THE MANDALORIAN

By Imperial Advisor Arem Heshvaun, in X-Wing Off-Topic

On 12/2/2019 at 1:12 PM, Hiemfire said:

Were the raiders planning on taking over the village? If so, an existing defensive framework to upgrade with plating might have been considered valuable to keep intact for use against anyone who might try and take it from them.


I mean, maybe. But it's not like it would have taken more than a few days to reconstruct flimsy piles and walls of sticks, which is about all it took the villagers to build them in the first place.

Just seems silly to risk a whole bunch of lives by charging your small band of people directly into both blaster fire and hand-to-hand combat all because you don't want to have to reset some piles of wood. With such a small community, bodies seemed like a fare more valuable resource than time or materials.

The raiders could have just had the AT-ST take a few seconds to blast down the rickety walls, and once the remaining villagers started to flee or break position the raiders could have gone in and finished them off or take them prisoner. It's not like the AT-ST was concerned about ammo, as it had no qualms wasting shot after shot into the mud at Cara.


Star Wars has been pretty good at at least trying to come up with semi-clever ways to take down "boss" enemies, like the AT-ATs of ESB and the AT-STs of RotJ, not to mention the two Death Stars. This boss fight basically devolved into Cara's plan of "run right at it, get pinned, then just shoot it in the windshield," which just raises the question of why Cara or Mando couldn't have just shot it in the windshield from their original position? If that's all it takes to sink a scout walker, why did Cara and Mando act like this was some sort of impossible job they were terrified to take on?

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Episode 4 was my least favorite so far (although it is definitely still very enjoyable). While I found parts of the raiders' tactics to be problematic, they were not heavily trained troops. They were likely more than half drunk and rushing in to punish a village that they had sacked several times that previously had zero defenses. I don't make sound tactical decisions when I wake up in the middle of the night stone cold sober. I'm able to forgive them for not reacting the same way a unit of trained soldiers would.

Edited by Whalers on the moon

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by super_scoundrel

21 hours ago, AllWingsStandyingBy said:


I mean, maybe. But it's not like it would have taken more than a few days to reconstruct flimsy piles and walls of sticks, which is about all it took the villagers to build them in the first place.

Just seems silly to risk a whole bunch of lives by charging your small band of people directly into both blaster fire and hand-to-hand combat all because you don't want to have to reset some piles of wood. With such a small community, bodies seemed like a fare more valuable resource than time or materials.

The raiders could have just had the AT-ST take a few seconds to blast down the rickety walls, and once the remaining villagers started to flee or break position the raiders could have gone in and finished them off or take them prisoner. It's not like the AT-ST was concerned about ammo, as it had no qualms wasting shot after shot into the mud at Cara.


Star Wars has been pretty good at at least trying to come up with semi-clever ways to take down "boss" enemies, like the AT-ATs of ESB and the AT-STs of RotJ, not to mention the two Death Stars. This boss fight basically devolved into Cara's plan of "run right at it, get pinned, then just shoot it in the windshield," which just raises the question of why Cara or Mando couldn't have just shot it in the windshield from their original position? If that's all it takes to sink a scout walker, why did Cara and Mando act like this was some sort of impossible job they were terrified to take on?

The original plan was for the walker to step into a sinkhole they had hidden under the water to get it to fall down and be vulnerable. The walker stopped just short of the trap. Shooting at the walker from a distance wasn't going to get it to step forward, so Cara Dune charged ahead to get to somewhere she could entice the pilots to move the walker forward. Shooting at the opening from there gave them an incentive to do something. Once it fell over, the Mandalorian was able to come in with a thermal detonator that he tossed into that opening. He couldn't have gotten close enough to get that inside while it was upright and able to aim weapons.

It was highly risky from the beginning, and it basically relied on the raiders essentially being bullies rather than trained soldiers. If they had been trained soldiers, the tactic wouldn't have worked. This was why Dune and the Mando's first choice was to run - just because it was likely the raiders weren't soldiers didn't mean they wanted to count on that being the case.

6 hours ago, Whalers on the moon said:

Episode 4 was my least favorite so far (although it is definitely still very enjoyable). While I found parts of the raiders' tactics to be problematic, they were not heavily trained troops. They were likely more than half drunk and rushing in to punish a village that they had sacked several times that previously had zero defenses. I don't make sound tactical decisions when I wake up in the middle of the night stone cold sober. I'm able to forgive them for not reacting the same way a unit of trained soldiers would.

Exactly. These aren't soldiers, they're bullies who managed to get a bigger weapon than anyone else around. Those same bullies have never faced real soldiers before, themselves. They probably did their best to avoid doing so, in fact.

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by Ken Lashley

This made me smile.

”Baby Yoda’s first word will probably ... come after his second word.”

The Mando is probably the best Star Wars related thing put out since the Clone Wars ended. If only the rest was as good.

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WORTH IT!

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by ThePieous

Edited by Imperial Advisor Arem Heshvaun

Begun Chapter 5: The Gunslinger, has.

This is the entire score for the Episode.

Edited by Imperial Advisor Arem Heshvaun

Chapter 5: The Gunslinger

Directed by Dave Filoni

I loved all the throwbacks in this episode.

The speeder bikes were from the 1981 designs for Return of the Jedi , even the protective glasses and heavy scarfs for the riders.

Will we see that Bounty Hunter snubfighter for Scum?

It’s as maneuverable as a TIE and with shields to match 🤣

Spoiler

Spoiler

Spoiler

Watch the last scene in the Chapter.

Now listen to 2:48 min of this vid.

Your Welcome.

4 hours ago, Imperial Advisor Arem Heshvaun said:

Watch the last scene in the Chapter.

Now listen to 2:48 min of this vid.

Your Welcome.

I will only be able to watch it after work... oh boy, does that mean there is a chance of Boba showing up in the series? (and not being dead)

What? No more comments about the episode 5?

Spoilers, again...

I mean it. Spoilers.

Still there? Ok...

I think this video more accurately describes what Imperial Advisor was aluding too...

I honestly assumed that was Dyn Jarren upon first viewing. Might be because I woke up at 4 am in order to watch it before work, but I'll give it another view(s).

Each episode seems to get better and better away from identity politics. I for one am loving the show and it's story, as that should be the primary focus. Hopefully I haven't spoken too soon.

The only useful info in this episode - Mandos ship will have full stop. Everything else is just cherry on top.

5 hours ago, Odanan said:

I will only be able to watch it after work... oh boy, does that mean there is a chance of Boba showing up in the series? (and not being dead)

They may never do more than give this wink and nod to the fans and I will be fine with that.

We can’t be disappointed by own imaginations and the Legends we make up and keep treasured are always our own.