Wish List for TIE Advanced

By atkrull, in X-Wing

If you've been on the forums for a while, its more apparent that the Advanced is over-costed. That's why we keep throwing these -2 -3 -1 costs at it. There's a bunch of threads that talk about this.

Also, even if the ship is at the 18 pt slot same as the Interceptor, they fly very differently due to stats. the Advanced has 5 hull and 3 agility and a crappy dial, which is much beefier than the Interceptor, which has a much better dial.

It is probably not a good idea to raise its attack to 3 though, then it starts riding into the Interceptors' and Xwings' space.

Thanks for the reply. Yes I have been on the forums for a while, but until recently more in a lurking-mode than a participating one. I have read the many posts about the advanced and agree it is overcosted. But after seeing the interview with the designers at GenCon I had the Impression they are not going to create a title with a cost reduction such as Chaardan Refit.

Which is why I consider different options. I like the previously stated solution of Blail or the addition of an automatic FCS.

I do hope, whatever FFG creates, it gives the Advanced the chance to fill its own niche in an Imperial Squad. But that is also because I think it is a beautiful design :-)

Edited by Cununculus

If you've been on the forums for a while, its more apparent that the Advanced is over-costed. That's why we keep throwing these -2 -3 -1 costs at it. There's a bunch of threads that talk about this.

Also, even if the ship is at the 18 pt slot same as the Interceptor, they fly very differently due to stats. the Advanced has 5 hull and 3 agility and a crappy dial, which is much beefier than the Interceptor, which has a much better dial.

It is probably not a good idea to raise its attack to 3 though, then it starts riding into the Interceptors' and Xwings' space.

Thanks for the reply. Yes I have been on the forums for a while, but until recently more in a lurking-mode than a participating one. I have read the many posts about the advanced and agree it is overcosted. But after seeing the interview with the designers at GenCon I had the Impression they are not going to create a title with a cost reduction such as Chaardan Refit.

Which is why I consider different options. I like the previously stated solution of Blail or the addition of an automatic FCS.

I do hope, whatever FFG creates, it gives the Advanced the chance to fill its own niche in an Imperial Squad. But that is also because I think it is a beautiful design :-)

No problem. Welcome to the vast, wide forums! May you find friends and lose enemies in its ever expansive digital-ery.

It is a beautiful design. And hey! There are roles to fill! And Tie Advanced to sell-through!

Oh, something that occured to me yesterday while thinking of approaching expansions:

Vader

Cluster missiles

Ruthlessness

A potential of 8 points of damage ;)

At a point cheaper and easier to fire, won't proton rockets take the missile slot on the advanced?

In my House Rules, Cluster Missiles are 3 points, so they cost the same as Proton Rockets. But Proton Rockets should still be the better value when fired from 3 agility ships, except possibly against 0 agility ships.

Thanks for checking out the numbers!

What exactly does no penalty mean? I read it twice and I'm still having a little trouble understanding.

If you take a Target Lock as your action, and then spend the Target Lock every round, then you will not have a focus for defense. So your durability goes down. So I ran the numbers twice, once with the "normal" durability (i.e. not considering this at all), and again with a defensive penalty. In the case of the defensive penalty, I assume that the TIE Advanced has a focus available to spend on defense 16.7% of the time, instead of 50% of the time.

Not all ships are at 100% jousting value anyway, but we make them work in some fashion when we use them for a specific purpose.

Yeah, I can get away with just quoting the jousting values for the TIE Advanced, because its jousting value is almost identical to its overall value. It really is basically a TIE Fighter with 2 extra shields.

Oh another thing, MJ, does the math account for the 3 hit/crit rolls where you wouldn't spend the TL?

No, it doesn't. The actual action economy would almost certainly yield an efficiency value somewhere between the two numbers that I came up with. (88% to 97%)

And what happens if you do TL and hold it all game? (Though, that would be a sad sad non-change of gameplay).

Assuming you got a "free" TL the first round, and you never spent it, and you kept attacking that one target the entire game, then you essentially have Wedge's ability on each TIE Advanced. When coupled with a -2 cost adjustment, this would get you the net value of 97%. It obviously wouldn't play out exactly like this in practice.

If you've been on the forums for a while, its more apparent that the Advanced is over-costed. That's why we keep throwing these -2 -3 -1 costs at it. There's a bunch of threads that talk about this.

Also, even if the ship is at the 18 pt slot same as the Interceptor, they fly very differently due to stats. the Advanced has 5 hull and 3 agility and a crappy dial, which is much beefier than the Interceptor, which has a much better dial.

It is probably not a good idea to raise its attack to 3 though, then it starts riding into the Interceptors' and Xwings' space.

Thanks for the reply. Yes I have been on the forums for a while, but until recently more in a lurking-mode than a participating one. I have read the many posts about the advanced and agree it is overcosted. But after seeing the interview with the designers at GenCon I had the Impression they are not going to create a title with a cost reduction such as Chaardan Refit.

Which is why I consider different options. I like the previously stated solution of Blail or the addition of an automatic FCS.

I do hope, whatever FFG creates, it gives the Advanced the chance to fill its own niche in an Imperial Squad. But that is also because I think it is a beautiful design :-)

No problem. Welcome to the vast, wide forums! May you find friends and lose enemies in its ever expansive digital-ery.

It is a beautiful design. And hey! There are roles to fill! And Tie Advanced to sell-through!

Thanks!

I like these ideas.

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TIE Advanced x1

TIE Advanced only. Title.

When performing a focus

action, you may perform a

free boost action.

? Pts.

The TIE Adv. is a slightly faster, yet less maneuverable ship then the TIE Fighter. I think this upgrade would show that the extra little speed is there by the free boost, but only if the pilot is very focused do to its maneuvering hindrances compared to the TIE Fighter or Interceptor, hence having to take the focus action to achieve it. I know taking a focus action isn't a bad thing, but its not as advantageous as an evade for defense, or target lock for assault, so it shows that the pilot is having to focus more on his actual flying rather then just strictly defending or assaulting. Consistently taking advantage of this ability would also make it more difficult to use ordnance do to not being able to use target lock while focusing on high speed flying in combat. Of course this title is not meant for Vader's ship, which is titled as a TIE Adv. x1 already.

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"Best star pilot in the galaxy"

Darth Vader Ship card only. Title.

Your upgrade bar gains

the boost action icon and

1 elite talent icon.

Darth Vader can now

equip 2 different elite

talent upgrades.

? Pts.

I like that this card really expresses Vader's talent as a pilot by now not just allowing him 2 actions in a turn, but also the only pilot in the game who would be able to take 2 elite talents. And why shouldn't he? Even Obi-Wan said "He was the best star pilot in the galaxy." That's out of how many trillions of sentient beings? I know this would make Vader a very powerful ship in the game, but it would be at a hefty cost. Also the boost part of the title would allow Vader to perform the boost like the TIE Advanced pilots mentioned above, but without the requirement of a focus action do to his superior piloting skills.

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What do you guys think of these ideas, and what kind of points do you think these titles should cost?

Comments please.

Another TIE Advanced thread!?!?!?! Woohoo, i can add another dollar to the TIE Advanced thread jar!

Well someone has to help out for TIE Advanced's lack of work.

I'm running a campaign event next year where each player takes one main pilot that they have to run. As I want Maarek Stele to be one of these pilots I've added a couple of upgrade cards to make him more playable and to let him fly a TIE avenger. As these are mainly to handle campaign story ideas they might not be the most generally appropriate fixes, but as we're talking about the advanced and nobody's done quite what I came up with (although some are similar) I thought I'd share it...

TitleTIEAvenger_zps7ee0fe56.jpg

SystemTractorBeam_zps727defc9.jpg

As I'm trying to create a way to get the avenger into the game rather than to fix the advanced, the big problem I see here is that this doesn't really give it its own roll, rather than being designed to fit in with interceptors.

That said I wonder if the tractor beam idea has some merit, similar to the precision doodad mentioned earlier, but as a support ship that provides a bonus to the whole squad I wonder if it carves out a role for the advanced. perhaps they could have a new upgrade slot that let them take a range of squad boosting options...

I am sure people had already said this, but my top priority for the tie advanced would be:

- To not suck.

15116502099_111d5cc14f_o.png Edited by gabe69velasquez

I want flames painted on the side of the solar collectors. Just like on my T-shirt.

Look even sitting there it looks like it is tearing ___ around the 'ship' yard.

I want flames painted on the side of the solar collectors. Just like on my T-shirt.

Look even sitting there it looks like it is tearing ___ around the 'ship' yard.

Edited by gabe69velasquez

I like these ideas.

------------------------------------------------------------------------------------------------------------------------------------------------------------

TIE Advanced x1

TIE Advanced only. Title.

When performing a focus

action, you may perform a

free boost action.

-----------------------------------------------------------------------------------------------------------------------------------------------------

"Best star pilot in the galaxy"

Darth Vader Ship card only. Title.

Your upgrade bar gains

the boost action icon and

1 elite talent icon.

Darth Vader can now

equip 2 different elite

talent upgrades.

------------------------------------------------------------------------------------------------------------------------------------------------------

What do you guys think of these ideas, and what kind of points do you think these titles should cost?

Comments please.

The first one I don't like for a couple of reasons:

(1) Putting a TIE Advanced X1 Title card on a ship that is already a TIE Advanced X1. I think Vader's card is a typo, unless all the other TIE Advanced cards are X2s. Or unless the idea is that Vader had a merely proto-type and everyone has a finished production model, which is worse.

(2) As to the mechanics. Your giving them a free Engine Boost and a Free Action because they perform a focus action. The dials for the TIE fighter and the TIE Advanced disagree with the idea that the later is supposed to be faster. It was the X3 engines that where faster and those were used on the TIE interceptor when they came into production. By giving all of the TIE Advanced a free action you're making Vader's pilot ability seem that much less special.

The second one I don't like for a couple of reasons:

(1) A title card that is meant for one pilot only is too restrictive in game terms, we haven't seen the like and I doubt it will ever happen officially.

(2) Your Ben Kenobi quote is inaccurate or out of context, he was talking about Anakin Skywalker, and said "was the best," as in past tense. Things changed considerably when he became Darth Vader, if you remember it was also Ben who said "He's more machine now than man" suggesting that he was not the same, and I would assume not the same in various ways.

(3) I just started using combinations with the card in theory and noticed that the card does the opposite of what you describe, actually inferior to the first title in that respect because Vader's title has to use one of his action to boost while the other title gets the boost for free.

(4) You're also wrong in your Target Lock versus Focus for attack comparison, they have been calculated to have the same odds.

Edited by gabe69velasquez

That avenger card is broken in Vader.

I would run him all day - and make people cry...

How about this. Tie Advanced only (0):-2 to ordinance cost.

15151439857_8f460b8b82_o.png

Yes this is a merger of the Interceptor title card and the A-wing title card: It would cover:

TIE Advanced x1

TIE Advanced x2

TIE Advanced x3

I actually think that it is what it's going to take, and I think it does the job.

When I compare the miniatures for the TIE fighter (3 hull) and the TIE Advanced (3 hull) I looks to me like they made a mistake in not making the TIE advanced a 4 hull ship.

So perhaps the emended

15346463932_74d83ed94d_o.png

Edited by gabe69velasquez