Star Wars: Revan's War OOC

By Rabobankrider, in Star Wars: Force and Destiny Beginner Game

Kai-wan will commandeer the other shuttle, and steer it into a Sith squad in the hangar. Planetary or Space? Difficulty? @Rabobankrider

Ok so then Zoroku can Use Two maneuvers to stim Kattadik giving him 9 total Healing and 11 health, then Zoroku will activate Sense and commit the dice for extra defense @Rabobankrider @Tramp Graphics

10 minutes ago, Shlambate said:

Ok so then Zoroku can Use Two maneuvers to stim Kattadik giving him 9 total Healing and 11 health, then Zoroku will activate Sense and commit the dice for extra defense @Rabobankrider @Tramp Graphics

? thank you ?

54 minutes ago, Tramp Graphics said:

? thank you ?

Now use that maneuver for something Useful like aiming.

19 hours ago, Shlambate said:

Now use that maneuver for something Useful like aiming.

He's a dual wielding blade swinger, not a gunfighter. ?

5 minutes ago, Tramp Graphics said:

He's a dual wielding blade swinger, not a gunfighter. ?

Measure Twice Cut Once.

@Edgehawk, because a hanger is fairly cramped compared to usual flying I'd say a hard check with a setback, but if you succeed you're going to do a lot of damage.

  1. @Tramp Graphics
  2. Sith Commando, soak 5, wounds 9/15, adversary 1, cortosis weapon and armour
  3. @Shlambate
  4. Sith Commando, soak 5, wounds 15/15, adversary 1, cortosis weapon and armour
  5. Sith Commando, soak 5, wounds 15/15, adversary 1, cortosis weapon and armour

@Shlambate, before I forget I'd say if you want to edit your last post you can inject Kataddik with a stim pack this once, as the commandos did pause, so there'd be time to do so in terms of ic stuff.

35 minutes ago, Rabobankrider said:

@Edgehawk, because a hanger is fairly cramped compared to usual flying I'd say a hard check with a setback, but if you succeed you're going to do a lot of damage.

Description Ram Sith w/shuttle+ destiny flip
Results 1eA+1eP+3eD+1eS: 4 failures [1eA=S] [1eP=A/A] [3eD=F/F, F/Th, F/Th] [1eS=F]
a-s.pngp-a-a.pngd-f-f.pngd-f-th.pngd-f-th.pngs-f.png

Copy pasta: link bbcode

Well.. didn't really expect Success, with that pool, but at least there was no Threat generated.

@Edgehawk, basically ic terms they're able to scatter out of your way, but you're still in the air.

49 minutes ago, Rabobankrider said:

@Shlambate, before I forget I'd say if you want to edit your last post you can inject Kataddik with a stim pack this once, as the commandos did pause, so there'd be time to do so in terms of ic stuff.

How?

Stim pack use is a maneuver, so it should be legal to double stim Kattadik.

What I mean is you had Zoroku passing him the stims, I was saying you could inject him so he could get the health boost before the next attack. If you're injecting him with both mind remember there is a reduction int eh health received.

@Rabobankrider Is there a drop ladder to the other bridge or a path I could grav boot down? I'll look at the deckplan to see how (beyond falling) can I reach Gaze.

Edited by Vergence
20 minutes ago, Rabobankrider said:

What I mean is you had Zoroku passing him the stims, I was saying you could inject him so he could get the health boost before the next attack. If you're injecting him with both mind remember there is a reduction int eh health received.

As far as I understood his post was that he did inject them for Kataddik and I already adjusted Kataddik’s wounds accordingly. If I hadn’t, Kataddik would be unconscious right now.

Edited by Tramp Graphics

You could grav boot down the pillar that holds the platform in the air, but it's going to take an average athletics as you'll be walking vertically down, work that core!

Average Athletics: 2eA+2eD+2eF 1 success, 1 threat, 2 Dark Side
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I won't use the pips and threat = strain?

Yeah, the climb would be taxing with the fire all over the shot

What are our options according to the deck plan to leave?

Hmm, guess Walden will do the same and play with the shuttle to ram the group.

Setback removed due to Skilled Jockey.

Piloting [Ramming]: 2eP+1eA+3eD 2 successes, 2 threat, 1 Triumph
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Haha, guess I'll take a Setback for my next check for crashing into the wall, but the Triumph is used for a Crit.

Edited by satkaz
1 hour ago, Rabobankrider said:

What I mean is you had Zoroku passing him the stims, I was saying you could inject him so he could get the health boost before the next attack. If you're injecting him with both mind remember there is a reduction int eh health received.

Accounted for, he heals 9 not 10, I believe he injected him but I can fix the wording.

@Rabobankrider is Zoroku fighting the one commando who is injured? That will determine if I want Kattadik to attack first or if Zoroku will take a swing.

@AdvocatXD, @BeingofMortis, how do you guys want to proceed?

@Shlambate, you'd be engaged with the second one.

@satkaz with that check that's be enough to finish off the remaining squad. In terms of narration though some would have survived, just be badly injured.

I'll be sorting an ic post later on today.

Am I separate from the other two that I can't hit them?

No you can still attack them, it's just only one of them is aiming for you at the moment.

25 minutes ago, Rabobankrider said:

@AdvocatXD, @BeingofMortis, how do you guys want to proceed?

@Shlambate, you'd be engaged with the second one.

@satkaz with that check that's be enough to finish off the remaining squad. In terms of narration though some would have survived, just be badly injured.

I'll be sorting an ic post later on today.

I guess we'll just head to the docking area.