Hmm, guess it's time to flip a DP so that Jace won't shoot Usshkr in the back and see what Jace can do. Aiming and shooting.
Ranged: Light w/DP
:
2eP+1eA+1eB+2eD
3 successes, 4 threat
Well, that's 10 total damage on there, knocked down to 6, but oh my lord, the Threat. Gonna take all the threat to mean the blaster's ran out of ammo, concerning Jace and him taking a strain.
Edited by satkaz
Clarifying damage.