Reach of the Empire OOC

By Edgehawk, in Star Wars: Age of Rebellion Beginner Game

Okay Edgehawk, I'll pick up 2 strain for the crouch and make the checks.

Knowledge (xenology) - downwd Death Trooper : 1eP+3eA+1eD+1eS 2 successes, 1 advantage
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I'm not sure what I know. If it's related to the Death Trooper, may I use the advantage to get a boost on the medicine check?

Death trooper is not human, which Evon would consider unusual. Boost to Med check is fine. @Rimsen

3 hours ago, Edgehawk said:

Death trooper is not human, which Evon would consider unusual. Boost to Med check is fine. @Rimsen

May I know its species? I'd remove the helmet to treat him.

12 minutes ago, Rimsen said:

May I know its species? I'd remove the helmet to treat him.

Squamatan.

1 hour ago, Edgehawk said:

Squamatan.

I CALLED IT!!!

On 10/10/2020 at 8:36 PM, Edgehawk said:

Okay! So the disruptor quite literally removes several of the rebels from Team 2, leaving just a few huddled behind what’s left of the cover. Hawk!! @Barbaross41 Roll call! You’re up!

Medicine - downed DT : 2eP+2eA+2eB+3eD+1eS 3 successes
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First aid. Then treating the wound next round.

Okaaaaayyyy......

Aim+Dakka : 3eA+3eP+3eB+3eD 7 successes, 4 advantage
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5 damage + 7 successes * 3 hits = 36 damage to the furthest minion group.

Okay! That takes care of the rebel security teams, with the exceptIon of a few still pinned to the wall by Drogos. Put it in the IC! @Barbaross41

Edited by Edgehawk

For the record, Hale is going to think that the sixth is Crispy himself. I'd like a chance to say that IC (within proper sequence of events) if it wouldn't step on anyone's toes.

Thanks!

Current Initiative order:
1) Death Troopers 6s1a
2) Sentry Team A-1 (4) 5s
3) Inquisitor Drogos 3s
4) Sentry Team A-2 2s4a
5) Sgt. Major Hale 2s2a1T
6) Banshee Squad 2s2a
7) Lt. Commander Somar
8. Lt. Inspector Ostell 1s2a
9) Sgt. Luks 1s1a
10) Sgt. Hawk 1s1a
11) Dr. Taltron 1s
12) TBD 0s2a

@Edgehawk , I believe we're at the top of the order, correct?
(of course Hawk needs to post IC, I'm just checking the order)

6 minutes ago, P-47 Thunderbolt said:

I believe we're at the top of the order, correct?

Yes, but I have an npc slot to resolve first, once @Barbaross41 posts IC.

On 10/8/2020 at 9:22 PM, Edgehawk said:

Sublevels Raid :

Back to the top! PCs may act in any order, really. The lift doors close, with Ral and Briar inside, followed by a blast. Death troopers have breached the far door, and are in the process of clearing the area inside.

Edited by Edgehawk

@Edgehawk I believe the main damage and blast is not additive, as it should represent the diminished effect of the explosion further from the center.

However I accept your ruling anyways.

Within the confines of the lift, and the constraint that this ordnance primarily applies stun damage, I am intentionally using it in this manner. With no way for the blast to extend further outward, it effects the lift occupants as described. @Rimsen

So I think in this case it is time to keep it simple. Switch over from stun to lethal, and shoot the astromech. @Edgehawk Short range, I assume, any other changes to difficulty?

Edited by Imperial Stormtrooper

@Edgehawk is it my turn?

1 hour ago, Imperial Stormtrooper said:

So I think in this case it is time to keep it simple. Switch over from stun to lethal, and shoot the astromech. @Edgehawk Short range, I assume, any other changes to difficulty?

Nope! 1eD.

1 hour ago, Shlambate said:

@Edgehawk is it my turn?

Yup! Anyone may go, really.

If it's all the same, I'll just lay here and bleed.

BTW, I am officially adding fear/distrust of droids to my characters psych profile, Mando style, thank you very much.

I'll take a shot at the droid too. Even if @Imperial Stormtrooper takes it out, I'm gonna make sure it knows it's out...

Would you two like to deal with your droids first?

12 minutes ago, Shlambate said:

Would you two like to deal with your droids first?

I think this is going to be an ongoing thing...

KILL IT TiLL ITS DEAD!!! : 2eA+1eP+1eD+1eB 2 successes, 2 advantage
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Boosts to @Imperial Stormtrooper .

Edited by bsmith23

Crap, wrong roll, should have been setback, not boost.

KILL IT RIGHT! : 2eA+1eP+1eD+1eS 1 success, 1 threat
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Calling in Second Chance on Proficiency Die

But wait... : 1eP 1 success
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2 successes, threat cancelled for Bantha Eye scope.

Edited by bsmith23

Hoe much do we understand what happens in the elevator?

Stop that Droid! : 2eP+1eD 2 successes, 2 threat
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Upgrade from E-11D at short range, that's 11 damage before soak, with 2 threat.