Rogue Trader Rules Questions

  1. Changing Vehicle's Weapons
    1
    replies
    Errant
  2. MIU Weapon Interface
    6
    replies
    guest469
  3. Skill Descriptors
    1
    replies
    Errant
  4. Shoulder Mounted Weaponry.
    9
    replies
    HappyDaze
  5. Precision telekinesis and force weapons
    1
    replies
    MILLANDSON
  6. MIU, the five senses, and you!
    8
    replies
    Fenrisnorth
  7. Looking for Info
    7
    replies
    Captain Harlock
  8. Moving into the warp to avoid combat
    7
    replies
    Psyker11
  9. Archaeotech Power Armour?
    9
    replies
    Black_Kestrel
  10. Distances....what?
    4
    replies
    Tunnelhckrat
  11. Too many profit points awarded in Forsaken Bounty?
    9
    replies
    Nalroth
  12. Xeno Mesh 3 or 4 AP?
    5
    replies
    MILLANDSON
  13. Hangar Bays
    14
    replies
    AkumaKorgar
  14. guns on both side of a ship?
    5
    replies
    Fortinbras
  15. Buying Household Troops
    4
    replies
    llsoth
  16. What range can you hear a gunshot at?
    2
    replies
    vandroiy2
  17. Best Stormtrooper Armor and Penalty
    5
    replies
    Telosse
  18. Compatability between DH and RT for equipment
    1
    replies
    Bilateralrope
  19. Short Range Telepathy - what purpose does it serve?
    4
    replies
    Einbauschrank
  20. Is Rogue Trader getting an Ascension style release?
    9
    replies
    Errant
  21. Lip Reading
    1
    replies
    Errant
  22. Question about Basic Weapons Skill
    9
    replies
    Fortinbras
  23. Craftsmanship measurement for voidship-weapons
    2
    replies
    Fortinbras
  24. One parry per round only?
    28
    replies
    Badlapje
  25. A question about the Rite of Duplessence
    2
    replies
    N0-1_H3r3