AT-TE: silhouette 4, speed 1, handling -2, armour 4, HT threshold 0/40, SS Threshold 25/35, sensor range short.
1 pilot, 1 co-pilot/spotter, 1 vehicle commander, 5 gunners (1 on the top, 2 on the front, 2 on the back).
- Turret-mounted mass driver cannon: Fire arc all, damage 7, critical 3, range short, breach 2, slow-firing 1.
- Two front-mounted twin light blaster cannons: Fire arc forward, damage 4, critical 3, range close, linked.
- Two aft-mounted light blaster cannons: Fire arc rear, damage 4, critical 3, range close.
The walker also has dynamic actuator pistons, allowing the walker to ram targets and reduce the critical hit of a collision by 30 to a minimum of 1.
- @Edgehawk 4s1a
- @Shlambate 2s2a
- Tank 1: Armour 4, HT -9/15, SS 8/8
- @Petragor07 1s3a
- @pyciloo 1s2a
- @Von3679 1s2a
- Droid squad 3: Soak 4, 12/25 wounds, 3/5 men 1s
- @Xcapobl 0s2a
Ok to keep things moving, @Petragor07 I am going to take CT-2777's turn.
@pyciloo , you're up! I you want to try and run down to the ground level, it is four manoeuvres away. Alternatively you can try to drop from walkway to walkway with a hard athletics check with 2 setback. This would halve the amount of time to move to the ground floor. You can alternatively try to move further up, but in the dark it is difficult to say what is up there, if anything.