Skill Descriptors

By iridium4, in Rogue Trader Rules Questions

In the Skills chapter, the 'descriptors' designation is described and detailed. I'm putting together a quick handout for my players on what skills have which descriptors so when they are faced with an Exploration Challenge or Social Challenge, they know what to use. I have some questions on the list on page 75 of the core rule book.

Why is Security listed as an "Exploration" descriptor? Why does Scrutiny lack a descriptor? Actually, now looking at the list in more detail it looks like many skills potentially lack appropriate or logical descriptors. Has anyone else noticed this?

I think I'll give skills the descriptors that make sense, using the chart as a guide....

Security is given the Exploration Descriptor for situations when you're exploring, say, an Imperial Ruin and are confronted by a locked door. I find I have to rein in use of skills like Tech-Use or Security for most challenges, applying extra modifiers or not allowing them for that challenge.