On 6/28/2017 at 3:07 PM, WHW said:WOW, Dragon Clan is amazing! I think I found my faction! This article and fiction both bought me all in! Fantastic job!!
DRAGON CLAN / CARD SPECIFIC
Togashi Kazue! Can you use her ability to steal Fate on characters you opponent controls?
ANSWER: Yes
On 6/29/2017 at 4:39 AM, WHW said:LION - DRAGON / CARD DESIGN QUESTION
I really like Ancestral mechanic, and I was quite surprised when I realized that Guidance of the Ancestors isn't Ancestral, though it functions actually pretty much the same, minus being less vulnerable to attachment hate. What makes GotA special and what is the philosophy behind it being "play from discard pile" versus giving it Ancestral?
ANSWER; To make it better than standard ancestral
On 6/29/2017 at 4:40 AM, WHW said:MECHANICS QUESTION
What happens when I want to play a Restricted Attachment on a character with 2 Restricted Attachments already attached? Is this impossible, or do I just "bounce" one of the already attached attachments to the discard pile?
ANSWER: One gets discarded (Unsure who chooses), can retrigger Niten Master.
On 6/29/2017 at 8:45 AM, Descent said:GAME PLAY QUESTION
What is the exact resolution timing for conflict resolution, do you do reactions to winning a ring, then break the province (if applicable), then trigger ring effect, then keywords?
PARTIAL ANSWER: Rings happens before you go home bowed, so you cannot use Water to straighten a character in this conflict.
On 6/29/2017 at 8:48 AM, Descent said:DESIGN PHILOSOPHY QUESTION
Do you guys feel like removing a copy from a province of a unique character already in play to place a fate on that character might steer people into building decks full of unique characters? What is the design intention behind this mechanic since it seems to reward variance or unique character heavy decks since there's no penalty when a unique character leaves the field (permanent death).
ANSWER: Its in the video, not going to summarize.