2 minutes ago, Sincereagape said:Oops. Supposed to be IC. I didn’t. Know we had separate cells. I’ll wait until the guard goes to sleep.
You still close enough to whisper to each other
2 minutes ago, Sincereagape said:Oops. Supposed to be IC. I didn’t. Know we had separate cells. I’ll wait until the guard goes to sleep.
You still close enough to whisper to each other
My last IC post was made in response to @Sincereagape 's post, on the assumption that Zeec did hear her.
Well unless some one has an action they wish to immediately take I'm good with skipping forward area minutes
Sounds good to me.
On an unrelated note, what year do the events of this campaign take place in?
Just now, btmaja said:On an unrelated note, what year do the events of this campaign take place in?
im keeping it unspecific but it's happening around the same time as the movies
41 minutes ago, btmaja said:My last IC post was made in response to @Sincereagape 's post, on the assumption that Zeec did hear her.
I’ll post my post in the IC thread. She whispers to everyone when the Selonian falls asleep.
Lock 2nd attempt
:
3eA+3eD
1 success, 3 threat
Want to let me know what the Threat is before I narrate the success?
1 minute ago, Edgehawk said:Lock 2nd attempt : 3eA+3eD 1 success, 3 threat
Want to let me know what the Threat is before I narrate the success?
you wake the guard
Figured... I'll post IC in a bit.
Difficulty for activating the chute in the guard's direction? Skill? Also.. init? Cool or vigilance?
Edited by Edgehawk2 minutes ago, Edgehawk said:Difficulty for activating the chute in the guard's direction? Skill? Also.. init? Cool or vigilance?
all in ic
initiative
:
1eP+2eA
4 successes, 2 advantage
Vigilance initiative
:
1eA+1eP
1 success, 3 advantage
On 3/12/2019 at 12:49 PM, Sincereagape said:Scanning the room, Pamalyn is able to notice the Maintenance duct. When the Selonian grows back to being bored, she scoots over to her other cell mates and whispers to whomever will listen...
” There might be a way out of here.”
she motions to the maintenance duct.
Vig initiative
:
2eA
2 successes
initiative — vigilance roll.
2 minutes ago, Sincereagape said:
your still in your cell and thus not in combat if you wish to join you need a mechanics check against to break out and then a cool initiative
On 3/12/2019 at 12:49 PM, Sincereagape said:Scanning the room, Pamalyn is able to notice the Maintenance duct. When the Selonian grows back to being bored, she scoots over to her other cell mates and whispers to whomever will listen...
” There might be a way out of here.”
she motions to the maintenance duct.
Okay. Figured I could make initiative roll and act on that turn to try and unlock the cell. Will make roll when I get home. Probably won’t make it. But who knows. 😀
1 hour ago, Stormbourne said:your still in your cell and thus not in combat if you wish to join you need a mechanics check against to break out and then a cool initiative
Actually, can I make a skullduggery check instead?
Gonna try the mechanics roll for the heck of it.
8 hours ago, Sincereagape said:Actually, can I make a skullduggery check instead?
yes you may alternatively if you wish any of you can make a melee/brawl check to see if you can just break your cell
Skullduggery Cell Door
:
1eA+1eP+3eD+2eS
1 success
not sure how I’m making these rolls. Above is to pick cell lock with skullduggery.
Cool for initiative
Cool initiative
:
3eA
1 success, 3 advantage
17 hours ago, btmaja said:
the circuitry zaps you for 2 strain
10 minutes ago, Sincereagape said:Cool for initiative
Cool initiative : 3eA 1 success, 3 advantage
now why'd you have to the same as @Edgehawk can you both roll a as a tie breaker
9 minutes ago, Stormbourne said:the circuitry zaps you for 2 strain
now why'd you have to the same as @Edgehawk can you both roll a as a tie breaker
I’ll let. Edgehawk go first.
Just now, Sincereagape said:I’ll let. Edgehawk go first.
well that makes it easy