@satkaz which squad are you targeting, or are you going for a truck (I'd recommend a squad with an incendiary)?
Star Wars: Kings of Nar Shaddaa (OOC)
The squad that is already wounded, with an incendinary missile, so Group 2 is feeling the burn.
Edited by satkazCool beenz, I'll sort an ic when I can, probably Saturday now as I'm away tomorrow.
- @BeingofMortis
- @AdvocatXD
- @Edgehawk
- Duros Group 2, soak 4, 25/50 wounds, 5/10 men
- Duros Group 1, soak 4, 50/50 wounds 10/10 men
- @Shlambate
- @satkaz
@Shlambate , you are now in the fight but will only be able to join on the sixth slot due to your running.
Couldn't I commandeer the truck if it's right next to me?
Hmm, Jace is currently at 7/12 wounds. Not sure how wounded Shura is right now.
2 minutes ago, satkaz said:Hmm, Jace is currently at 7/12 wounds. Not sure how wounded Shura is right now.
7/12? You are made of tissue paper! 16/20 for Usshkr.
@Shlambate , I think I'd said you'd be entering at long range of the party, which would put at medium range of the trucks. You won't arrive till your turn in the order though do to the athletics rolls, at that pint you can flatten as many people as you want.
Also @Edgehawk they're not quite int he house yet, just at the outside wall about to go in in their next turn (if they get the chance), so you don't need to fall back yet if you don't want to.
Also don't forget you guys have 3 carbines in a box
Edited by Rabobankrider@Rabobankrider confusing the OOC and the IC? A Man of your Talents?
@Edgehawk why you do this That's the IC!
I will fix my ic post when I have a chance. I am at a festival this week so won't have time to post till I get back. If you guys who have combat rounds left want to go ahead with those, I will sort the Duros when I'm home.
Sorry for the slow posts guys. Busy week.
Average Range: Light check (Blast 'Em)
:
1eP+2eA+2eD
1 success, 2 threat
- @BeingofMortis
- @AdvocatXD
- @Edgehawk
- Duros Group 2, soak 4, 13/50 wounds, 2/10 men
- Duros Group 1, soak 4, 50/50 wounds 10/10 men
- @Shlambate
- @satkaz
@satkaz or @BeingofMortis , one of you two can still go before the Duros do. After they've gone @Shlambate you will be in the battle in earnest and you initiative slot will become fluid like the rest.
Hmm, guessing I'll take the next round to grab an armor piercing missile, using 2 strain to use a stimpack, and then firing with a Destiny Point at Group 2.
Gunnery [Missile Fire] w/DP
:
1eP+2eA+2eD
4 successes, 1 threat
Jace is about to pass out with 10/12 strain, then. But one group is gone.
Edited by satkaz
- @BeingofMortis
- @AdvocatXD
- @Edgehawk
- Duros Group 1, soak 4, 50/50 wounds 10/10 men
- @Shlambate
- @satkaz
@Shlambate you have your time now! Unfortunately the enemy is in the house now, so running them over will be tricky. After that @BeingofMortis you can go and then the order resets.
Well would taking the truck be faster than running? @Rabobankrider ?
Considering it's just outside the house and you would need to start it, not really.
Well then he moves as close as he can spending strain how close does 3 moves get him? @Rabobankrider
Edited by ShlambateThat'd get him to just outside of the house (short range of the enemies).
1 hour ago, Rabobankrider said:That'd get him to just outside of the house (short range of the enemies).
Which would put us at the top of initiative right?
After you there is still @BeingofMortis and then you are back to the top yeah
Ok well as soon as he goes I'll write up Usshkr Charging in to crack some skulls.
You can go first if you want.
It's Clobbering Time
:
2eP+2eA+1eB+3eD
0 successes, 1 advantage
Well Usshkr will acquire Aggro let them ignore the party while they regroup.
Ok @BeingofMortis you are up