Star Wars: Revan's War OOC

By Rabobankrider, in Star Wars: Force and Destiny Beginner Game

@satkaz , I'll add the black dice tomorrow and check the damage.

I'll sort ic tomorrow as well.

@KungFuFerret , average.

@Edgehawk I'll sort yours tomorrow, what were you specifically trying to do with the crane?

@Shlambate and @Tramp Graphics , that is correct, which is why there was 1 death instead of 0. The initial attack did 7 damage, and with 5 soak that's not enough to kill a trooper at that time. The death came from the crit.

Man, that’s some tough armor.

Sneaksie Sneaksie : 2eA+2eD 3 successes, 2 threat
a-s-s.png a-s-s.png d-f.png d-th-th.png

Color me surprised Gaze pulled off being sneaky.

6 minutes ago, Rabobankrider said:

@Edgehawk I'll sort yours tomorrow  , what were you specifically trying to do with the crane?

Grab a container, and wreak havoc with the Sith troopers.. unless I can grab a shuttle, and swing it into them?

Average Stealth : 2eA+2eD 1 failure, 2 threat
a-s.png a--.png d-f-th.png d-f-th.png

Ooops

Not sure if we're waiting on my sneak attack roll or not? If so, not sure how a sneak attack works with this system, other than just being a free hit. Reduced difficulty or what?

Just out of curiosity, what kind of speeder (air/land/bike) am I driving exactly?

Edited by AdvocatXD

@KungFuFerret , it'd just be a free attack, but with a black dice from your disadvantage as the soldiers are alerted just before you hit them. @Vergence , you're spotted and they'll get a free maneuver.

@AdvocatXD http://swrpg.viluppo.net/transportation/vehicles/2133/ latest?cb=20161207171117

I'm going to try sort the rest of the post stuff tomorrow, but right now I;'m not very well, and I think staring at t a screen isn't helping.

16 hours ago, Rabobankrider said:

@KungFuFerret , it'd just be a free attack, but with a black dice from your disadvantage as the soldiers are alerted just before you hit them. @Vergence , you're spotted and they'll get a free maneuver.

So I'm translating "free attack" to mean no difficulty dice, except the setback you gave me. If so:

Lightsaber (Int) : 3eA+1eP+1eS 2 successes, 2 advantage
a--.png a-s-s.png a-a-a.png p-s.png s-f.png

If not, then let me know and I'll roll the difficulty dice and add them in separately.

18 hours ago, Rabobankrider said:

So it's a landspeeder. Got it. Looks like Sorosuub's V-35 Courier. Very common. Perfect for being discrete. I like the fact that it's yellow because its not a very subtle color, so its not going to let on that we're trying to be discrete. No suspicions raised. Love it.

Edited by AdvocatXD

Hey guys sorry for this but I'm going to be dropping out of all my pbps to concentrate on a game IRL that I'm taking over.

Sad to see you go.

I win the Sass War!!! @SithArissa

Seriously, though.. Sorry to see you go. Enjoy your new game!

@SithArissa , fair enough, if you ever want to rejoin let me know! For the rest of you, I'm back, so expect a post some time today for ic and ooc stuff.

@KungFuFerret , osrry, I didn't explain what I meant very well there. What I meant was you basically got to make an attack before regular initiative for combat begun. If you want to keep that roll you can just roll the 2 purple separate.

@Shlambate and @Tramp Graphics , if you want to press on to the command centre as you'd planned, Oola is now going to remain with the soldiers to protect them.

@satkaz here is the missed setback dice: Missed Setback Dice : 1eS 0 successes
s--.png

  1. PC
  2. Republic Squad: 3 soak 34/50 wounds, 7/10 men
  3. Sith Squad 1 (Ahead): 5 soak, 20/25 wounds, 4/5 men
  4. Sith Squad 2 (Ahead): 5 soak, 25/25 wounds, 5/5 men
  5. @Shlambate
  6. Sith Squad 1 (Right): 5 soak, 17/25 wounds, 4/5 men
  7. @Tramp Graphics
  8. Sith Squad 2 (Right): 5 soak, 25/25 wounds, 5/5 men

  1. @satkaz
  2. Republic Squad 1: Soak 3, 16/25 4/5 men
  3. Sith Squad 1: Soak 5, 32/50, 7/10 men
  4. Republic Squad 2: Soak 3, 36/50 wounds, 8/10 men
  5. Sith Squad 2: Soak 5, 50/50, 10/10 men
  6. Sith Squad 3: Soak 5, 50/50, 10/10 men
  7. Sith Squad 4: Soak 5, 50/50, 10/10 men
  8. @Edgehawk

@Edgehawk and @satkaz , I think I'm going to say that dropping using the containers and cranes would do about 25 base damage (so 28 for @Edgehawk 's check), it should probably be more, but I felt that this represented soldiers scattering to survive rather than clumping together. @Edgehawk which squad were you targeting? squad 5 is probably the closest, then 4 and so on. Going off the books, I'm going to say the strain of swinging the container around does some damage to the crane arm, and so you'll need to roll a critical injury roll for vehicles.

I'm going to sort the ic post later today, I need to sort some stuff first. I'f I've missed something let me know, there's a lot going on in this session :p

On 6/4/2018 at 9:22 AM, KungFuFerret said:

So I'm translating "free attack" to mean no difficulty dice, except the setback you gave me. If so:

Lightsaber (Int) : 3eA+1eP+1eS 2 successes, 2 advantage
a--.png a-s-s.png a-a-a.png p-s.png s-f.png

If not, then let me know and I'll roll the difficulty dice and add them in separately.

Missing dice : 2eD 3 failures
d-f-f.png d-f.png

2 hours ago, Rabobankrider said:

@KungFuFerret , osrry, I didn't explain what I meant very well there. What I meant was you basically got to make an attack before regular initiative for combat begun. If you want to keep that roll you can just roll the 2 purple separate.

Missing dice above, so net result is 1 failure, 2 advantage. I'd like to apply those as a setback

3 hours ago, Rabobankrider said:

@Edgehawk and @satkaz , I think I'm going to say that dropping using the containers and cranes would do about 25 base damage (so 28 for @Edgehawk 's check), it should probably be more, but I felt that this represented soldiers scattering to survive rather than clumping together. @Edgehawk which squad were you targeting? squad 5 is probably the closest, then 4 and so on. Going off the books, I'm going to say the strain of swinging the container around does some damage to the crane arm, and so you'll need to roll a critical injury roll for vehicles.

I'm going to sort the ic post later today, I need to sort some stuff first. I'f I've missed something let me know, there's a lot going on in this session ?

I'm still not sure which squad targeted me, if there was a squad that did so. Need to factor in the wounds to see if Walden can last one or two more rounds.

Meanwhile, I'll be using the crane to target Squad 1 by dropping a crate on them. Spending a DP.

Mechanics [Crane Game pt. 2 w/DP] : 1eP+2eA+2eD 1 success, 1 advantage
p-s-a.png a-s.png a-a.png d-th.png d-f.png

So, that'd be 26 base damage to Squad 1. The one advantage...maybe there's a crate that's labeled with some explosive materials that @Edgehawk can drop on the rest?

12 minutes ago, satkaz said:

So, that'd be 26 base damage to Squad 1. The one advantage...maybe there's a crate that's labeled with some explosive materials that @Edgehawk can drop on the rest?

Tradition would suggest you look for bright red barrels, left in strategically appropriate, if impractical locations.

@Shlambate , if @Tramp Graphics wants he can spend his free maneuver to move up to the next squad (squad 1 is at short range of him and blocking the way after the squad he is engaged with). That would actually put him in front of you if you move up using only 1 maneuver. @Tramp Graphics if that's what you want to do let me know and I'll have the soldiers react accordingly in my ic post.

@satkaz , it would be sith squad 4, sorry for the delay there.

@KungFuFerret , that's fine, if you want to put that up as a post I'll get the soldiers response and free maneuver up.

@satkaz , for 1 advantage convenient explosives may be a bit much, but using Forge in Battle supplement, you could have the impact of the crate disorientate the remaining squad mates. Also I don't think @Edgehawk has had a chance to put up his ic post.

@KungFuFerret , sorry, hadn't seen your ic post already up.

11 minutes ago, Rabobankrider said:

@Shlambate , if @Tramp Graphics wants he can spend his free maneuver to move up to the next squad (squad 1 is at short range of him and blocking the way after the squad he is engaged with). That would actually put him in front of you if you move up using only 1 maneuver. @Tramp Graphics if that's what you want to do let me know and I'll have the soldiers react accordingly in my ic post.

@satkaz , it would be sith squad 4, sorry for the delay there.

@KungFuFerret , that's fine, if you want to put that up as a post I'll get the soldiers response  and free maneuver up.

@satkaz , for 1 advantage convenient explosives may be a bit much, but using Forge in Battle supplement  , you could have the impact of the crate disorientate the remaining squad mates. Also I don't think @Edgehawk has had a chance to put up his ic post.        

 

Alright, at 5 wounds out of 12.

As for the advantage: Fair enough, I'll have it disorient then. Also, yeah, sorry about going ahead, @Edgehawk , before you got your IC post up.

Edited by satkaz

Ok, the soldiers are using their free maneuver to draw their weapons, with the setback dice activating on their combat check. @Vergence and @KungFuFerret , unless I asked you to before, please roll cool for combat initiative. This one shouldn't take too long.

42 minutes ago, Rabobankrider said:

@Shlambate , if @Tramp Graphics wants he can spend his free maneuver to move up to the next squad (squad 1 is at short range of him and blocking the way after the squad he is engaged with). That would actually put him in front of you if you move up using only 1 maneuver. @Tramp Graphics if that's what you want to do let me know and I'll have the soldiers react accordingly in my ic post.

@satkaz , it would be sith squad 4, sorry for the delay there.

@KungFuFerret , that's fine, if you want to put that up as a post I'll get the soldiers response and free maneuver up.

@satkaz , for 1 advantage convenient explosives may be a bit much, but using Forge in Battle supplement, you could have the impact of the crate disorientate the remaining squad mates. Also I don't think @Edgehawk has had a chance to put up his ic post.

Sure. I have no problem with that. @Shlambate , be sure to grab my lightsaber as you go. I can't get to it.

Ok cool, @Tramp Graphics if you want to add you moving up the corridor to the next squad to your ic, I'll add the npc's , but it will have to be tomorrow at this time I'm afraid.