Why do people compare Keyforge to Magic? It can’t fix Magic because it is nothing like Magic. Magic clones that fix the resource (land) issue are Final Fantasy, Original Vs System, DBZ Super, Argent Saga. Those fix Magic. Keyforge is something else, which I find to be something awful.
As for Destiny, its downfall isn’t the distribution model. For every person that hates having to buy singles on a secondary market, there is a person that loves cracking packs, speculating on card values and buying/selling. Its downfall was a lack of good organized play and bad game balance just like every other FFG game ever. They are great in the beginning because of the newness and unformed meta. After the meta forms though, all their games start to crumble due to unbalanced card design. Happened in Destiny, GoT, Netrunner and on through their game library.
Edited by gokubb