46 minutes ago, Vergence said:Lets go with the average check. I think we will still have plenty of chances to be heroes against an entire shuttle ourselves.
k.
Spaaaace Jump!
:
2eD+2eA
2 successes, 2 threat
46 minutes ago, Vergence said:Lets go with the average check. I think we will still have plenty of chances to be heroes against an entire shuttle ourselves.
k.
Spaaaace Jump!
:
2eD+2eA
2 successes, 2 threat
Average Coordination + Move
:
2eA+2eD+2eF
2 failures, 2 advantage, 1 Light Side, 1 Dark Side
EDIT: Maybe spend the advantages to land on the Interdictor but Muu missed his shuttle landing mark? Will use the light side pip for a success or advantage (whichever is more useful in this scenario).
Edited by VergenceI guess I could try and use Move to pull Muu towards the target?
Well this is where Muu is forced to scream Spaaaaace while he floats forever away!
29 minutes ago, Vergence said:Average Coordination + Move : 2eA+2eD+2eF 2 failures, 2 advantage, 1 Light Side, 1 Dark Side
![]()
![]()
![]()
![]()
![]()
![]()
![]()
EDIT: Maybe spend the advantages to land on the Interdictor but Muu missed his mark?
@KungFuFerret
, you can use move thanks to the bonus of having 0G to try and pull him back.
@Vergence
, I'd recommend taking the advantage from the check. Maybe it means that the enemy doesn't spot you floating about or something along those lines? For the future I recommend you invest in jet packs for future space jumps.
I will sort the Sith squad post tomorrow I think, and then
@SHADOWGUARD CHAMPION
you can murder a bunch of people
@Shlambate
, here is the setback dice I'd missed:
Missed Setback Dice
:
1eS
0 successes
1 hour ago, Rabobankrider said:@KungFuFerret , you can use move thanks to the bonus of having 0G to try and pull him back. @Vergence , I'd recommend taking the advantage from the check. Maybe it means that the enemy doesn't spot you floating about or something along those lines? For the future I recommend you invest in jet packs for future space jumps.
![]()
Force Move
:
1eF
2 Light Side
Using 1 pip to activate power, other to upgrade to Silhouette 1. Going to yoink him in the right direction as a course correction. That kosher?
@Vergence did you want to post something in reaction to the failed jump before I post Gaze's action?
Just now, KungFuFerret said:@Vergence did you want to post something in reaction to the failed jump before I post Gaze's action?
Go for it, I was planning on following your lead on how you narrate it.
Saber Attack I
:
3eA+1eP+2eD+2eB
4 successes, 4 advantage
Attacking Sith Squad One for 13 Damage and Critting to bring a third down and pass two boosts to the next PC(Me).
Saber Attack II w/ boosts from Passing and Aiming
:
3eA+1eP+2eD+5eB
2 successes, 5 advantage
11 Damage and a Crit to Sith Squad 2, while passing three boost die to the next ally.
Um @SHADOWGUARD CHAMPION You jumped the gun my friend those NPCs act before you murder them.
@Shlambate , thanks. Removed it until @Rabobankrider posts.
Ok, I think I'm going to have to sort the ic posts for you guys tomorrow, but it'll be up soon.
Rolling for computers check.
Computers [Scanning...]
:
3eA+2eD
3 successes, 1 threat
Guess a shuttle already dropped off their complement?
Or ship strain as the fighters guarding that ship engage you? @satkaz
@satkaz
, you would see a 3 shuttles at medium range of you, they're at medium range of the station. They are however flanked by a squad of 10 fighters. I'd recommend calling for backup from some of the other fighters. If you want to make an ic post of spotting the shuttles and whatever else you want to do, I'll get a response up when I get a chance.
@SHADOWGUARD CHAMPION
, feel free to stick your post up again.
So after @SHADOWGUARD CHAMPION goes we have three pc slots to fill correct since you moved the NPC's to the back no? @Rabobankrider
That is correct yeah
Is there a check involved for Gaze and I @Rabobankrider ? Or is it simple enough drop to just narrate our way inside the shuttle hangar?
@Rabobankrider After Tiberius' attack does that mean there are only 5 troopers left among two squads.
@SHADOWGUARD CHAMPION so is Tiberius' rage filled tirade being broadcast over the comm system to the rest of the Padawans?
@KungFuFerret yes.
@Shlambate , I think that is correct, I'll sort all the post out in a day or so.
Don't the PC's get 3 turns in a row though @Rabobankrider ?
The Republic lot get 1 turn, and I'll have to double check which sith are left. I'll get the post up regarding it when I can.
3 minutes ago, Rabobankrider said:The Republic lot get 1 turn, and I'll have to double check which sith are left. I'll get the post up regarding it when I can.
I believe you dealt with all that in the last post. As well as mentioning someone moved to the bottom of the initiative order.