Rogue Trader House Rules

  1. Small Craft
    0
    replies
    SableWyvern2
  2. vehicle stats
    4
    replies
    Voronesh
  3. Rewrite of BFK Ground War Rules:
    4
    replies
    Voronesh
  4. between the Orion- Star Clipper and the Conquest Galleon - a new hull
    4
    replies
    Mordechai Von Razgriz
  5. Fan Supplements for RT & ships bigger than cruisers
    14
    replies
    HeavensThunderHammer
  6. Ship firing distances - Distance-accuracy Falloff
    4
    replies
    Vandegraffe
  7. Dark Eldar Combat Drugs
    15
    replies
    Telosse
  8. New Full Action for Flamers
    13
    replies
    Douglasa
  9. Kroot question about an Eldar based kindred
    5
    replies
    professor_kylan
  10. Heavy Transport hull
    9
    replies
    George Labour
  11. Gunblades Or Combi-melee gun weapons
    15
    replies
    George Labour
  12. The Multimelta
    7
    replies
    Fondor_Yards
  13. Teleportarium Accuracy and Mishaps
    1
    replies
    Fortinbras
  14. Las weapons mods.
    6
    replies
    Fortinbras
  15. Macrocannon Broadsides
    14
    replies
    vandroiy2
  16. Hex Grids for Space Combat
    9
    replies
    Errant
  17. Lore skills as a combat modifier
    5
    replies
    Nimon
  18. Alternate Use of Lore Skills
    7
    replies
    llsoth
  19. Warrant of Trade for DH characters?
    7
    replies
    Storm6436
  20. Bulk Transports and Halo Barge Replacements
    15
    replies
    Agmar_Strick
  21. Kroot navigating the warp & smaller spheres
    14
    replies
    George Labour
  22. Reworking Firing Arcs for Light Cruisers and Cruisers (Revised)
    7
    replies
    HappyDaze
  23. Oh ok, ignore this topic
    3
    replies
    Santiago
  24. wrong forum
    0
    replies
    Fortinbras