You don't notice anything out of the ordinary.
Tales from the Fringe Anthology OOC
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@RuusMarev/RO-0K, @tank0625/R1, @jhh3/Bestin, please roll initiative (Vigilance) with a Setback.
Security guard: Initiative: 1eP+1eA+1eB 1 success, 4 advantage

Initiative: 2eA+1eB 0 successes, 2 advantage

Initiative: 2eA+1eB 1 success, 2 advantage

Wow those were poor results. I'll finish the narration once I know the initiative order.
@P-47 Thunderbolt Vigilance: 1eA+1eP 1 success
Vigilance: 1eS 0 successes, 1 threat
Forgot Setback.
1 minute ago, P-47 Thunderbolt said:You need to add a Setback to that roll.
Sorry, Just updated it
RO-0K Vigilance (ElectroBinoculars- -1 setback to Vigilance checks): 1eA+1eP 0 successes, 4 advantage
Initiative order:
1) R1 2s1t
2) Security Guard 1s4a
3) Suits 1s2a
4) Bestin 1s1t
5) RO-0K 4a
6) Suits 2a
I've edited the IC post.
@tank0625, R1 is up.


Just now, RuusMarev said:
Ah, you noticed the influence... ![]()
2 minutes ago, P-47 Thunderbolt said:Ah, you noticed the influence...

R1 would like to attempt a maneuver by assisting (1eB) Bestin by distracting the man with blaster. Then a 2nd maneuver to stop and open elevator door.
Edited by tank0625Okay, it'll be an opposed Brawl check to get past them and open the door, so 1eC+2eD.
Okay, it stops, but R1 was only able to reach the emergency stop button, so the car is currently stuck between floors.
Security officer:
Maneuver: Draw pistols
Action: Shoot Bestin: Shooting at Bestin: 2eA+1eP+1eC+1eD 1 success, 1 advantage




7 damage to Bestin and a Boost to next.
Suits:
Maneuver: Draw holdout blasters
Action: Shoot R1: Shooting at R1: 1eP+2eA+1eB+1eC+1eD 2 successes, 1 advantage




7 damage to R1 and a Boost to next ally.
@jhh3, Bestin is up. No carbine in this scenario, so Ranged (Light)/Brawl/Melee is Average upgraded once, and an additional time if you're targeting the big guy.
I was sure if I was able to assist Bestin with a booster die.
Just now, tank0625 said:I was sure if I was able to assist Bestin with a booster die.
Yes, Bestin gets a Boost.
Maneuver: Draw Vibrosword
Action: Attack
Vibrosword Attack: 1eA+2eP 2 successes, 2 advantage

Boost: 1eB 1 success
More Dice: 1eC+1eD 2 failures, 1 threat
3 damage + crit = Death
Edited by jhh32 minutes ago, jhh3 said:
You need to roll 1eC+1eD to add to that.
Edited by P-47 Thunderbolt3 minutes ago, P-47 Thunderbolt said:You need to roll 1eC+1eD to add to that.
Sorry. Didn't even realize that.
Edited by jhh35 minutes ago, jhh3 said:Maneuver: Draw Vibrosword
Action: Attack
Vibrosword Attack: 1eA+2eP 2 successes, 2 advantage
Boost: 1eB 1 success
More Dice: 1eC+1eD 2 failures, 1 threat
![]()
5 damage + critical = Death
Okay, please go ahead and post IC.
4 hours ago, RuusMarev said:
Is this whats gonna happen next?
@RuusMarev, RO-0K is up.