Looking for Info

By THOTH13, in Rogue Trader Rules Questions

Greetings to all,

I am a former Warhammer 40K player (it's been 7 years since I last played) so I understand the Rogue Trader universe, and recently decided to pick up the Rogue Trader RPG since I origionally started playing 40K back when that edition came out. What I am looking for is technical data on various things in the Rogue Trader area of the universe. Anyone who remebers the old school books knows that it was not uncommon for there to be diagrams of ships (not just external pics) as well as technical write ups on the actual vessels. Does anyone know where I can find something like this for use in my Rogue Trader Games? I am also looking for any data that may be out there for Outposts such as layouts and services provided as the main book I purchased does not include anything of the sort. I am by no means a rookie when it comes to running an RPG (I have been a player for 18 years and a DM, Storyteller, etc for 10 years) it has just been a really long time since I have used anything in the 40K universe and I would like to take any information I can get my hands on to develope the quadrant my players will be adventuring in to maximize thier experiance. As i mentioned above I currently only have the core rule book and if any of the information I am looking for happens to be in one of the other epansion books that have been published then please let me know so that I can pick those books up as well. Also if there is any other detailed information that anyone can direct me to it would be greatly appreciated as I am trying to develope as much of the quadrant prior to starting my players into the game.

Thanks In advance to any and all that are willing to help!

Edge of the Abyss covers Footfall, the entry port into the Koronus Expanse. I don't have my books with me, but if memory serves its a decent sized chapter at 20 or so pages.

I had a feeling Battlefleet Gothic was going to end up being the answer to the ship layouts, thank you very much for confirming that! Most of my players tend to be very detail oriented so getting the layouts of the ships is going to help a lot!

Glad to see that there is at least one book that covers space ports, I will have to add that book to my list of books needed. Thank you very much!

THOTH13 said:

I had a feeling Battlefleet Gothic was going to end up being the answer to the ship layouts, thank you very much for confirming that! Most of my players tend to be very detail oriented so getting the layouts of the ships is going to help a lot!

If you are talking interior layouts for Rogue Trader ships, your players are going to be mostly dissapointed. The small RT ships are the size of a Star Wars Star Destroyer, so making much of a layout is not a small task.

korjik said:

THOTH13 said:

I had a feeling Battlefleet Gothic was going to end up being the answer to the ship layouts, thank you very much for confirming that! Most of my players tend to be very detail oriented so getting the layouts of the ships is going to help a lot!

If you are talking interior layouts for Rogue Trader ships, your players are going to be mostly dissapointed. The small RT ships are the size of a Star Wars Star Destroyer, so making much of a layout is not a small task.

Yeah the ships are the size of major towns or cities... you can try but Rogue Trader is more about being like Fernando Cortez in Space with a big ship, lots of resources a ship the size of a city and more minons than you could generate names for. You would think that its power gaming on steroids except that the obstacles that you will face are epic in nature anyway. It difffers from Dark Heresy in that its less about investigating and troubleshhoting hidden threats to Humanity, or Deathwatch which is about getting in the trenches and firing the bolter on full automatic at the worse the galaxy has to offer.

RT is about turning up to some unknown star system planting the Imperial Aquila on its soil and intoning

“I claim this world in the name of the Emprah of Man and his Imperium. I bring justice and truth for the loyal, punishment and death for the
guilty, and the spoils I take by my own hand.” (or just take the spoils)

Somewhere along the line someone or something is not going to agree with you and you're going to have to take the cane out of the cupboard and sort it out by fair means or foul. The Warrant of Trade means that you represent the Emprah himself, at least beyond the realm of the Imperium,Once you go back over the "state line", you're a starship captain with lots of cash/influence, so its best to stay pushing the borders...

Sorry got off topic there.

Ship details are (so far) in:

RT rulebook

Into the Storm Supplement

Battlefleet Koronus.

No internal plans as all ships while externally similar are idiosyncratic and do not follow a set blueprint. I think on the Dark Reign boards some insane guy decide to map out the inside of a Cobra Destroyer and has shared the PDF, but that is all...Battlefleet Koronus has a nice chapter on all the main sections and ranks of a Imperial Navy starship.