Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

4 minutes ago, Blail Blerg said:

excuse me, evade Kylo? Kylo doesn't have evade. He also doesn't joust 2 Xs or even a single arc or B well.

Evade kylo as in Holo is out of range/arc of attacks and send kylo in with a yeeted evade so he can pretend he's a defender with two bonus calculates for a turn.

12 minutes ago, gennataos said:

Stop it, guys. Words hurt.

1.0 miranda wishes she could attack things in such a well targeted fashion

20 minutes ago, Kieransi said:

Kylo/Holo/Vonreg seems actually good

I won't rule out that the hyperevolved meta version might end up being Kylo/Holo/Ember to outbid Boba but that seems :thonk:

I've played a bunch of it, and Holo is the best TIE/ba just due to sheer flexibility. I run Daredevil on Vonreg and still get outbid by most Bobas, but that's fine due to the support ship aspect of Holo ("take my evade! You're a TIE Defender now!) timing itself at the best point possible.

I think it's trip FO aces best HS list, but because Kylo + Blackout + friend has always been good, 3 Silencers are sexy, and Rush ****s so hard with people bidding on just I5's/have only I5's or lower alive, I'm maining that as my HS list atm.

8 minutes ago, Micanthropyre said:

Hyperspace looks like they started with cutting anything not reprinted in 2.0

Then they created a list of pilots and upgrades that they couldn't cut

Then they cut anything not on that list that looked remotely like an auto-include

Then they prayed to the balance gods they didn't mess up.

I just wish they would have nailed bobas theme of being irrelevant and dumb better

2 minutes ago, catachanninja said:

I just wish they would have nailed bobas theme of being irrelevant and dumb better

How many other pilots have a rap song about them?

7 minutes ago, Micanthropyre said:

How many other pilots have a rap song about them?

There's some joke in German about Poe here...

(e: Po means as$)

Edited by GreenDragoon
18 minutes ago, pyoinator said:

Evade kylo as in Holo is out of range/arc of attacks and send kylo in with a yeeted evade so he can pretend he's a defender with two bonus calculates for a turn.

Yeah, but then you leave Holo out there with zippy squatch nothing for defense, and in a 3 ship ace list your opponent isn't going to get some shots off Holo , that's very odd. I wish my opponents were as merciful. I can barely take enough points off the board to come out on top over the random damage one takes to aces.

Also at 54 points for a pure support that cannot withstand any incoming fire... EH.

also ma green dice.

32 minutes ago, Blail Blerg said:

I still think the format should be less arbitrary and more structured.

Except that it's ... not arbitrary.

43 minutes ago, Boom Owl said:

I hate i5+ pt costs so much.

same team

9 minutes ago, GreenDragoon said:

There's some joke in German about Poe here...

(e: Po means as$)

and AS$ means ace, so Po is an ace?

2 minutes ago, jagsba said:

and AS$ means ace, so Po is an ace?

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11 hours ago, Tsavong said:

Anyone tried mag-pulse on Poe?

If only Poe was 6 points cheaper...

Edited by Bucknife
1 hour ago, Hoarder of Garlic Bread said:

I've played a bunch of it, and Holo is the best TIE/ba just due to sheer flexibility. I run Daredevil on Vonreg and still get outbid by most Bobas, but that's fine due to the support ship aspect of Holo ("take my evade! You're a TIE Defender now!) timing itself at the best point possible.

I think it's trip FO aces best HS list, but because Kylo + Blackout + friend has always been good, 3 Silencers are sexy, and Rush ****s so hard with people bidding on just I5's/have only I5's or lower alive, I'm maining that as my HS list atm.

Kylo/Holo/Blackout is something I'm cautiously optimistic about. Holo+Blackout is solidly alright, but I need to git gud at predicting when it's ok to lock (unironically Blackout doing a lot less damage than Kylo is his weakness, because he can't get things off the board fast enough to reach a preferable endgame)

1 hour ago, Blail Blerg said:

Yeah, but then you leave Holo out there with zippy squatch nothing for defense, and in a 3 ship ace list your opponent isn't going to get some shots off Holo , that's very odd. I wish my opponents were as merciful. I can barely take enough points off the board to come out on top over the random damage one takes to aces.

Also at 54 points for a pure support that cannot withstand any incoming fire... EH.

also ma green dice.

I haven't had any trouble keeping Holo out of range while doing this maneuver, idk. quite possible you're playing too fair, which I don't mean in a mean way at all. You kinda have to pretend you're Bunn playing Jedi with it, which is not something a lot of people have the patience for.

Edited by Kieransi
6 minutes ago, Kieransi said:

I haven't had any trouble keeping Holo out of range while doing this maneuver, idk. quite possible you're playing too fair, which I don't mean in a mean way at all. You kinda have to pretend you're Bunn playing Jedi with it, which is not something a lot of people have the patience for.

I think I may have caught holo once with xxxaa, but I sold out super hard for it and kylo got to punish in the end

4 minutes ago, Do I need a Username said:

I think I may have caught holo once with xxxaa, but I sold out super hard for it and kylo got to punish in the end

for sure, he's there for the early game, because Kylo vs 2-3 normal ships moving before him is often Kylo's game eventually

there would be something very wrong with a game where any ace could stay out of arc indefinitely, my point is that Holo very easily ties into Kylo's win condition and doesn't really give your opponent an option in getting Kylo there if you play it right

1 minute ago, Kieransi said:

for sure, he's there for the early game, because Kylo vs 2-3 normal ships moving before him is often Kylo's game eventually

there would be something very wrong with a game where any ace could stay out of arc indefinitely, my point is that Holo very easily ties into Kylo's win condition and doesn't really give your opponent an option in getting Kylo there if you play it right

oh yeah, Holo very good because I either have to sell out or let Kylo evade

1 hour ago, Micanthropyre said:

How many other pilots have a rap song about them?

3 hours ago, Boom Owl said:

I have only played one hyper list so far that my immediate reaction was “this is bad, not ironic quotes bad, actual bad, the kind of bad that doesn’t require definition probably. I can see how it is useful but its still bad”. That list was Kylo Ember Backdraft Scorch.

Yeah, if he were, I dunno, Napalm Ren, or something, that list would be smokin'. I mean, how could anybody not burn to fly it.

4 hours ago, catachanninja said:

cant out bid boba fen, unironic walk me through the vonreg part please. Side note, i still havent gotten my wave 6 order from miniature market that was placed a month ago as a pre order. No one buy from miniature market, they are awful and incompetent.

If your answer is always "well, I can't play any ace without a bid because another ace might show up", I ain't got nothing for you.

An answer to quantum state boba is definitely moving after to him.

The answer to other single-reposition aces that are scared for their lives at all ranges except 1?...

...

...Figure it out, @catachanninja

Edited by Tlfj200

frankly everyone needs a good healthy dose of practice playing high init 5 6 aces but where you lost the bid or are out-initiatived. I don't consider an ace player who hasn't practiced that even worth associating with =). That person likely throws tantrums.
Also everyone should play aces at some point. Not doing so also makes a player less.

I also say never blame dice. I wish I didn't have to explain why so much. Frankly this happens with smarter and better players than I would wish it. (While even knowing that "dice do happen").

6 hours ago, Tlfj200 said:

If your answer is always "well, I can't play any ace without a bid because another ace might show up", I ain't got nothing for you.

An answer to quantum state boba is definitely moving after to him.

The answer to other single-reposition aces that are scared for their lives at all ranges except 1?...

...

...Figure it out, @catachanninja

Battling Boba in HS requires really careful play with your lower ps stuff.

Having a higher ship count to block the obvious stuff, so that he stays in front of you rather than gets an uncontested turn of shooting with the rear arc. Which you have to prevent at all costs.

Also, making him come into an "arena" of rocks so you reduce the obvious Slave 1 options is useful as well.

Regarding I6 aces, Boba is a threat to so many of them "i feel". As he can afford to trade, as his hitpoints are so much greater.

My experience is with HS Vader: HS Vader can cope with him, just you have to play so carefully. And you really feel that "burden of execution" being all on you. Especially with a moving 2nd Fenn to avoid.

Having practiced vs Boba so much for the UK SOS, i strangely enjoy the challenge now. Feels so satisfying to win.

Edited by Darth Seridur
13 hours ago, Tlfj200 said:

If your answer is always "well, I can't play any ace without a bid because another ace might show up", I ain't got nothing for you.

An answer to quantum state boba is definitely moving after to him.

The answer to other single-reposition aces that are scared for their lives at all ranges except 1?...

...

...Figure it out, @catachanninja

we talked about this elsewhere, but i forgot part of the convo. My was two separate things, i didn't believe in vonreg at all, moving before or after fenn, or if no fenn or anything! (since changed after our conversation) AND SEPARATELY as a response to "kylo with a bigger bid is better than boba" i was responding that i cant (find a list that i think is remotely good against anything else) with kylo that outbids boba.

16 minutes ago, catachanninja said:

i cant (find a list that i think is remotely good against anything else) with kylo that outbids boba.

Boba Fenn is not a bid that I personally chase for that reason. Im just running various lists between 190-200 with proton torp kylo. 4 dice wedge primary + kylo is a pretty good strategy. Has a funny way of punishing boba fatberg turret at range (you dont have to move last to get locks) and also an even more funny way of scaring the **** out of Fenn particularly with a good screen or flank game. Side benefit it leads to alot of ooops two vultures died turns as well.

Edited by Boom Owl
7 minutes ago, Boom Owl said:

Boba Fenn is not a bid that I personally chase for that reason. Im just running various lists between 190-200 with proton torp kylo. 4 dice wedge primary + kylo is a pretty good strategy. Has a funny way of punishing boba fatberg turret at range (you dont have to move last to get locks) and also an even more funny way of scaring the **** out of Fenn particularly with a good screen or flank game. Side benefit it leads to alot of ooops two vultures died turns as well.

I just need to bully one of my locals or some rando on vassal into running boba against the kylo plus four that i like against everything else. I generally feel okay with kylo even if stuff moves after him, but i worry about kylos friends ability to hurt boba, hence, i need some games. That said i found a neat rebel beef alternative (impossible rebels if im branding it) that i'm super happy with, so maybe i just resign myself to having always been a rebel dad who jousts.

24 minutes ago, catachanninja said:

AND SEPARATELY as a response to "kylo with a bigger bid is better than boba" i was responding that i cant (find a list that i think is remotely good against anything else) with kylo that outbids boba.

So don't even try to outbid him?

...where's my tea?

5 minutes ago, Boom Owl said:

Boba Fenn is not a bid that I personally chase for that reason. Im just running various lists between 190-200 with proton torp kylo. 4 dice wedge primary + kylo is a pretty good strategy. Has a funny way of punishing boba fatberg turret at range (you dont have to move last to get locks) and also an even more funny way of scaring the **** out of Fenn particularly with a good screen or flank game. Side benefit it leads to alot of ooops two vultures died turns as well.

Is that the IA/AO Kylo?

Because that's 94 points. What are you putting with that that can help vs the field &/or the Boba/Fenn Matchup? 3 SFs, 2 EPS + Sienar, Holo + Sienar/2eps. Then you're shooting a Protorp before your friendly ships, and probably using all of your defensive mods to do it. Kylo is good, we all know that, but he does put a strain on the rest of the list when you start loading him up.