Yeah, sorry about that.
Star Wars: Revan's War OOC
1 minute ago, satkaz said:Yeah, sorry about that.
It's Ok the easiest way to fix that is to put description in those posts you already said you guys were gonna write something up.
16 minutes ago, Shlambate said:It's Ok the easiest way to fix that is to put description in those posts you already said you guys were gonna write something up.
Fixed mine up.
Looks much better Nice dueling the two of you!
For the ship, I got 1 vote for Eternal Wind, 1 vote for Arkanian Dragon. Here are the 5 names so far.
-The Intrepid Venture
-Eternal Wind - 1 vote
-Knight Errant - 1 vote
-Flashpoint - 1 vote
-Arkanian Dragon - 1 vote
Also, here's the plan to outfit all 6 hardpoints:
2 hardpoints for a dorsal and ventral quad laser cannons
1 hardpoint for an Engine Ring Stablizer (+2 Handling)
1 hardpoint for an Advanced Targeting Array (+1 proficiency to Gunnery skill for gunners)
That leaves 2 left, for those two hardpoints, I can think of 4 setups:
-I could decide to add forward firing laser cannons and a missile launcher / proton torpedo launcher to add more firepower.
-If we could get it, a Whisperthrust Engine and Nighshadow Coating makes the ship harder to spot.
-Take both Enhanced Hyperspace Shields and Hyperdrive Generator to get from place to place faster and safer.
-Take a Tactical Command, Control, and Coordinations Suite and a Theater Command and Control System for those Mass Combat checks.
If there are other ideas, please sound them out.
Edited by satkazAdding votes
4 minutes ago, satkaz said:
-Take a Tactical Command, Control, and Coordinations Suite and a Theater Command and Control System for those Mass Combat checks.
Zoroku approves. But I'm not sure if this Campaign will lead in that direction, but who knows we may fight as a flagship issuing commands.
Voting for Flashpoint
17 hours ago, satkaz said:For the ship, I got 1 vote for Eternal Wind, 1 vote for Arkanian Dragon. Here are the 5 names so far.
-The Intrepid Venture
-Eternal Wind - 1 vote
-Knight Errant
-Flashpoint - 1 vote
-Arkanian Dragon - 1 vote
Also, here's the plan to outfit all 6 hardpoints:
2 hardpoints for a dorsal and ventral quad laser cannons
1 hardpoint for an Engine Ring Stablizer (+2 Handling)
1 hardpoint for an Advanced Targeting Array (+1 proficiency to Gunnery skill for gunners)
That leaves 2 left, for those two hardpoints, I can think of 4 setups:
-I could decide to add forward firing laser cannons and a missile launcher / proton torpedo launcher to add more firepower.
-If we could get it, a Whisperthrust Engine and Nighshadow Coating makes the ship harder to spot.
-Take both Enhanced Hyperspace Shields and Hyperdrive Generator to get from place to place faster and safer.
-Take a Tactical Command, Control, and Coordinations Suite and a Theater Command and Control System for those Mass Combat checks.
If there are other ideas, please sound them out.
I vote for Knight Errant, of course. As for the hard points, I'm more inclined to suggest a briefing auditorium (1 HP: Characters briefed prior to mission remove one Setback due to known mission conditions from skill checks for duration of mission), and some Security Measures (0 HP: Upgrade difficulty of computer and skulduggery to gain unauthorized entry twice), and the three Droid Brains (0 HP each)
7 minutes ago, Tramp Graphics said:I vote for Knight Errant, of course. As for the hard points, I'm more inclined to suggest a briefing auditorium (1 HP: Characters briefed prior to mission remove one Setback due to known mission conditions from skill checks for duration of mission), and some Security Measures (0 HP: Upgrade difficulty of computer and skulduggery to gain unauthorized entry twice), and the three Droid Brains (0 HP each)
Huh, wasn't aware that Security Measures and Droid Brains could be installed without any hardpoints. If that's the case, they can be added without any problems.
16 minutes ago, satkaz said:Huh, wasn't aware that Security Measures and Droid Brains could be installed without any hardpoints. If that's the case, they can be added without any problems.
Yep. I have all of them on my signature character's ship, the Jedi Star, along with a few other "enhancements" which "technically" aren't designed for Starships, per say. It's what I call the "perfect" Jedi training ship in my not so humble opinion.
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Ok, is that it for week 1 or have I forgotten anything else?
Should be it for now, as far as I know.
Who has the best combined Intellect/Mechancis skill in this group? Kataddik and Walden have discussed some things over after our sparring session, and we feel the need to make some training sticks for the group for any future sparring.
Ok, I'll make the second week start post.
26 minutes ago, Tramp Graphics said:Who has the best combined Intellect/Mechancis skill in this group? Kataddik and Walden have discussed some things over after our sparring session, and we feel the need to make some training sticks for the group for any future sparring.
Gaze has a 4 Int but zero ranks in Mechanics. So if someone has some ranks but not that high of a Characteristic, he could at least help that way.
Just now, KungFuFerret said:Gaze has a 4 Int but zero ranks in Mechanics. So if someone has some ranks but not that high of a Characteristic, he could at least help that way.
Kataddick has 2 ranks in Mechanics, but only a 2 i n Intellect.
assist check sounds like the best chance there
Tiberius has 3 ranks in Mechanics with 4 Intellect.
Ok I'm going to post the duel between Gunda and Zoroku.
1 minute ago, satkaz said:Tiberius has 3 ranks in Mechanics with 4 Intellect.
Then we'll need to wrangle him into helping too. I figure we can pair up into teams to build at least five or six training sticks.
Just now, Shlambate said:Ok I'm going to post the duel between Gunda and Zoroku.
You might want to hold off on that until we make the new training sticks. You guys could even help out.
This was planned before hand and I'm not going to rewrite Kymrel's parts.
Just now, Tramp Graphics said:Then we'll need to wrangle him into helping too. I figure we can pair up into teams to build at least five or six training sticks.
He and I were doing something with mechanics concerning Walden's lightsaber at one point. Since that's gonna be horribly disjointed now, I'm trying to see if I could have @SHADOWGUARD CHAMPION and I fix our IC post up so that we're referencing building training sticks.
Just now, Shlambate said:This was planned before hand and I'm not going to rewrite Kymrel's parts.
And all of us fought with lightsabers first before we realized that it was probably safer to get training items...
I actually find that a bit funny.
Just now, satkaz said:And all of us fought with lightsabers first before we realized that it was probably safer to get training items...
I actually find that a bit funny.
Very true.