22 hours ago, Sunitsa said:Flanking as general plan which often becomes a joust at some point.
I don't slam often, usually only if I can disengage safely after taking damage and have the chance to discard a damage card with r5 to not being halved or to get back his ability.
Speaking of r5, being basically forced to do it as first action of the game doesn't suit well with his flanking potential since I often would have preferred to slam or barrel as first action.
I never used explosion with wings.
I have played against mostly not aces lists with plenty of generics ranging from ps 1 to 3 which often means a single unlucky attack is enough to either disable him forever or to keep him out of the game for a couple of turns
A couple of pages back I wrote down my argument for Kaz over RSE. That post is basically the day I "found" that list and decided on it.
I kinda still stand by it. To me the biggest benefit is that for the same points I get the same damage output but get a nice bullet magnet that people won't ignore like they ignored the RSE in the previous version of the list. I think my luck plays a big part because with 3 green dice and Heroic I got a ridiculous amount of utility out of Kaz ability.
The only new argument that I would add is that the One Hard is pure filth in a knife fight. Only time I used Explosion With Wings is to One Hard into One Hard. That takes people completely by surprise.
Edited by Flurpy