Mansions of Madness

A board game of occult horror and mystery for two to five players

  1. All investigators escaping and the "finale"
    8
    replies
    amikezor
  2. Crawling Hands
    1
    replies
    eorahil
  3. The Yellow Sign
    2
    replies
    amikezor
  4. Difficult objective for the Kepper
    3
    replies
    Dam the Man
  5. Til Death do us Part Keeper Action card Absorb
    3
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    Gladeflower
  6. 0
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    TEnOTT
  7. Do obstacles count as exploring?
    9
    replies
    Dam the Man
  8. skill token and puzzle
    3
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    amikezor
  9. 4
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    Tromdial
  10. Different editions?
    5
    replies
    Angelic Despot
  11. Firbbidden alchemy expaniosn
    8
    replies
    Dam the Man
  12. Tuning the game
    11
    replies
    Embery
  13. Change misprints
    4
    replies
    Tibs
  14. 3
    replies
    Embery
  15. A few questions (spoilers maybe?)
    4
    replies
    eorahil
  16. Darkness tokens
    2
    replies
    Embery
  17. Article on horror-themed games
    0
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    Captain Kill
  18. 6
    replies
    Dam the Man
  19. Impressions, results and expansion…oh my
    19
    replies
    thecoldwarrior
  20. Formula for making investigators?
    1
    replies
    Tibs
  21. Question clarifications
    1
    replies
    demozon
  22. I like a good story
    2
    replies
    player1310912
  23. Keeper's screen
    4
    replies
    SquarePeg
  24. Next Expansion: Call of the Wild (GenCon pic)
    11
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    The Black Man