(Yeah I'm gonna post something nowish, you really through me for a loop with the disarm, if i loose one more fight due to being disarmed I'm gonna be pissed
)
Sorry About The Mess: Arena B
(Manuever to take out quickflash gel, 2 strain to aim... And miss, i think i have all the dice right...)
Improvised brawl weapon quickflash gel
:
6eS+1eB+4eA+2eD
0 successes, 1 advantage
(Double check it and I'll narrate it, is this is right I'll pass myself a boost)
// I count just four setbacks that you should have rolled, but I'd say you had a lucky break with all those blanks and shouldn't try and reroll—I can do a lot with Threat :-p //
The drall tries to surprise his wookiee enemy with a dab of burning quickflash gel but it took him too long to dig it out, telegraphing his strike.
Edited by TheShardGrrawlryyhl the attempt as the burning gel creates a steaming hole in the snow where he had just been standing. He stows the lightsaber in his pack first, then moves to apply a stimpack to his wounded arm as his stun glove recharges.
// One maneuver to put away the lightsaber, another maneuver to use the stimpack. The stimpack is drawn as an incidental from my military pouch. That's all I've got for this round. //
(So what kind of roll @Nightone would i have to make to rip his back pack off?)
// Might I suggest an Opposed check with some sort of modifiers for it being secured to my person? //
Do you have Move? Might be fun to activate it inside the backpack.
An opposed brawl check probably appropriate.
@Richardbuxton
care to weigh in? We seem to be catching each other at bad times, with days in between replies
On 2/6/2018 at 11:25 AM, TheShard said:(So what kind of roll @Nightone would i have to make to rip his back pack off?)
First of: Sorry for the delay : I was on a Buisness trip (was **** to get any I-net connection)
@TheShard it would indeed be an opposed Brawlcheck adding 1 Setback due to the difference in Bodyhigh between drall and wookiee.
so you Check is:
4 Green + 1 Blue (self boost from former check) vs. 4 Red (Grrrrs [new Nickname ^^] Brawl) and a total of 4 Setbacks (3 for the enviorment and 1 for the Highdifference since you aren't attacking the wookie his denfes doesn't matter))
2 hours ago, Nightone said:Grrrrs [new Nickname ^^]
//Approved
//
I propose "Stun carpet"
@awayputurwpn @TheShard @Nightone @Richardbuxton this has been going on for a while with no end in sight. Even if you take out Christmas and such this has been going a month. I'm not even waiting for a next round and its been too long, we may have even lost some participants at this point. Sorry if I'm being rude to anyone but there has to be a limit.
Agreed.
Its been mostly my fault. And i guess I've been playing it more as a chess match then i have time for. I can try and hurry up or I'm glad to just bow out.
4 minutes ago, TheShard said:Its been mostly my fault. And i guess I've been playing it more as a chess match then i have time for. I can try and hurry up or I'm glad to just bow out.
I'd prefer to finish the duel, but only if you have time for it. So no pressure from me in that regard. Moreover I would love to get on with the tournament in general, hoping that we still have a goodly compliment of competitors.
My apologies for being largely unavailable during the weekends.
Edited by awayputurwpn(Alrighty I'm gonna try and post more... And well this might of ended it right here... Feel free to narrate this how you will @awayputurwpn )
Grabbing his pack 2 strain to aim twice
:
4eA+3eB+4eC+4eS
1 failure, 2 advantage, 1 Despair
// I think I need your Advantage spending before I can properly narrate, just let me know for sure what's happening with the Advantage and we'll flesh it out. //
(I was hoping to narratively mitigate the dispair a bit, if that's not acceptable I'll recover strain and pass myself a boost)
// It's Step 5. Advantage/Triumph first, then Step 6. Threat/Despair...IMO that's mostly to allow the GM not to step on the players' toes with his Despair spending (so as to not negate their Advantage) so in that vein...
I'll be using Grrwalryyhl's Overbalance talent! Drez'n is Staggered until the end of his next turn.
Will get an action up ASAP.
Grrwalryyhl leans into the tackle attempt, slamming his bare fist into the side of his quarry's head. Taking the opportunity he's been afforded, the Wookiee disengages, picks up his blaster rifle, and uses his aim-assist tech to make a snap shot at the Drall:
LRB attack at short range
:
2eP+2eA+2eB+1eD+6eS
1 success, 2 advantage
// That's 12 damage (Pierce 1), and +1 Advantage puts me at 3 total, which I'll use to ignore the damnable penalizing environmental effects
turns to you...any maneuvers you want to perform? //
Ok Guys @awayputurwpn , @TheShard let's wrap this up:
Timelimit for the match is Friday (23rd feb.) 12:00 CET
If it is not over by then, I'll decide the winner by the then current situation
I want the next round started by Monday!
Note for future events - Time or round limits!
(I'll perform defensive stance , suffering 2 strain to upgrade difficulty of melee attacks twice)
The drall groans as he is walloped by the wookiee, hoping to salvage the situation is enters a more defensive stance.