I don't understand why people say, "Roatation helped lots of playgroups out, but destoryed lots of them as well."
The playgroups that died couldn't use their 4-point stuff anyways. All store/city championships were mini-block, no new big tournaments were planned before planned rotation in February or March or whatever.
My playgroup racked up 5 new players and more than likely 2 more by the end of this day. Those two people played in the past and had to drop UFS to focus on bigger card games with bigger prize support, which I can't blame them for. Last Saturday, they asked "I am interested in starting this game again, but how much do I have to buy back in the sets?" They were drawn in on the 3 total releases that are out in this format and agreed that early rotation was a good thing. I told them about the Fight Life kits and they were amazed that they could get a booster box of each set 12 release and 8 promo cards for $50.
Seriously, that Fight Life kit is undoubtly the best deal in UFS. $50 to instantly get a good base for the game is totally worth it.
I seriously think people are overreacting when they lose players. Face it, it's ALWAYS like this after Gencon. Everybody is exhausted from the world event and past block that they tend to focus on other things. The timing of the year contributes as well. We have people going back to college for fall semester, people struggling with jobs, the little ones are going back to school, etc.
For those that remember, Team Tapout took a break from the game last year around this time. 2/3rds of my playgroup went back to school and just couldn't focus on UFS.
Imma just throw out my opinion.
Knowing all of the above, it's obvious that the Store Championships are around the wrong time. With a majority of players going back to their studies, attendance will be rough. Also, November to December, huh? That's the Thanksgiving/Christmas holiday months. Again, attendance will be rough. I expect the City Championships to be better since that is after the beginning of the new year.
Also, I'm not bashing on this, but while the UFS Pro Tour is a great idea, myself and a lot of others believe that it is WAAAAAY too early for those kinds of tournaments, not only because of what is said above, but also because the game is entirely new. Use this time to allow the game to flourish and gain new players. It just seems like everybody jumped at the idea of a pro tour without actually considering the games' current position. You have to time these events well. By rushing the pro tour, it feels like this great idea is going to fall flat on it's face.
I care for UFS a lot. I don't want to see it cease.