Camouflage:
Initiative
:
2eP+1eA
2 successes, 3 advantage
Varactyl Squad:
Initiative
:
2eP+1eA
1 success, 3 advantage
Poe:
Initiative
:
2eA
1 success, 2 advantage
Poe's squad (6):
Initiative
:
1eA
0 successes, 1 advantage
Going to use Camo's Get the Drop, adding 2 Success to all allied Initiative.
Justification: We're approaching the door quietly, and Camo knows how to do that. We arrive faster than they were expecting and get the drop on them.
Because he used Get the Drop, the battle droids can't possibly beat any of the PCs/allied NPCs since the max they can get would tie the good guys, meaning they go last. So I won't bother rolling for them.
Current initiative:
- Camouflage 4s3a
- Varactyl Squad 3s3a
- Poe 3s2a
- Clone minion group (6): 2s1a
- B2a(6)
- B2b(6)
- B2c(5)
- B2 launch prep
@EliasWindrider , should it just be a B1 pilot prepping the ship and 3 full groups of 6 B2s? B2s aren't really programmed for manning starships.