Star Wars: Revan's War OOC

By Rabobankrider, in Star Wars: Force and Destiny Beginner Game

1 hour ago, Shlambate said:

I cannot help with Coercion, where is your Smooth Talker talent focused? Charm, Nego, Deception or Coercion?

This would be a gm decision at this point. @Rabobankrider I did not fill out talent descriptions, or choose one, on my sheet. Since it manipulates Triumphs, and she has no Proficiency, it was not a huge consideration.

16 minutes ago, Edgehawk said:

This would be a gm decision at this point. @Rabobankrider I did not fill out talent descriptions, or choose one, on my sheet. Since it manipulates Triumphs, and she has no Proficiency, it was not a huge consideration.

And she could potentially with a skilled assist from Zoroku's Deception being given to her.

I like the idea of using the the emergency as a basis for bluffing our way past. Krios has no talent for this approach so he'll just help out any way he can. He'd prefer not to get into a conflict.

If it goes bad we should be ready to injure not kill, we won't be in armor so it will be a dangerous fight. As soon as we take off anyone who isn't Silun should change. Then Krios once in armor can take the ship for a second with the next best agility

Edited by Shlambate

Ok, it seems you guys are leaning towards bluffing your way into the ship. Bare in mind if you simply appear in the hanger questions will be raised, so you may want to risk opening the door to do so. If anyone wants to take the lead approaching the guards feel free to post it, anyone wanting to stealth to the door it's an average stealth with a boost and a setback. If you want to stealth elsewhere let me know and I'll tell you the check.

1 hour ago, Rabobankrider said:

Ok, it seems you guys are leaning towards bluffing your way into the ship. Bare in mind if you simply appear in the hanger questions will be raised, so you may want to risk opening the door to do so. If anyone wants to take the lead approaching the guards feel free to post it, anyone wanting to stealth to the door it's an average stealth with a boost and a setback. If you want to stealth elsewhere let me know and I'll tell you the check.

What kind of Stealth/Deception/other checks would be needed to sneak over to the door to the hallway, then let the others inside in a such a manner that it would look like we'd all just come in that way as a group?

What I'm asking about is a con along the lines of "Of course we're supposed to be allowed in here, how else would we have come through that door? Do you think that we crawled through the vents or something crazy like that?!?"

@Bellona , I'll say the average stealth with the boost and setback will get the door open. A group check of an average deception with a boost or stealth with a boost will convince the guards you came in that way.

If you pull that off I'll say that based on the logic you posited this will add 2 boost dice to any following social checks in trying to get the ship out of here.

@Rabobankrider can @Edgehawk choose Deception for Smooth Talker and can I provide a skilled assist combining his stat and force dice with my skill dice.

@Shlambate , I will allow that for the smooth talker talent but it will put @Edgehawk at the front of the group if confronted, and everyone will still need to make the check as this is to see if the group can pull off acting as if they came in that way.

14 minutes ago, Rabobankrider said:

@Shlambate , I will allow that for the smooth talker talent but it will put @Edgehawk at the front of the group if confronted, and everyone will still need to make the check as this is to see if the group can pull off acting as if they came in that way.

By that token Zoroku would be the Closest to An Danja, would he not?

Also would we all need to stealth to the door to appear as if we are entering from it? If this is the case can we make a group stealth check to help reduce the sheer number of fails we could have before we get to each individual Deception/Charmm Check

If I'm hearing this right, we need to make a group stealth check, after which we make a group deception check?

And can someone please refresh my memory re group checks?

Do we all roll our own checks, then add up the entire group's Successes/Failures, Advantages/Threats, Triumphs/Despairs?

Or what?

11 minutes ago, Mikeyfett7 said:

If I'm hearing this right, we need to make a group stealth check, after which we make a group deception check?

I’m interpreting 10 checks at the moment 5 stealths 5 Deception/Charm and the open the door is free

To clarify, you can choose to make a group check, either a stealth or deception check. Both checks have a boost dice. You will need a net of 5 successes to pass the check, either having you guys sneak two the door, or act as if you walked through it. Everyone rolls their individual roll, and then the totals are added up.

So ultimately it will be 5 checks, either 5 stealth or 5 deception

Armatta's Stealth is better than her Deception.

What about the rest of you?

Stealth is not Andja’s strong suit, but either tact is fine with me.

Zoroku Stealth 2G Deception 2Y1G

Silun Stealth 4G Deception 2G

Krios Stealth 3G Deception 1G

An-Danja Stealth 1G Deception 3G2F

Armatta Stealth 3G1B Deception 2G

Edited by Shlambate
3 hours ago, Shlambate said:

Zoroku Stealth 2G Deception 2Y1G

Silun Stealth 4G Deception 2G

Krios Stealth 3G Deception 1G

An-Danja Stealth 1G Deception 3G2F

Armatta Stealth 3G1B Deception 2G

Armatta's Boost die for Stealth probably won't work against droids, which leaves 13 dice in the Stealth pool.

The Deception pool is also 13 dice. That includes both Zoroku's proficiency dice (2) and Andj'a slightly more "swingy" Force dice (2).

... Maybe the Deception route?

Stealth is the obvious choice for Krios. With no Ranks in Deception and 1 Cunning....

Stealth : 3eA+1eD+1eB+1eS 0 successes, 3 advantage
a--.png a-s-s.png a-a.png d-f-f.png b-a-a.png s--.png

3 Advantage can give Boosts/Upgrade to someone else trying to stealth.

Edited by Jedi Ronin
15 hours ago, Rabobankrider said:

To clarify, you can choose to make a group check, either a stealth or deception check. Both checks have a boost dice.

Since it’s either/or, and Stealth has been rolled, I will also roll Stealth, accepting a Boost from Krios: Stealth : 1eA+2eB+1eD+1eS 1 failure, 3 advantage
a--.png b-a.png b-a-a.png d--.png s-f.png (Edit to add): Missed stealth difficulty : 1eD 1 failure, 1 threat
d-f-th.png

Net 2 Failure, 2 Advantage

Edited by Edgehawk
Missed difficulty die
5 hours ago, Bellona said:

Armatta's Boost die for Stealth probably won't work against droids, which leaves 13 dice in the Stealth pool.

The Deception pool is also 13 dice. That includes both Zoroku's proficiency dice (2) and Andj'a slightly more "swingy" Force dice (2).

... Maybe the Deception route?

Statistically the Deception route will have more fails and successes as there are more 2's and a 1 but the two larger pools have better dice.

The Stealth Side has 2 bad rolls and 3 decent ones with 3G and up.

8 hours ago, Shlambate said:

Zoroku Stealth 2G Deception 2Y1G

Silun Stealth 4G Deception 2G

Krios Stealth 3G Deception 1G

An-Danja Stealth 1G Deception 3G2F

Armatta Stealth 3G1B Deception 2G

Ultimately it is up to us which we pick, but if we go stealth @Rabobankrider we won't need to do deception later?

32 minutes ago, Jedi Ronin said:

Stealth is the obvious choice for Krios. With no Ranks in Deception and 1 Cunning....

Stealth : 3eA+1eD+1eB+1eS 0 successes, 3 advantage
a--.png a-s-s.png a-a.png d-f-f.png b-a-a.png s--.png

3 Advantage can give Boosts/Upgrade to someone else trying to stealth.

2 minutes ago, Edgehawk said:

Since it’s either/or, and Stealth has been rolled, I will also roll Stealth, accepting a Boost from Krios: Stealth : 1eA+2eB+1eD+1eS 1 failure, 3 advantage
a--.png b-a.png b-a-a.png d--.png s-f.png (I will pass a Boost, so net 3 Advantage for next PCs).

So we need 6 successes in 3 rolls

Also It is Average not Easy, so we potentially need more.

Edited by Shlambate

Yeah. Probably time to start brainstorming plan B.

2 minutes ago, Jedi Ronin said:

Yeah. Probably time to start brainstorming plan B.

This was Plan B, Zoroku was planning for a Fight. It seemed inevitable for him.

Also don't forget the second purple die it is average not easy.

Stealth Check : 2eA+2eB+2eD+1eS 3 failures, 1 advantage
a-a.png a-a.png b--.png b-a.png d-f-f.png d-th-th.png s-f.png

Yeah especially with that roll, we be a fighting.

Edited by Shlambate