So to take a suggestion in some of the forums of late to avoid negative forum posts and talk about a more positive topic I propose an intelligent speculative debate regarding the base cost and pros/cons of the lowest level S&V Scyk Interceptor.
I see a lot of people making comments that they feel the cost will be in the 13-14 point range however I'm inclined to speculate that it is more likely 15 points.
Firstly and most obviously S&V has access to the z95. The PS1 pilot will be 12 points so at 13-14 the Scyk would be treading a fine line to either be redundant or make the z95 redundant depending on manoeuvrability. Obvioulsy the 2/2 vs. 2/1 Hull/Shield might be a mitigating factor but the points just seem too similar.
Secondly I see the Scyk as the S&V Version of the A-Wing and Interceptor, Highly mobile with a dial similar to the A-Wing I suspect.
It has 4 actions, another analogy to the A-Wing, and coincidentally is the first ship to come with Target Lock without having a inbuilt munitions slot (of course it is there for the heavy scyk upgrade but you pay for the TL in the base model)
PS2 instead of PS1, whether it's helpful or not is irrelevant it's still higher than the S&V PS1 z95.
Obviously until we know the dial it is, as noted, speculative.
What is everyone else thought?