What is the number one thing you would like to see in X-wing?

By devotedknight, in X-Wing

A Lancer-class Frigate.

No Space Dongs. Kids play this game, for pete's sake.

Kids are not going to make that connection. Only people (like yourself, it seems) who spend too much time listening to Jizz music.

So, seeing as you're the one objecting to it... What, does the Lancer make you feel ... inadequate? :P

I was going to make a joke about interracial porno, but I'll take the serious tack instead.

As a side note, kids are going to make that connection. Think back to when you were 12 and giggling with your buddies about that sort of thing. But that's beside the main point.

So, since you asked:

My objection to the Lancer is this: not only is it not dagger-form imperial ship, therefore it won't be recognized and isn't marketable such, it's clearly a terrible design that's a JOKE that somehow got past the art director. It should have been redlined out by whoever was in charge of the art department, if nothing more than the fact that it's A) not a dagger form, and thus not fitting the brand of Imperial, and B) clearly an upside-down ****. Don't get me wrong, I'm all for making an anti-fighter mini-SD hull covered in AA turrets and calling it a Lancer-class anti-fighter corvette, but hell no, not that crappy 80-s era video game model. For that matter, a bunch of those old, low-pixel designs from the video games, including that carrier that looks like a bar of soap, don't pass muster. They're bad designs, kicked out under no editorial control. You know, like the bulk of those abominations Games Workshop calls aircraft.

With the junking of the EU, they have a chance to do things over and do them over right. The Lucasfilm art department had (and has) so many better designs that never made it into the films that could see the light of day here, and they can and should use it to overwrite the crap that was put out before when there was no editorial control and no one gave a crap (hey, anybody want a Sun Crusher? No? Don't like ice cream cones?).

So there you go. You asked. It's a design issue, pure and simple. People liked the Pontiac Aztec, too, and they're welcome to drive something dumb look if they want to. However, handing us crap and saying it's great demeans all of us, because it says you're only worth being given crap work. Folks will take offense, because they'll think I'm slamming them, but I want them to have something that's cool, not a piece of crap that slipped by the editors in 1989.

Anyways, back to toy ships.

I recently showed a friend a picture of the Lancer, he immediately started giggling.

Then I told him the name and he lost it.

My friend is 40, by the way.

The Lancer is a joke. Literally.

Like the idea of card packs. It would be possible or skills, upgrades, crews and such, but probably not possible for new pilot cards, since they also come with a cardboard counter base. that probably runs up the expense to have that type of counter printed and cut. New skills are always welcomed. Like someone else said some pilot skills based on the force, especiall if you are a Jedi type on either side. Luke are Darth are fine, but how about some others.

More ships from Star Wars Galaxies Jump to Light Speed Expansion. I was ecstatic when I saw they were adding the Decimator which was a ship that first appeared in that game. Really want to see the Tie Aggressor and the Tie Opressor. If they ever decide to make a third faction, Hutt cartel for example, they already have a whole fleet of ships from that game alone that would be perfect.

SWG... ya had to go there and make me all sad and stuff........ :mellow:

I want to see a Rebel Nebulon B frigate!!!

It was one of my favourite cards in the Star Wars CCG, I got exctatic when I drew the Redemption out of its booster pack! **** that is one classy ship :D

Other then that a sleek YT2000 would be much fun aswel, especially if they up gunned it like in that cutscene from Star Wars Rebellion! :D

Like the idea of card packs. It would be possible or skills, upgrades, crews and such, but probably not possible for new pilot cards, since they also come with a cardboard counter base. that probably runs up the expense to have that type of counter printed and cut.

It's probably far less complicated than what they're doing with the ship expansions. If they can figure out how to include a prepainted miniature, plastic base, pegs, cards (two sizes), punchboard sheets, and two pieces of custom-cut paper and wrap them in two different grades of plastic for $15, I'm sure they can come up with a box in which to place a few cards and some sheets of punchboard for the same price, or considerably less. It's only cardstock and punchboard. ;)

I suppose they'd have to include two unique pilots for any given ship, printing each ship token twice.

SWG... ya had to go there and make me all sad and stuff........ :mellow:

There's always SWTOR. It's even free to play. Haha!

BioWare is practically begging you to play it.

I prefer that anyway. I'd like to have repaints. A star wars or game of thrones card pack costs me the same as a miniature does currently, so I may as well get a repaint.

Like the idea of card packs. It would be possible or skills, upgrades, crews and such, but probably not possible for new pilot cards, since they also come with a cardboard counter base. that probably runs up the expense to have that type of counter printed and cut.

It's probably far less complicated than what they're doing with the ship expansions. If they can figure out how to include a prepainted miniature, plastic base, pegs, cards (two sizes), punchboard sheets, and two pieces of custom-cut paper and wrap them in two different grades of plastic for $15, I'm sure they can come up with a box in which to place a few cards and some sheets of punchboard for the same price, or considerably less. It's only cardstock and punchboard. ;)

I suppose they'd have to include two unique pilots for any given ship, printing each ship token twice.

You know what would be fun? Squadron Title Cards. A single card you can add to your whole list that buffs all ships. You only get one per list.

For example:

Wraith Squadron

Can be added to a list of only A-Wings and X-Wings (must have at least 1 of each)

Cost: 3 points

When any of your ships are defending at Range 1, you may re-roll 1 defense die.

181st Imperial Fighter Wing

Can be added to a list of only TIE Fighters and TIE Interceptors

Cost: 3 points

Whenever one of your ships bumps into another friendly ship, both ships may take a free evade action.

Twin Suns Squadron

Can be added to a list of only Y-Wings and X-Wings (must have at least 1 of each)

Cost: 3 points

Engine Upgrades cost only 1 point.

etc.

I'd like to see more fan initiatives to give more narrative stakes to our games.

(Maybe I've said this before.)

((But, I'd just like to say it again.))

((( :D )))

I'd like to see more fan initiatives to give more narrative stakes to our games.

(Maybe I've said this before.)

((But, I'd just like to say it again.))

((( :D )))

FOR THE LAST TIME, YOU CANNOT HAVE A THIRD FACTION

...

Er, sorry about that.

3 or more factions, pirates, aliens, the Force, more scenery, death star play mat and turrets, an advanced rules set for those tired of the overly simplistic one (for casual play).

A Death star terrain mat and turrets (as well as asteroid models) are a no brainer, What are FFG doing?... they have a license to print money after all. :)

I would really like to see a mission or scenario book with punch out tokens/obstacles

Nothing like kicking a dead horse but I'm on board with the Card packs for upgrades and Pilots. I would also like to see variant versions of pilots that have already been released. So I can have more then one option to field. They could even make them faction specific packs.

3 or more factions, pirates, aliens,...

Wait a minute. The rebellion IS the faction of pirates and aliens. They are agents of chaos preying on good hard-working Imperials, hiring privateers to do their dirty work. They want to restore the Republic which was just a regime that took what humans had built and tried to give it away to aliens and other minorities.

If the rebellion is allowed to succeed, all we're going to have is more of what came before - that, and more aliens moving onto our planets, taking our jobs.

As right-thinking proud human citizens of the Empire, we're not going to stand for that.

All hail the Empire, all hail Emperor Palpatine!

:D

All hail the Empire, all hail Emperor Palpatine!

:D

:D

Who said something about a range 1 ruler? That's a good idea. I didn't know I wanted one until I read it. lol

Squad Title upgrade cards was mentioned, too. I like that.

Can I have the Maneuver Table from the rulebooks and paper inserts printed onto a card or punch board?

More ships with zero maneuvers.

How about a large or huge ship with deployable fighters? Some canon flag ships have the ability to dock and lock fighters onto the exterior hull for hyperspace trasportation. The models would only need a protruding peg for the ships to plug into for initial placing and deployment could be a regular action.

Who said something about a range 1 ruler?

If you have two core sets, and thus two range rulers, you can cut one of them at the range 1 mark. Then you will have 1 range ruler for each of the three basic ranges.

Easy-peasy. ;)

Who said something about a range 1 ruler? That's a good idea. I didn't know I wanted one until I read it. lol

Squad Title upgrade cards was mentioned, too. I like that.

Can I have the Maneuver Table from the rulebooks and paper inserts printed onto a card or punch board?

More ships with zero maneuvers.

How about a large or huge ship with deployable fighters? Some canon flag ships have the ability to dock and lock fighters onto the exterior hull for hyperspace trasportation. The models would only need a protruding peg for the ships to plug into for initial placing and deployment could be a regular action.

Team covenant sells them along with lots of different kinds of templates.

More ships from Star Wars Galaxies Jump to Light Speed Expansion. I was ecstatic when I saw they were adding the Decimator which was a ship that first appeared in that game. Really want to see the Tie Aggressor and the Tie Opressor. If they ever decide to make a third faction, Hutt cartel for example, they already have a whole fleet of ships from that game alone that would be perfect.

This. Rebels should get the Nova Courier as their big support ship to balance the Lambda shuttle. And the Rebels and Imperials have nice looking gunboats in that game. They'd both be nice as a large wave, maybe large ships with some of the actions off the huge ships?

Galaxies adding the T-Wing late in the game also makes it possible to add the the Rebels- as a light ship that is a cross between the A-wings speed and Z-95's lack of real manueverability, but armed with Torpedoes. Maybe mod it a bit so it can carry an astromech? Say a 2/2/2/2 with an A-wing style dial, Target Lock, focus, boost, and an astromech and torpedo slot. Ali Tarrick as the high end pilot.

Other ships I'd love to see:

TIE Avenger- much like the TIE Advanced, but with 3 attack and a system slot. Admiral Zaarin as top pilot, Vindel Barvel as the mid pilot.

Skipray Blastboat- Y-Wing style dial, 3/2/4/2 with crew, turret, missile, torpedo slots. Mara Jade as top pilot.

Y-Wing ace upgrade- Pops and Tiree as pilots, 1 point mod to add a crew slot, BTL-B title to swap a torpedo slot for a bomb slot, Longprobe title to swap both torpedo slots for a sensor slot.

IPV-1 and Assassin class Modified Corvette as Imperial Huge ships.

Non-ships- Set of Asteroid models to replace Asteroid tokens.

Set of Type 1/Type 2 mines as obstacle type that shoots a 2 attack/2 ion attack if you overlap them.

What would I like to see in an X-Wing? Me....flying around in space would be a blast....oh, wait, you mean in the game.

Other ships I'd love to see:

TIE Avenger- much like the TIE Advanced, but with 3 attack and a system slot. Admiral Zaarin as top pilot, Vindel Barvel as the mid pilot.

I would buy like 20 and just recreate great battles from Tie Fighter

Optional role-play element for pilot improvement. Start with rookie pilot and as pilot survives various scenarios he is allotted "skill points" to increase pilot skill, buy special ability, and purchase upgrade slots.

More synergistic abilities for Imperials.

-Cal

Maybe like the old battletech mechanic? Survival is 1 point winning is 1 point; 10 points for an EPT, Generic Pilots only. I may house rule this for Epic play.

Star Destroyer epic play mats with rules.