Jyn Erso
(7) Hotshot Gunner
Points: 51

(77) Wild Space Fringer [YT-2400 Light Freighter]
Points: 77

Total points: 200

Best reaction from an opponent was "that fits in 200pts? Why does that fit in 200pts!?"

Now THIS is hilarious. I suspect Miranda hits a lot weaker though nowadays. Wait, she's 42 points base? hmm. About a Bwing...

2 hours ago, Blail Blerg said:

Now THIS is hilarious. I suspect Miranda hits a lot weaker though nowadays. Wait, she's 42 points base? hmm. About a Bwing...

I mean, she's a 4 dice gun at range 1 if you are willing to risk the shield, and she can run if she needs to. And yeh the points cost is quite nice :)

kallus' ability triggered surprisingly often, and the Fringer is so rare that the whole "it's less dangerous at range 1" thing caught people out - I will say though, whilst it's fun, the Fringer is still too expensive for what it brings to the table.

Edited by Surak
10 minutes ago, Surak said:

I mean, she's a 4 dice gun at range 1 if you are willing to risk the shield, and she can run if she needs to. And he the points cost is quite nice :)

kallus' ability triggered surprisingly often, and the Fringer is so rare that the whole "it's less dangerous at range 1" thing caught people out - I will say though, whilst it's fun, the Fringer is still too expensive for what it brings to the table.

Yeah, the Fringer doesn't seem worth it. a meme squad tho. And perfectly good if the Fringer goes down a bit.