On 12/2/2019 at 1:12 PM, Hiemfire said:Were the raiders planning on taking over the village? If so, an existing defensive framework to upgrade with plating might have been considered valuable to keep intact for use against anyone who might try and take it from them.
I mean, maybe. But it's not like it would have taken more than a few days to reconstruct flimsy piles and walls of sticks, which is about all it took the villagers to build them in the first place.
Just seems silly to risk a whole bunch of lives by charging your small band of people directly into both blaster fire and hand-to-hand combat all because you don't want to have to reset some piles of wood. With such a small community, bodies seemed like a fare more valuable resource than time or materials.
The raiders could have just had the AT-ST take a few seconds to blast down the rickety walls, and once the remaining villagers started to flee or break position the raiders could have gone in and finished them off or take them prisoner. It's not like the AT-ST was concerned about ammo, as it had no qualms wasting shot after shot into the mud at Cara.
Star Wars has been pretty good at at least trying to come up with semi-clever ways to take down "boss" enemies, like the AT-ATs of ESB and the AT-STs of RotJ, not to mention the two Death Stars. This boss fight basically devolved into Cara's plan of "run right at it, get pinned, then just shoot it in the windshield," which just raises the question of why Cara or Mando couldn't have just shot it in the windshield from their original position? If that's all it takes to sink a scout walker, why did Cara and Mando act like this was some sort of impossible job they were terrified to take on?