1 hour ago, Imperial Advisor Arem Heshvaun said:Agreed.
But why waste a perfectly bad pick up line?
Because honestly pickup lines aren't a great thing to begin with.
1 hour ago, Imperial Advisor Arem Heshvaun said:Agreed.
But why waste a perfectly bad pick up line?
Because honestly pickup lines aren't a great thing to begin with.
22 minutes ago, FTS Gecko said:I watched Breaking Bad for the first time a couple of weeks ago.
I remember WTFing at an episode where Walter White chased a fly around for an entire episode.
Was totally unsurprised to see it was directed by Rian Johnson.
If a character is doing something like that, uncharacteristic or confusing, for an entire episode, you wondering what's going on
probably isn't the director's fault.
Might've missed something. But when it comes to Rian's work, that'd be nothing new.
3 hours ago, KCDodger said:Because honestly pickup lines aren't a great thing to begin with.
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Hence why I sad bad pick up lines (tongue in cheek).
Just saw chapter 4!!!!!
Omg amazing. The attention to detail. The LORE!!!! The action!!! Omg awesome.
Seeing Loth Cats in live action was awesome. Also cool to see the At-St wrecking stuff and being terrifying .
The show looks stunning, and it's attention to the built-world of the Original Trilogy is respectful and meticulous, and the scores and soundtrack are delightful.
That said, the show just hasn't been able to maintain the hook that it set in that first episode for me, and I feel like it's gotten less and less compelling and interesting with each episode. Even for Star Wars, there is a real black hole of characterization in the series,
and it really doesn't help that the only recurring characters are a non-verbal muppet and a faceless stoic with the personality of an inanimate action figure. The only remotely interesting characters have not yet stuck around for more than an episode (IG11, Karl Weather's Bounty Boss, Cara Dune). And the "d'aaaaawwwww" factor of Baby Yoda has become as well-worn as the
Falcon
by this point, but it's still being heavily relied on in every episode.
There were a lot of neat visuals in Episode 4, but the complete lack of plot or tension during the action made it hard to care about. The "boss fight" with the AT-ST was even more dull than the AT-ST fight in N64's
Shadows of the Empire
, and we know this is a generally kid-friendly Disney+ show and not
Game of Thrones
, so the plot armor is not only heavily plated but forged of pure mithril in this show. We cannot even trick ourselves, as viewers, to think that the Mandalorian, Baby Yoda, Ex-Commando, or the Villagers with lines will die or even get injured. And so many trite 'action sequence' tropes get trotted out during that village battle.
I dunno, I'm glad people are loving it,
and I don't find anything about it objectionable or incongruous with the built-world and tone of
Star Wars
(which is much more than I can say about the Sequel Trilogy), but nothing about this has me chomping at the bit to come back for more.
On 11/30/2019 at 2:09 PM, FTS Gecko said:I watched Breaking Bad for the first time a couple of weeks ago.
I remember WTFing at an episode where Walter White chased a fly around for an entire episode.
Was totally unsurprised to see it was directed by Rian Johnson.
Vince Gilligan has talked about this episode several times. Apparently, all of the other episodes for the season were way over budget and AMC would not give them anymore money. Because they still had promised X episodes in a season, they just made this one as cheaply as possible to comply with the terms of their contract.
10 minutes ago, Whalers on the moon said:Vince Gilligan has talked about this episode several times. Apparently, all of the other episodes for the season were way over budget and AMC would not give them anymore money. Because they still had promised X episodes in a season, they just made this one as cheaply as possible to comply with the terms of their contract.
Looks like working on zero budget filler episodes primed Rian Johnson perfectly for working on a Star Wars film! 🤣
Edited by FTS Gecko9 hours ago, AllWingsStandyingBy said:The show looks stunning, and it's attention to the built-world of the Original Trilogy is respectful and meticulous, and the scores and soundtrack are delightful.
That said, the show just hasn't been able to maintain the hook that it set in that first episode for me, and I feel like it's gotten less and less compelling and interesting with each episode. Even for Star Wars, there is a real black hole of characterization in the series, and it really doesn't help that the only recurring characters are a non-verbal muppet and a faceless stoic with the personality of an inanimate action figure. The only remotely interesting characters have not yet stuck around for more than an episode (IG11, Karl Weather's Bounty Boss, Cara Dune). And the "d'aaaaawwwww" factor of Baby Yoda has become as well-worn as the Falcon by this point, but it's still being heavily relied on in every episode.
There were a lot of neat visuals in Episode 4, but the complete lack of plot or tension during the action made it hard to care about. The "boss fight" with the AT-ST was even more dull than the AT-ST fight in N64's Shadows of the Empire , and we know this is a generally kid-friendly Disney+ show and not Game of Thrones , so the plot armor is not only heavily plated but forged of pure mithril in this show. We cannot even trick ourselves, as viewers, to think that the Mandalorian, Baby Yoda, Ex-Commando, or the Villagers with lines will die or even get injured. And so many trite 'action sequence' tropes get trotted out during that village battle.
I dunno, I'm glad people are loving it, and I don't find anything about it objectionable or incongruous with the built-world and tone of Star Wars (which is much more than I can say about the Sequel Trilogy), but nothing about this has me chomping at the bit to come back for more.
I thought the episode was good, maybe not the best, but one thing that I loved was the pacing. It was 41 minutes long but felt like an entire movie as far as story arc. The attack on the village felt pretty tense to me. The Walker sequence was pretty amazing as it seemingly came to life like a sleeping monster. Sure I knew Cara or Mando wasn't going to die, but I didn't think any of the villagers were going to be safe. I mean, I believe a few were killed in the battle but it was hard to tell. Sure they could of killed off at least one of the guys that employed the Mando in the first place, but I don't think it would have added that much weight. They weren't going to kill off any kids or his potential love interest, you know Disney...
6 minutes ago, Jo Jo said:They weren't going to kill off any kids or his potential love interest, you know Disney...
Yea, kind of precisely my point. It's a forgone 41 minutes, as we
know
from the moment of the opening that Mando is gonna help these kind-hearted peasants and destroy the AT-ST. So it's 41 minutes of basically waiting for that to happen, and what's the biggest whiff of the episode is that the way in which they bring it down isn't interesting. The back-up plan (after that lame trope of "oohhh ohhh it almost steps to its demise but hestitates, multiple times") is to basically have Cara run right up to the thing then hunker down, pinned, until she pulls off a shot into its cockpit. She's using a sniper rifle... why couldn't she or Mando have just just shot into the cockpit from further back in their original position? And why couldn't the AT-ST just lay waste to those pathetic branch-built fortifications the villagers set up?
So, for me, the whole thing was just a really long tension-free buildup for minimal payoff. At least with IG11, for instance, we see something new and visually stunning and satisfying, even if we know Mando isn't going to die in that gunfight. Not to mention that IG11 had far more character and charisma than Mando and Cara combined.
And the "OH NOES THEY'RE GONNA SHOOT BABY YODA!" only to have the assassin collapse with Cara behind him is not only one of the oldest and most boring tropes in entertainment,
The Mandalorian
has already used that exact trope once before in the first episode when it's set up that IG11 kills Baby Yoda only to have him fall down because "NOPE! CHUCK TESTA!" Mando shot him instead just at the last second.
20 minutes ago, Jo Jo said:The Walker sequence was pretty amazing as it seemingly came to life like a sleeping monster.
Loved this sequence too! Gave me a Jurassik Park T-Rex chase vibe and given that the episode was directed by Bryce Dallas Howard, it's probably not a coincidence!
I'm wondering how long it will take before a SW Legion player decide to paint the 'eyes' of a AT-ST red...
54 minutes ago, AllWingsStandyingBy said:
So, for me, the whole thing was just a really long tension-free buildup for minimal payoff. At least with IG11, for instance, we see something new and visually stunning and satisfying, even if we know Mando isn't going to die in that gunfight. Not to mention that IG11 had far more character and charisma than Mando and Cara combined.
Yeah, I agree that there wasn't any big twists in the episode and it fell precisely as expected. However, I did appreciate that they did one of two things, whether this was intentional or not, but the raiders used pretty decent tactics as far as armored combat is concerned. The AT-ST did not continue its assault until it had support from infantry. Also, they made the AT-ST a menacing machine of war unlike ROTJ portrayed them as clumsy and ineffective for the most part. Now, why the walker just didn't start blasting the fortifications? I dunno plot armor there. Maybe they don't have a ton of munitions for it and didn't want to waste shots. Or they were afraid of friendly fire once the infantry made its assault.
But yeah, it was probably the weakest episode so far, but I thought it was still good.
1 hour ago, Jo Jo said:Now, why the walker just didn't start blasting the fortifications?
Were the raiders planning on taking over the village? If so, an existing defensive framework to upgrade with plating might have been considered valuable to keep intact for use against anyone who might try and take it from them.
15 minutes ago, Hiemfire said:Were the raiders planning on taking over the village? If so, an existing defensive framework to upgrade with plating might have been considered valuable to keep intact for use against anyone who might try and take it from them.
Could be. I would think wiping out the villagers even though they use them essentially for labor was on their minds after they got attacked. Since a good bit of their settlement got destroyed maybe they thought we will just take theirs. However, the raiders attacked so quickly I doubt there was a concrete plan except, "KILL EM ALL!"
This is the Way
by Sean Miller
Mando hot take: it shouldn't have been Baby Yoda. It should have been a Baby ET.
🤣 🤣
11 hours ago, theBitterFig said:Mando hot take: it shouldn't have been Baby Yoda. It should have been a Baby ET.
So a baby Asogian:
56 minutes ago, Whalers on the moon said:So a baby Asogian:
![]()
Exactly. ETs are already canon.