Star Wars: Kings of Nar Shaddaa (OOC)

By Rabobankrider, in Star Wars: Edge of the Empire Beginner Game

Are we rolling Cool or Vigilance?

4 minutes ago, Shlambate said:

Are we rolling Cool or Vigilance?

Ambush is usually Cool. That's what I rolled.

Ah ok

Initiative : 2eA 1 success, 2 advantage
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Cool [Initiative] : 1eP+1eA 1 success, 2 advantage
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@Vergence how many boost is that?

1 minute ago, Shlambate said:

@Vergence how many boost is that?

@Rabobankrider ‘s call but typically 2x boosts.

Let's see if Usshkr can do damage with broken ribs then.

Brawl : 1eP+3eA+3eB+1eC+2eD 3 successes, 8 advantage
p-a-a.png a-s.png a-a-a.png a-a.png b-s-a.png b-s-a.png b-a-a.png c--.png d-th.png d--.png

@Vergence This is where the fun begins.

8 advantage! Nice so he's Crit knocked down and disoriented and the next player gets a boost.

3 success is 10 damage so I do 6 adjusted for soak to Tucker. Or in other words I did half his health in one punch.

edit: I missed the Crit roll

Critical! : 1d100 88

88 = compromised

Increase the difficulty of all checks till the end of the encounter!

Edited by Shlambate

I can’t remember but I think the spear has pierce too.

1 minute ago, Vergence said:

I can’t remember but I think the spear has pierce too.

His fist does the same as a spear but has more qualities to activate.

Ok, there's another 1 player to go before Tucker I think.

Just now, Rabobankrider said:

Ok, there's another 1 player to go before Tucker I think.

Does Tucker fear Death?

Probably, most people do

@Edgehawk if you go now Hetaera gets a Boost.

@Edgehawk , the door to the truck would be open if you do want to change you action to a ranged attack.

Description Ranged light
Results 3eA+1eB+1eD : 0 successes, 2 advantage [3eA=A, -, A/A] [1eB=-] [1eD=Th]
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Copy pasta: link bbcode

(Any chance the 2 Advantage can pass off the miss as an accidental discharge, if she role plays it in the IC)?

2 advantage should be able to semi convince the guy, but he is understandably going to be wary :p

@Rabobankrider did he disengage before firing? If not Compromised and firing while engaged should be a hard Check!!

Not sure what you mean by compromised, but firing with a ranged (light) at engaged range is listed in the books as being an average check, and the disorientate adds the setback. If it's ranged (heavy) it becomes hard.

Just now, Rabobankrider said:

Not sure what you mean by compromised, but firing with a ranged (light) at engaged range is listed in the books as being an average check, and the disorientate adds the setback. If it's ranged (heavy) it becomes hard.

The Crit that Tucker suffered.

On 6/13/2018 at 5:27 PM, Shlambate said:

Brawl : 1eP+3eA+3eB+1eC+2eD 3 successes, 8 advantage
p-a-a.png a-s.png a-a-a.png a-a.png b-s-a.png b-s-a.png b-a-a.png c--.png d-th.png d--.png

@Vergence This is where the fun begins.

8 advantage! Nice so he's Crit knocked down and disoriented and the next player gets a boost.

3 success is 10 damage so I do 6 adjusted for soak to Tucker. Or in other words I did half his health in one punch.

edit: I missed the Crit roll

Critical! : 1d100 88

88 = compromised

Increase the difficulty of all checks till the end of the encounter!

Aaaaaaah, sorry, I'm trying to juggle at the minute. Missed difficulty dice : 1eD 0 successes, 1 threat
d-th.png the setback will add strain from being stood on.