1 hour ago, gennataos said:I feel like you’re getting a kickback for each fireball sold.
To be fair I think its going to be an absolute blast to fly.
People will rapidly develop stress conditions from the crit machine that is the Fireball though...
1 hour ago, gennataos said:I feel like you’re getting a kickback for each fireball sold.
To be fair I think its going to be an absolute blast to fly.
People will rapidly develop stress conditions from the crit machine that is the Fireball though...
1 hour ago, gennataos said:I feel like you’re getting a kickback for each fireball sold.

Advance ruling from the UKSO. If you FCS a reroll with the B Wing foils, you cannot then spend the lock for the bonus attack.
Any feelings on the impact of this?
I have no personal take, beyond being pleased because I'll face them rather than fly them. But I don't know how people are building their Bees.
3 hours ago, Cuz05 said:Any feelings on the impact of this?
I feel they're incorrect? I mean, I can see their logic - follow-up attacks take place during step 6, which is part of the initial attack, so during that time you're still resolving the initial attack. Which means that during Dengar's counterattack he is simultaneously the attacker and still the defender. It's dumber than a sack of hammers and I would say obviously not Rules as Intended, but Rules as Conveniently Interpreted In The Worst Way could result in the UKSO decision.
My rationale:
- Fire Control System says that if you use its ability to reroll one die, you may not spend your target lock "during this attack"
- Step 6 covers abilities that trigger "After you perform an attack".
Saying that the cannon attack granted by Stabilized S-Foils happens both "during" and "after" your primary attack seems rather disingenuous.
13 hours ago, gennataos said:I feel like you’re getting a kickback for each fireball sold.
@Boom Owl, you might get a few credits from me, I am really intrigued by this chassis and pilot abilities. Man, it's almost got me.
15 minutes ago, mightynute said:I feel they're incorrect? I mean, I can see their logic...
PROPER USAGE TO CLARIFY A PREVIOUS STATEMENT. ![]()
NUTENUTENUTE
4 hours ago, Cuz05 said:Advance ruling from the UKSO. If you FCS a reroll with the B Wing foils, you cannot then spend the lock for the bonus attack.
Any feelings on the impact of this?
I have no personal take, beyond being pleased because I'll face them rather than fly them. But I don't know how people are building their Bees.
18 minutes ago, mightynute said:I feel they're incorrect? I mean, I can see their logic - follow-up attacks take place during step 6, which is part of the initial attack, so during that time you're still resolving the initial attack. Which means that during Dengar's counterattack he is simultaneously the attacker and still the defender. It's dumber than a sack of hammers and I would say obviously not Rules as Intended, but Rules as Conveniently Interpreted In The Worst Way could result in the UKSO decision.
Largely agree with Nute. Nowhere does it state that aftermath is part of an attack, just that it's an effect of an attack. Ruling that "While Attacking" and "After Attacking" are the same timing window is uhh... Well, it's just silly enough that FFG might follow them, because who doesn't love a good dumpster fire.
Broadly yeah, that ruling breaks the game in a lot of weird ugly ways, and for the sake of everyone at the event I hope they don't follow that ruling for consistency as it'll cause really weird/bad things to happen in the qualifier that make no sense. For example, Quickdraw A locked onto Quickdraw B. A Shoots first, uses FCS, and strips a shield off B. B shoots back at A, also doing a shield. A now gets their revenge shot, but is unable to spend their lock because they're still attacking, and there are being 3 attacks currently going on, two of which they're the attacker for and one of them they're the defender. That's... a mess, to say the least.
So yeah, largely I think the ruling is a mistake, but an understandable one. If attacks were defined the same way they were in 1.0 "e.g. these are the steps of an attack", it would be a harder call. At that point I could see someone saying "but the sacred texts/RAW", even though I personally reject those arguments.
Edited by BrunasMy big take: the Devs said on stream that FCS worked, and if enough judges say it doesn't, the devs will probably FAQ it to work, so might as well treat it as if it works.
Sidebar: I don't think the UKSO is totally out-of-line, though. I think it's a reasonable alternate reading of the rules. Doesn't it line up with how Captain Jostero and Torani Kulda have been ruled,
3 minutes ago, theBitterFig said:Doesn't it line up with how Captain Jostero and Torani Kulda have been ruled
Not sure what you mean here?
15 minutes ago, Brunas said:Not sure what you mean here?
My recollection was that if Torani attacked {insert ship... let's say Rey} in bullseye with no tokens, after the attack Rey would take a damage from Torani's ability. However, this damage wouldn't trigger Captain Jostero and give him a bonus attack, since Rey is still "while defending."
Maybe I'm remembering it wrong, but I thought that's how it was interpreted. If I'm wrong, my bad, no worries. If I'm remembering correctly, that does seem like a point in favor of No-FCS-with-S-Foils.
However, even if this is all true, I'm still fine with going for Yes-FCS, since No-FCS isn't ironclad, and the Devs have said they want Yes-FCS.
4 minutes ago, theBitterFig said:My recollection was that if Torani attacked {insert ship... let's say Rey} in bullseye with no tokens, after the attack Rey would take a damage from Torani's ability. However, this damage wouldn't trigger Captain Jostero and give him a bonus attack, since Rey is still "while defending."
Maybe I'm remembering it wrong, but I thought that's how it was interpreted. If I'm wrong, my bad, no worries. If I'm remembering correctly, that does seem like a point in favor of No-FCS-with-S-Foils.
However, even if this is all true, I'm still fine with going for Yes-FCS, since No-FCS isn't ironclad, and the Devs have said they want Yes-FCS.
Oh, my brain is so hung up on Jostero/deadman's switch being all anyone cares about that it didn't come to mind, of course that's what you meant!


I agree, though the other way around - the previous Torani/Jostero rulings are probably wrong, and Jostero should be able to attack after Torani triggers.
If someone is the attacker, but not still performing an attack, it seems to hold that the someone is also the defender, but not currently defending.
Edited by Brunas5 hours ago, Cuz05 said:Advance ruling from the UKSO. If you FCS a reroll with the B Wing foils, you cannot then spend the lock for the bonus attack.
Any feelings on the impact of this?
I have no personal take, beyond being pleased because I'll face them rather than fly them. But I don't know how people are building their Bees.
Probably doesn't matter that much. FCS limited utility on a Stabilized B (biggest selling point is being able to mod an R3 shot, then keeping the lock for the R1-2). Non-Ten/Braylen B's don't get that much out of it anyways due to lack if modification and tacking on 2 more points for a single reroll on the first attack is not exactly amazing.
Wasn't super impressed by FCS myself, would prioritize Predator higher.
21 minutes ago, MasterShake2 said:
Probably doesn't matter that much. FCS limited utility on a Stabilized B (biggest selling point is being able to mod an R3 shot, then keeping the lock for the R1-2). Non-Ten/Braylen B's don't get that much out of it anyways due to lack if modification and tacking on 2 more points for a single reroll on the first attack is not exactly amazing.
Wasn't super impressed by FCS myself, would prioritize Predator higher.
This is what I was pondering, since I don't care one way or the other on the validity of the ruling
Wasn't sure they stacked up that well but didn't really know. I was looking forward to crushing the hopes of someone fielding FCS generics, all excited by the POWAH. Rubbed my hands together a bit more. Then I realised no one will bother now anyway.
To me, it all seems a little at odds with the wording on the cards, but ultimately doesn't matter. If the devs intended it to work and clearly stated that, (I didn't know this), then the ruling is just weird and probably won't stick beyond the event.
Unless there's some intense back and forth behind the scenes somewhere...
4 minutes ago, Cuz05 said:Unless there's some intense back and forth behind the scenes somewhere...
Embarrassingly enough, there always is.
M Y C L O U T
Hey does anyone here know the status of LVO fortress entries? I'm a willing hand of data transcription is needed.
5 minutes ago, Ablazoned said:Hey does anyone here know the status of LVO fortress entries? I'm a willing hand of data transcription is needed.
I'm the holdup, just need to combine the cryodex files. Should be today!
9 minutes ago, Brunas said:I'm the holdup, just need to combine the cryodex files. Should be today!
235 homeless orphan lists get a new home today
7 minutes ago, Boom Owl said:235 homeless orphan lists get a new home today
For pennies a day, you too can adopt a deserving list *trip aces walks across screen*...well, not that one, but other lists
10 hours ago, Cuz05 said:Any feelings on the impact of this?
TBH they won't be flown much anyway. People want to try the new toys, but with the cannon pricing they'll be absolute trash.
Ten likes the foils for red lock. Bring dutch and it might be worth it. Generally though, hard pass. Here's the thing: Most of the time 3-3 double attacks aren't much better than a single attack with focus anyway. If the first is a tractor it can be better, but only if you have a second cannon equipped. Tractor-HLC is appealing, but have you SEEN the pricing on that combo?
Not to mention low-I ships need PS just to get the lock in the first place. So 3 for PS, 2 for SSF, 3 for Tractor, 5 for HLC... Yeah that's definitely not worth 13 points. I struggle to see even SSF + AB being worth 5 points.
Devs should have dropped all the cannons by a point or so (except Autoblasters were fine), and made SSF expensive or Initiative-based if it became necessary. Now cannons are potentially viable on 2 ½ ships and absolutely horrible garbage on the other 11 ½ ships that can take them.
Edited by ClassicalMoser31 minutes ago, ClassicalMoser said:TBH they won't be flown much anyway. People want to try the new toys, but with the cannon pricing they'll be absolute trash.
Ten likes the foils for red lock. Bring dutch and it might be worth it. Generally though, hard pass. Here's the thing: Most of the time 3-3 double attacks aren't much better than a single attack with focus anyway. If the first is a tractor it can be better, but only if you have a second cannon equipped. Tractor-HLC is appealing, but have you SEEN the pricing on that combo?
So, going into B-Wings w/ foils and autoblasters, I thought it'd be a fun and cool trick. Local players are now terrified of these things. Ten and Braylen with no outside help killed a firespray from full health. They regularly one-round ships with 5 or less hp. While I'd broadly agree the generics are a little anemic and pulling it of it off is like trying to get off a cluster missile i.e. a lot of work and not very satisfying, I'm pretty confident in Braylen making regular appearances and Ten is also a strong choice.
10 minutes ago, MasterShake2 said:Ten and Braylen with no outside help killed a firespray from full health.
I don't deny that per se. The damage output can be quite good if you have an alternative source of mods. But with or without FCS, the cost of locks and cannons and foils just isn't worth it. Especially the theoretically-appealing tractor combo just doesn't add up.
Thematically, foils and cannons should be on every B-Wing. Practically though, I don't see generics taking either unless they both come down in price.
I look at something like this:
And I want it to be good, and I think it can be fun, but I just know it doesn't add up to much in real life.
Edited by ClassicalMoser4 minutes ago, ClassicalMoser said:I don't deny that per se. The damage output can be quite good if you have an alternative source of mods. But with or without FCS, the cost of locks and cannons and foils just isn't worth it. Especially the theoretically-appealing tractor combo just doesn't add up.
So ignore Tractor, the combo is 5pts