yes. 2 different paths to force sensitivity. Done on purpose to create different flavors of force sensitives.
I think you missed the point the OP, and then I, were making...
What that you don't like the fact that FFG was only dealing with force users who learned of the force later in their lives? Or that you like I though they were going to deal with the force only using universal trees? I though that was how they were going to do it. I was wrong. This way actually is better.
And if not objectively "better" it's easier to design a complete game around, without repeating reams of material from two other core products.
I'm surprised they went this way with it too, but I don't think as a campaign I would ever run a F&D only campaign. I would and do encourage players to use all the material, because I buy it, and if no one uses it, then it's just so many dead trees, and I can laugh as man bear pig rips al gore apart because of my uniquely consumerist need to collect ALL THE THINGS!!!
Edited by Thebearisdriving